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postapo wastelander
Wasteland Desert Rangers
105
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Posted - 2014.09.30 23:45:00 -
[1] - Quote
What about Matari AA weapon
Damage - High Splash - High / cluster style Ammo - Small / per level Nuber of clusters - Medium / per level RoF - One shot / reload Reload - Sloow Move penalty - can't move when aim
Style i see somewhat like CBU-130 wcmd only "pocketsized" for infantry use against armors.
Look somethink between matari typhoon class ship mutated with simplistic look of patarero-swivel gun.
Reload effect, unlock front top half of weapon, insert cluster rocket, close it and scrub lock on top.
Whole weapon ultra version of mass driver, but only for heavies and with cluster rocket ammunition.
Name HAWC - Heavy Antivehicle Ward Cannon
"The human being was not chosen to be a god..the god himself should become a human being."
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Fizzer XCIV
Company of Marcher Lords Amarr Empire
363
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Posted - 2014.10.01 01:41:00 -
[2] - Quote
It would need to be guided or semiguided. Else it would be stupidly OP against infantry. |
postapo wastelander
Wasteland Desert Rangers
107
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Posted - 2014.10.01 01:48:00 -
[3] - Quote
no move penalty while aim, with looong reload after every shoot and small ammo amount isnt enought?!
"The human being was not chosen to be a god..the god himself should become a human being."
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Magnus Amadeuss
Bragian Order Amarr Empire
1107
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Posted - 2014.10.01 06:16:00 -
[4] - Quote
I don't think they can add new weapons to the game (makes me weep for the amarr heavy lance they talked up.)
CCP could make the breach mass driver 100% effective versus vehicles. It would actually get used then.
Fixing swarms
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postapo wastelander
Wasteland Desert Rangers
110
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Posted - 2014.10.01 10:51:00 -
[5] - Quote
Magnus Amadeuss wrote:I don't think they can add new weapons to the game (makes me weep for the amarr heavy lance they talked up.)
CCP could make the breach mass driver 100% effective versus vehicles. It would actually get used then.
Rattati just told in general one, thez will add new weapond and new weapon variants
"The human being was not chosen to be a god..the god himself should become a human being."
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Apothecary Za'ki
Biomass Positive
2046
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Posted - 2014.11.21 15:17:00 -
[6] - Quote
postapo wastelander wrote:What about Matari AA weapon Damage - High Splash - High / cluster style Ammo - Small / per level Nuber of clusters - Medium / per level RoF - One shot / reload Reload - Sloow Move penalty - can't move when aim Style i see somewhat like CBU-130 wcmd ( another look)only "pocketsized" for infantry use against armors with "ground to ground / air - no lock" (whats mean primarly for ground use with some possibily to take down flying object). Look somethink between matari typhoon class ship mutated with simplistic look of patarero-swivel gun. Reload effect / animation, unlock front top half of weapon, insert cluster rocket, close it and scrub the lock on top half (like its dusty or filthy). Whole weapon ultra version of mass driver, but only for heavies and with cluster rocket ammunition. Name HAWC - Heavy Antivehicle Ward Cannon why not just have it launch MIRVs?
[[LogiBro ADV/PRO]] [[Level 2 Forum Warrior]] [[Level 2 Forum Pariah]]
All Hail our Lord and Savior CCP RATTATTI o7
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Alaika Arbosa
Matari Combat Research and Manufacture Inc.
2261
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Posted - 2014.11.21 15:21:00 -
[7] - Quote
MIRV Mass Driver?!?!?!?!?!?
Do want!!!!
Gò¡Gê¬Gò«(Gùú_Gùó)Gò¡Gê¬Gò«
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Lonewolf Heavy
Chaotic Company
160
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Posted - 2014.11.21 15:45:00 -
[8] - Quote
I mean, The MD and Flaylock do quite a bit of damage to Vehicles, but I'd say the Minmatar AV should be something like an RPG, Fires a single missile with devastating damage. The catch would be is that it can only be dumb fired and would have a small blast radius meant to only damage what it impacts.
Sentinel/Commando
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Lonewolf Heavy
Chaotic Company
160
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Posted - 2014.11.21 15:46:00 -
[9] - Quote
Alaika Arbosa wrote:MIRV Mass Driver?!?!?!?!?!?
Do want!!!!
This should be an officer weapon
Sentinel/Commando
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Alaika Arbosa
Matari Combat Research and Manufacture Inc.
