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721. strafe penalties on HP mods - in Feedback/Requests [original thread]
Breakin Stuff wrote: @imp smash No sentinels weren't designed as the CQC kings. They got saddled with the "tank" label in the tank/dps/healer trinity. They got made as they are because people raged that the very concept of an HMG with a good...
- by Imp Smash - at 2014.11.27 04:14:00
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722. Another HMG Sentinel Nerf thread (by an HMG Sentinel) - in Feedback/Requests [original thread]
Victor Moody Stahl wrote: Imp Smash wrote: Disagreed with and disliked, Sorry mate -- but I've seen you running non-sentinel in pubs... Just because someone occasionally pulls out a different suit from their main role in a pub match- or ...
- by Imp Smash - at 2014.11.27 04:11:00
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723. 520 dmg melee really? - in General Discussions [original thread]
What you mean to say is His power level was over 1006..oh wait..scouter is upside down...
- by Imp Smash - at 2014.11.27 04:08:00
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724. [FEEDBACK] Rifles - in Feedback/Requests [original thread]
Disagree. I agree with almost everything you said Breakin, but I disagree with your conclusion. You aren't including battle doctrine. People grab a gun and a suit and then try to force them to fit their preferred play style as opposed to grabbing...
- by Imp Smash - at 2014.11.27 00:10:00
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725. What to buff, What to Nerf & What to Get Rid of :D - in Feedback/Requests [original thread]
This: Gavr1lo Pr1nc1p wrote: Nerf alpha damage weapons that require skill to use! Buff heavy machine guns and fine rifles that do the work for you! makes me think this: Vitantur Nothus wrote: What to Add * Thumbs Down Button
- by Imp Smash - at 2014.11.27 00:00:00
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726. Another HMG Sentinel Nerf thread (by an HMG Sentinel) - in Feedback/Requests [original thread]
Disagreed with and disliked, Sorry mate -- but I've seen you running non-sentinel in pubs...
- by Imp Smash - at 2014.11.26 23:58:00
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727. New heavy weapons? - in Feedback/Requests [original thread]
The gallente heavy should TOTALLY get a morter like heavy weapon. And the Amarr should get a heavy laser. For that range right between the scrambler and the assault scrambler.
- by Imp Smash - at 2014.11.26 23:55:00
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728. Breach AR > Assault HMG - in Feedback/Requests [original thread]
Actually no to a lot of you. Braedic, Fox, Breakin, lots of intellegent points to be sure. But y'all are completely forgetting the experience we have already had with the HMG. For starters take Dispersion. The HMG is horrible with no dispersion. ...
- by Imp Smash - at 2014.11.26 23:50:00
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729. strafe penalties on HP mods - in Feedback/Requests [original thread]
CCP Rattati wrote: Gameplay over lore really, I just want Sentinels to have a weakness so that an Assault can stand a chance by headshotting. Right now, the Sentinel wins 99% of the time. Using a mass calculation (substituting HP for mass), th...
- by Imp Smash - at 2014.11.26 06:24:00
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730. [balancing long vs short range weapons] minimum effective range - in Feedback/Requests [original thread]
The forums has spoken. This post has been found...wanting. I see where you are going with it -- it works for the laser rifle. But the laser has several other mechanics (heat build up, constant damage, increased damage based on time fired) that ma...
- by Imp Smash - at 2014.11.26 06:16:00
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731. Breach AR > Assault HMG - in Feedback/Requests [original thread]
To be fair, not JUST the breach, but also the scrambler rifle and the CR (both varients) can go toe to toe with an HMG and have a good chance of winning.
- by Imp Smash - at 2014.11.26 06:05:00
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732. (Exploit) Swapping suits at supply depot mid fight - in General Discussions [original thread]
CLONE ALPHA 001 wrote: It's an issue. My suggestion since all shields recharge, require 100% shields before swapping suits to insure that a merc is not combat swapping. Please discuss. That's a pretty good idea!
- by Imp Smash - at 2014.11.25 04:24:00
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733. strafe penalties on HP mods - in Feedback/Requests [original thread]
Vesta Opalus wrote: Breakin Stuff wrote: I'm actually fine with them. What I don't understand is why the Sentinel is being given the highest penalty with scouts. Strafe dodging fire in a fatsuit is hilarious because it doesn't really help. ...
- by Imp Smash - at 2014.11.25 03:18:00
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734. Tacnet Directional Arrow - in Feedback/Requests [original thread]
Yes Sylwester, but said assaults will not be able to dodge through as many bullets (barring Min Assault. It's broken too.) In my experience the shotgun does pretty much full damage at up to 10. from 11 on not only do you get a damage drop (its ac...
- by Imp Smash - at 2014.11.25 00:15:00
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735. assault combat rifle - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: Imp Smash wrote: Apothecary Za'ki wrote: Benjamin Ciscko wrote: No! any reason why? The DPS and accuracy on the ACR are both pretty good. They tear through armor and shields. It is the most bought / highest...
- by Imp Smash - at 2014.11.22 04:41:00
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736. To Rattati: Charge time on the ARR - in Feedback/Requests [original thread]
Ah, I was confused to what you were saying. Yes I agree with you 100% for that statement. My apologies
- by Imp Smash - at 2014.11.22 04:13:00
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737. Tacnet Directional Arrow - in Feedback/Requests [original thread]
As scout bait, someone who never runs scout and gets killed by scout constantly I will say this: I don't care if scouts know where I am. I don't care if they can sneak up on me. It's my job to be situationally aware. Yes I will die super fast to ...
- by Imp Smash - at 2014.11.22 04:02:00
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738. Minmatar Anti Armor (anti vehicle) weapon - in Feedback/Requests [original thread]
So, like carpet artillery then? I personally think we need artillery in general ;P Another heavy weapon would be nice...
- by Imp Smash - at 2014.11.22 03:49:00
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739. Where is the MinScout? - in Feedback/Requests [original thread]
I honestly wonder if that is true about the Calscout or just a function of shield regen o.O
- by Imp Smash - at 2014.11.22 03:46:00
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740. assault combat rifle - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: Benjamin Ciscko wrote: No! any reason why? The DPS and accuracy on the ACR are both pretty good. They tear through armor and shields. It is the most bought / highest KDR light rifle in PC (as per last released st...
- by Imp Smash - at 2014.11.22 03:41:00
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