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441. CCP appreciation thread - in General Discussions [original thread]
I <3 CCP Mostly.
- by J-Lewis - at 2013.04.27 19:33:00
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442. i may need to get a second job because.. - in General Discussions [original thread]
I wish they'd stop giving out so many BPO.
- by J-Lewis - at 2013.04.27 18:47:00
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443. Coloured lase/rifle fire - in General Discussions [original thread]
XxWarlordxX97 wrote: gbghg wrote: Loki Patera wrote: This is a terrible idea - a rainbow of different coloured lasers coming at me, and/or God forbid rifle tracer- and the game will look totally ridiculous. One of the Devs mentioned this ...
- by J-Lewis - at 2013.04.27 15:55:00
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444. Ban free suits in FW? - in General Discussions [original thread]
Kaze Eyrou wrote: Noc Tempre wrote: Mithridates VI wrote: Himiko Kuronaga wrote: If you're going to play for bigger reward you should have to take bigger risk. I'm going need a link to where anyone said FW had greater rewards becaus...
- by J-Lewis - at 2013.04.27 13:36:00
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445. DUST Tourny at fanfest - in General Discussions [original thread]
Cry some more.
- by J-Lewis - at 2013.04.27 13:11:00
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446. Ban free suits in FW? - in General Discussions [original thread]
Crash Monster wrote: What happens if you delete your starter fits and then manage to go broke? What I'm describing is similar to something that already happens in dust. Try as you might, you will always have: - 1 Militia assault suit - 1 Mil...
- by J-Lewis - at 2013.04.27 13:00:00
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447. Ban free suits in FW? - in General Discussions [original thread]
Takahiro Kashuken wrote: Schalac 17 wrote: Takahiro Kashuken wrote: Schalac 17 wrote: Takahiro Kashuken wrote: You can use an ibis in FW if you really want to doesnt mean you will do anything No, you can't. There are restriction...
- by J-Lewis - at 2013.04.27 12:49:00
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448. Ban free suits in FW? - in General Discussions [original thread]
Nah, it was supposed to affect everything including high sec pub matches. Starter fits would have a value and quantity and so there's no reason not to be able to bring them into FW. No more militia gear at all. That's what the weapons lab (try b...
- by J-Lewis - at 2013.04.27 12:29:00
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449. Ban free suits in FW? - in General Discussions [original thread]
Natu Nobilis wrote: J-Lewis wrote: Then they have their 25 starting suits to play with. It's similar to a BPO, but losing one impacts the value of a match. The reason for the number limit is to limit ISK reward min-maxing, since lost suits ...
- by J-Lewis - at 2013.04.27 12:22:00
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450. Ban free suits in FW? - in General Discussions [original thread]
Natu Nobilis wrote: J-Lewis wrote: Get rid of all militia gear and replace it with the weapons lab and a training simulator.
The only gear usable in actual matches should be destructible.
Treat BPO items such as the dragonfly like fused...
- by J-Lewis - at 2013.04.27 11:55:00
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451. Ban free suits in FW? - in General Discussions [original thread]
Get rid of all militia gear and replace it with the weapons lab and a training simulator.
The only gear usable in actual matches should be destructible.
Treat BPO items such as the dragonfly like fused locus grenades; each BPO is turned into ...
- by J-Lewis - at 2013.04.27 10:51:00
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452. Extinction of the Heavy Inbound- May 6th - in General Discussions [original thread]
Exmaple Core wrote: J-Lewis wrote: Exmaple Core wrote: I specifically asked if the suit was getting any modified slot count and Iron Wolf did not answer. That means the dev did not answer because he dident want to give bad news to the hea...
- by J-Lewis - at 2013.04.26 10:55:00
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453. Extinction of the Heavy Inbound- May 6th - in General Discussions [original thread]
Exmaple Core wrote: I specifically asked if the suit was getting any modified slot count and Iron Wolf did not answer. That means the dev did not answer because he dident want to give bad news to the heavys. If they were making the suit better ...
- by J-Lewis - at 2013.04.26 10:40:00
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454. Patchnotes... where? - in General Discussions [original thread]
God rays.
- by J-Lewis - at 2013.04.26 10:31:00
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455. Extinction of the Heavy Inbound- May 6th - in General Discussions [original thread]
Lance 2ballzStrong wrote: J-Lewis wrote: Not a skill; just a change in base stats. You know... Like heavies having more than 2 low slots in Uprising. Aaaah... I don't know man. I'm waiting on the patch notes for confirmation on things me...
- by J-Lewis - at 2013.04.26 10:29:00
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456. Extinction of the Heavy Inbound- May 6th - in General Discussions [original thread]
Not a skill; just a change in base stats. You know... Like heavies having more than 2 low slots in Uprising.
- by J-Lewis - at 2013.04.26 10:26:00
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457. Extinction of the Heavy Inbound- May 6th - in General Discussions [original thread]
AFAIK all proficiency skills keep the damage bonus. This change really hangs on an increase in slots and fitting resources for heavies. Confirm/Deny? e: Also SISI doesn't show anything besides descriptions. No info on specific stat changes.
- by J-Lewis - at 2013.04.26 10:15:00
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458. Assault dropship= useless - in General Discussions [original thread]
Iron Wolf Saber wrote: Gun was y axis only so you have to get used to aiming while remaining level, I foresee great pilots pulling this off quickly gunning a squad or a tank down then flying off. If I'm reading this right... Does this mean w...
- by J-Lewis - at 2013.04.26 10:05:00
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459. Patchnotes... where? - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: http://imageshack.us/f/213/changelogc.png/ here Hardly patchnotes; that's a feature list. When CCP does patchnotes...
- by J-Lewis - at 2013.04.26 09:58:00
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460. That was a very meh keynote. - in General Discussions [original thread]
Cat Merc wrote: We didn't ask to know EVERYTHING. Obviously we did, because what people were expecting were :numbers: and hard facts, not demonstrations and announcements (we knew about these before Fanfest through - gasp - dev communication...
- by J-Lewis - at 2013.04.26 09:52:00
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