2262
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Posted - 2014.11.21 16:07:00 -
[10] - Quote
Lonewolf Heavy wrote:Alaika Arbosa wrote:MIRV Mass Driver?!?!?!?!?!?
Do want!!!! This should be an officer weapon Nah, just the Minmatar version of the Forge Gun.
Gò¡Gê¬Gò«(Gùú_Gùó)Gò¡Gê¬Gò«
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Auris Lionesse
Kang Lo Directorate Gallente Federation
1264
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Posted - 2014.11.21 16:11:00 -
[11] - Quote
I don't k ow why they don't have an rpg. basically a plasma cannon. But instead of the plasma arcing this would just fly randomly anywhere in the crosshairs. That's usually how RPGs work in games. or a big old rusty drill for a mel+¬e heavy weapon. Also hurts tanks. Like a bouncer from bioshock.
Don't vote for iron wolf saber.
Vote for someone who will help the community i.e. anyone else.
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postapo wastelander
Wasteland Desert Rangers
700
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Posted - 2014.11.21 16:16:00 -
[12] - Quote
Apothecary Za'ki wrote:postapo wastelander wrote:What about Matari AA weapon Damage - High Splash - High / cluster style Ammo - Small / per level Nuber of clusters - Medium / per level RoF - One shot / reload Reload - Sloow Move penalty - can't move when aim Style i see somewhat like CBU-130 wcmd ( another look)only "pocketsized" for infantry use against armors with "ground to ground / air - no lock" (whats mean primarly for ground use with some possibily to take down flying object). Look somethink between matari typhoon class ship mutated with simplistic look of patarero-swivel gun. Reload effect / animation, unlock front top half of weapon, insert cluster rocket, close it and scrub the lock on top half (like its dusty or filthy). Whole weapon ultra version of mass driver, but only for heavies and with cluster rocket ammunition. Name HAWC - Heavy Antivehicle Ward Cannon why not just have it launch MIRVs?
MIRV dont seems like "matarish" thingie, honestly
"In the rust we trust"
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postapo wastelander
Wasteland Desert Rangers
700
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Posted - 2014.11.21 16:18:00 -
[13] - Quote
Alaika Arbosa wrote:Lonewolf Heavy wrote:Alaika Arbosa wrote:MIRV Mass Driver?!?!?!?!?!?
Do want!!!! This should be an officer weapon Nah, just the Minmatar version of the Forge Gun.
Exactly, have it like plasma cannon mounatble on any suit is too OP idea. Thats reason why it need to be use on heavy suits.
"In the rust we trust"
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Lonewolf Heavy
Chaotic Company
165
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Posted - 2014.11.21 16:19:00 -
[14] - Quote
postapo wastelander wrote:Apothecary Za'ki wrote:postapo wastelander wrote:What about Matari AA weapon Damage - High Splash - High / cluster style Ammo - Small / per level Nuber of clusters - Medium / per level RoF - One shot / reload Reload - Sloow Move penalty - can't move when aim Style i see somewhat like CBU-130 wcmd ( another look)only "pocketsized" for infantry use against armors with "ground to ground / air - no lock" (whats mean primarly for ground use with some possibily to take down flying object). Look somethink between matari typhoon class ship mutated with simplistic look of patarero-swivel gun. Reload effect / animation, unlock front top half of weapon, insert cluster rocket, close it and scrub the lock on top half (like its dusty or filthy). Whole weapon ultra version of mass driver, but only for heavies and with cluster rocket ammunition. Name HAWC - Heavy Antivehicle Ward Cannon why not just have it launch MIRVs? MIRV dont seems like "matarish" thingie, honestly
Good old fashion cannons, thats more like the minmatar. except the cannon would be firing chunks of ships/dropsuits they salvaged versus a cannon ball and you would do a minigame to pack the gunpowder, and if you do extra well in it your cannon ball fires farther.
Sentinel/Commando
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Auris Lionesse
Kang Lo Directorate Gallente Federation
1265
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Posted - 2014.11.21 16:52:00 -
[15] - Quote
What about an xm25?
Don't vote for iron wolf saber.
Vote for someone who will help the community i.e. anyone else.
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Lonewolf Heavy
Chaotic Company
167
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Posted - 2014.11.21 17:00:00 -
[16] - Quote
Auris Lionesse wrote:What about an xm25?
well we are talking about AV weapon, so Airburst wouldn't work unless the airburst contained some corrosive acid or small EM burst meant to heavily damage shields
Sentinel/Commando
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Auris Lionesse
Kang Lo Directorate Gallente Federation
1266
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Posted - 2014.11.21 17:38:00 -
[17] - Quote
Lonewolf Heavy wrote:Auris Lionesse wrote:What about an xm25? well we are talking about AV weapon, so Airburst wouldn't work unless the airburst contained some corrosive acid or small EM burst meant to heavily damage shields I was just thinking of wacky outside of the box weapons that fit minmatar.
