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1. Dear CCP, change the dang missions please! - in Feedback/Requests [original thread]
CCP has other internal plans and protocols that we don't know about that CCP Archduke was not able to change to help make this happen.
- by Jadek Menaheim - at 2016.05.25 23:41:00
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2. This game will NEVER be balanced. CCP's MARKETING STRATEGY is fl... - in Feedback/Requests [original thread]
Freshbrood Clan Strife wrote: AT LEAST convince Sony to update a patch that allows us to use our own private servers to host games. I'd only go as far for allowing that for private corp battles or 1v1 battles.
- by Jadek Menaheim - at 2016.01.27 00:44:00
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3. Nanite Pool idea (Fix For pub Stomping?) - in Feedback/Requests [original thread]
tritan abbattere wrote: Shamarskii Simon wrote: I like it. But then there'll be them jerks who think "me me me" and use up resources. Meh, i love your idea. +1 Hmm well what you could do is have a personal pool that gets say 100 nanite...
- by Jadek Menaheim - at 2016.01.05 00:10:00
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4. WHAT IF DROPSHIPS - in Feedback/Requests [original thread]
TooMany Names AlreadyTaken wrote: HAD AI TURRETS! I like it OP. Could open up some interesting territory for active module development. Rather than shooting the turrets you are managing modules with cooldowns that impact fire rate and weapon ...
- by Jadek Menaheim - at 2015.12.31 10:00:00
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5. [SUGGESTION:] Add 'Charge-for-jump' mechanic for jumping! - in Feedback/Requests [original thread]
What's a fair height for charged jumps if we did do blue bottle/EQ split? (I'd also imagine we'd reduce the power of melee on blue bottles if we're going to an EQ that increases punching power substantially).
- by Jadek Menaheim - at 2015.12.10 04:19:00
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6. [SUGGESTION:] Add 'Charge-for-jump' mechanic for jumping! - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: Yea had the simple crouch in mind as well. Just emphasized that not total paralysis. Agreed. What would your thoughts be on removing dependency on blue bottles for charge jump? Here's where I'm coming from. -Give e...
- by Jadek Menaheim - at 2015.12.10 03:30:00
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7. [SUGGESTION:] Add 'Charge-for-jump' mechanic for jumping! - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: Union118 wrote: I like that idea. Maybe it can show them crouching right before jump kinda like an animation to show full jump strength. Cuz u cant jump without bending the knees. Yeah, something like that would be ...
- by Jadek Menaheim - at 2015.12.10 03:04:00
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8. Scam prevention: Ability to check player info when reading mail. - in Feedback/Requests [original thread]
GM Archduke wrote: What I'm saying is that in most of these cases the same way as the character name resembles a well known trader, the PSN ID and Corporation resemble the traders PSN ID and Corporation. It wouldn't really make much of a differ...
- by Jadek Menaheim - at 2015.11.25 21:51:00
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9. Charging Jumps - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: Cat Merc wrote: RIP Shinobi's brain: 2015-2015 So long? Can I have his ISK?
- by Jadek Menaheim - at 2015.11.03 16:09:00
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10. Charging Jumps - in Feedback/Requests [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: He and his whole crew are annoying to me , it's like they think their the " in-crowd " or something . Thanks crew. *mic drop*
- by Jadek Menaheim - at 2015.11.03 16:01:00
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11. Charging Jumps - in Feedback/Requests [original thread]
Ripley Riley wrote: If you are going to sperghate on people at least aim your sperghate at the correct parties. Good ol Shinobi. An armchair warrior always on top of things.
- by Jadek Menaheim - at 2015.11.03 15:43:00
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12. Charging Jumps - in Feedback/Requests [original thread]
Zaria Min Deir wrote: Doesn't mean that said piece of equipment is necessarily the best way to go about it, but I do think the idea is worth exploring, if for nothing else to reduce the usability of super bunny hopping as a combat tool as oppos...
- by Jadek Menaheim - at 2015.11.03 15:38:00
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13. Making the CP Contribution data endpoint available for 3rd party - in Feedback/Requests [original thread]
Bump for feedback
- by Jadek Menaheim - at 2015.11.03 03:57:00
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14. [Jump Mod Equipment] Altering DDx77 proposal - in Feedback/Requests [original thread]
Bumping for feedback.
- by Jadek Menaheim - at 2015.10.29 03:12:00
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15. [Jump Mod Equipment] Altering DDx77 proposal - in Feedback/Requests [original thread]
Adipem Nothi wrote: Concern: Is 1EQ slot really worth the utility of 3 highs? GA and AM Assaults forgo the substantial benefit of dual tank or damage amps for the added mobility of jumps, while MN and CA Assaults forgo their primary tank. Is it...
- by Jadek Menaheim - at 2015.10.26 22:24:00
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16. [Jump Mod Equipment] Altering DDx77 proposal - in Feedback/Requests [original thread]
DDx77 original proposal Players are frustrated by the on-demand ability of continuous jumps and melee provided by myofibril stimulants. As an avid jumpy melee player , I will concede that waves of opportunity should be built into the use of ju...
- by Jadek Menaheim - at 2015.10.26 09:05:00
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17. Jumpy Jump Mod compromise - in Feedback/Requests [original thread]
As with any equipment piece I can still use melee. I'm fine with this. (Adding a charge mechanic to melee in the current version of the game would be horrible. 1m range hit detection is **** and you need to spam sometimes.)
- by Jadek Menaheim - at 2015.10.23 20:50:00
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18. Webifier Swarms - in Feedback/Requests [original thread]
An anti-infantry webifier weapon that slows down suits with that impulse stagger mechanic would be nifty as well.
- by Jadek Menaheim - at 2015.10.07 16:54:00
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19. Webifier Swarms - in Feedback/Requests [original thread]
Has this been considered? Slow down dropships and ground vehicles with additional vollies up to a set threshold. Devs might be able to fake it by applying a stagger impluse effect that used to apply to and slow down infantry when shot.
- by Jadek Menaheim - at 2015.10.07 16:50:00
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20. Pilot Suit (New Approach) - in Feedback/Requests [original thread]
I'd reckon the PS3 doesn't have the memory budget to render Dust twice as a PiP. This is a nifty tactical awareness option for suits.
- by Jadek Menaheim - at 2015.10.07 15:48:00
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