I started In another post with just a regular rpg but thought hey that's boring and generic. I'm sure we can make a cool hodgepodge weapon.
I was thinking more like airburst flak for dropships. Fires, travels x distance then explodes like a shotgun blast of shrapnel into dropships. You kinda aim in front of it so the dropships flys in front of the round when it explodes.
Maybe so it's not op against infantry it only explodes within a certain distance of vehicles otherwise the round just keeps going like a cannister that does low damage to infatry. 25-35 per cannister, maybe 10 rounds a clip. Useless against infantry but when it goes off it can do big numbers of damage like the shotgun.. It'd have a detection cone in front of the weapon that senses the vehicle and set it off if not x amount of distance.
If any of that is possible coding wise. Idk
Don't vote for iron wolf saber.
Vote for someone who will help the community i.e. anyone else.
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postapo wastelander
Wasteland Desert Rangers
703
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Posted - 2014.11.21 18:17:00 -
[18] - Quote
Auris Lionesse wrote:What about an xm25?
NAH, we already have MD ;)
"In the rust we trust"
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Lonewolf Heavy
Chaotic Company
169
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Posted - 2014.11.21 18:27:00 -
[19] - Quote
Auris Lionesse wrote:Lonewolf Heavy wrote:Auris Lionesse wrote:What about an xm25? well we are talking about AV weapon, so Airburst wouldn't work unless the airburst contained some corrosive acid or small EM burst meant to heavily damage shields I was just thinking of wacky outside of the box weapons that fit minmatar. I started In another post with just a regular rpg but thought hey that's boring and generic. I'm sure we can make a cool hodgepodge weapon. I was thinking more like airburst flak for dropships. Fires, travels x distance then explodes like a shotgun blast of shrapnel into dropships. You kinda aim in front of it so the dropships flys in front of the round when it explodes. Maybe so it's not op against infantry it only explodes within a certain distance of vehicles otherwise the round just keeps going like a cannister that does low damage to infatry. 25-35 per cannister, maybe 10 rounds a clip. Useless against infantry but when it goes off it can do big numbers of damage like the shotgun.. It'd have a detection cone in front of the weapon that senses the vehicle and set it off if not x amount of distance. If any of that is possible coding wise. Idk
I believe they could possibly do this, seeing the mechanic is already there with AV nades. Instead of homing in on the target, they would detonate (We can't have flak floating in the air [I believe they talked about that way back in a previous weapon idea thread] but it could do immediate damage in the blast zone with a flak dust cloud for look). The explosion could have a lot of knockback as to harm dropships and veer them off course or into buildings. This would be an interesting Heavy AV weapon to be honest, and it would make more sense seeing we are talking about a Flak cannon.
Sentinel/Commando
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Jadd Hatchen
KILL-EM-QUICK
676
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Posted - 2014.11.21 18:38:00 -
[20] - Quote
postapo wastelander wrote:What about Matari AA weapon Damage - High Splash - High / cluster style Ammo - Small / per level Nuber of clusters - Medium / per level RoF - One shot / reload Reload - Sloow Move penalty - can't move when aim Style i see somewhat like CBU-130 wcmd ( another look)only "pocketsized" for infantry use against armors with "ground to ground / air - no lock" (whats mean primarly for ground use with some possibily to take down flying object). Look somethink between matari typhoon class ship mutated with simplistic look of patarero-swivel gun. Reload effect / animation, unlock front top half of weapon, insert cluster rocket, close it and scrub the lock on top half (like its dusty or filthy). Whole weapon ultra version of mass driver, but only for heavies and with cluster rocket ammunition. Name HAWC - Heavy Antivehicle Ward Cannon
Sounds cool, but doesn't fit with the EVE Universe meta...
Instead a Minmatar anti-vehicular weapon should focus on slowing down a vehicle so it cannot run away, then swarms of scouts with REs blow it up... ;)
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Imp Smash
Molon Labe. General Tso's Alliance
425
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Posted - 2014.11.22 00:29:00 -
[21] - Quote
So you want a long range, explosive pellet shotgun with huge area coverage vertically and horizontally..... |
postapo wastelander
Wasteland Desert Rangers
703
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Posted - 2014.11.22 00:39:00 -
[22] - Quote
Imp Smash wrote:So you want a long range, explosive pellet shotgun with huge area coverage vertically and horizontally.....
Hell boyo you foud it, but i want carpet (cone2fall) damage, not and cross 3d (cone2splash) one ;)
"In the rust we trust"
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Imp Smash
Molon Labe. General Tso's Alliance
425
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Posted - 2014.11.22 03:49:00 -
[23] - Quote
So, like carpet artillery then?
I personally think we need artillery in general ;P Another heavy weapon would be nice... |
postapo wastelander
Krusual Covert Operators Minmatar Republic
726
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Posted - 2014.11.26 20:04:00 -
[24] - Quote
Something like that, there is posible base of design (just mind it should be little updated and more rusted) ;p
"In the rust we trust"
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Mad Syringe
ReDust Inc.
355
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Posted - 2014.11.27 16:40:00 -
[25] - Quote
Can't find the picture anymore, but there was a design graphic of a modular HMG. This had an alternative barrel, that looked like a mixture betwheen a 50 cal and a howitzer.
And that's exactly what it should be. In eve you have short range weapons like the HMG and a long range one, that has a slow rpm, and has less turn speed on the turrets.
This gun should be like the breach variant of the forge, so that you can't move while shooting, or just very slowly.
Dedicated Minmando Masshole with love for Swarmholing... Not playing logi that much anymore... which is a shame...
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Kaeru Nayiri
OSG Planetary Operations Covert Intervention
216
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Posted - 2014.11.27 18:25:00 -
[26] - Quote
+1, this is well thought out and seems like it would be a lot of fun.
Serious considerations have to be taken in to prevent it from being abused against infantry OR balance the weapon for infantry but give it a bonus efficiency rating against vehicles. Logic being larger surface contact per explosion. |
postapo wastelander
Krusual Covert Operators Minmatar Republic
749
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Posted - 2014.11.27 22:14:00 -
[27] - Quote
Kaeru Nayiri wrote:+1, this is well thought out and seems like it would be a lot of fun.
Serious considerations have to be taken in to prevent it from being abused against infantry OR balance the weapon for infantry but give it a bonus efficiency rating against vehicles. Logic being larger surface contact per explosion.
How you can see, target time and no-move when targeting/shooting should be that nerf. Honestly if you have group on front of you and limitation of your weapon is "no-move", the group have pretty big chance to shoot you down before you will have a chance to release the rocket.
"In the rust we trust"
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
15126
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Posted - 2014.11.27 22:29:00 -
[28] - Quote
Mad Syringe wrote:Can't find the picture anymore, but there was a design graphic of a modular HMG. This had an alternative barrel, that looked like a mixture betwheen a 50 cal and a howitzer.
And that's exactly what it should be. In eve you have short range weapons like the HMG and a long range one, that has a slow rpm, and has less turn speed on the turrets.
This gun should be like the breach variant of the forge, so that you can't move while shooting, or just very slowly.
Speaking off I CCP could introduce a variant on the HMG with the Gatling Gun Barrel removed and a longer barrel in place with a much slower RoF I could actually see myself tolerating an Auto Cannon AV weapon.
I said, "Empress, I do this, I thought that you knew this.
Can't stand non-believers and honest, the truth is...
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postapo wastelander
Krusual Covert Operators Minmatar Republic
749
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Posted - 2014.11.27 22:53:00 -
[29] - Quote
True Adamance wrote:Mad Syringe wrote:Can't find the picture anymore, but there was a design graphic of a modular HMG. This had an alternative barrel, that looked like a mixture betwheen a 50 cal and a howitzer.
And that's exactly what it should be. In eve you have short range weapons like the HMG and a long range one, that has a slow rpm, and has less turn speed on the turrets.
This gun should be like the breach variant of the forge, so that you can't move while shooting, or just very slowly. Speaking off I CCP could introduce a variant on the HMG with the Gatling Gun Barrel removed and a longer barrel in place with a much slower RoF I could actually see myself tolerating an Auto Cannon AV weapon.
Basicaly something like fallout Grenade MG?! I like that idea too. There is small video of that beast ;)
and another one ;p
"In the rust we trust"
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postapo wastelander
Krusual Covert Operators Minmatar Republic
749
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Posted - 2014.11.27 22:58:00 -
[30] - Quote
And last one for overwiev ;)
"In the rust we trust"
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