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1041. ways to balance vehicles vs. AV - in Feedback/Requests [original thread]
There is no skill that reduces turret fitting requirements, while dropsuit weapons do
- by Harpyja - at 2013.05.27 12:43:00
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1042. [Suggestion] New Game Mode / Help the NPE - in Feedback/Requests [original thread]
I just wrote this post regarding my recent experience with a new character: https://forums.dust514.com/default.aspx?g=posts&t=81600&find=unread . What I discovered was that there is a giant leap in difficulty once a new player leaves the...
- by Harpyja - at 2013.05.25 03:03:00
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1043. [Feedback] Graduating from the Battle Academy - in Feedback/Requests [original thread]
Be prepared to read a short story. If not, scatter! Or you can skip down to my conclusion... This last week, I was honestly bored from being a HAV specialist. The changes to vehicles (and HAVs in particular) that came with and after Uprising actu...
- by Harpyja - at 2013.05.25 02:56:00
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1044. 101 Bullets Uprising Edition. - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: Harpyja wrote: Map On certain maps, the tactical overview map shows redzones that obscure terrain to the point of no recognition of key objects/locations (such as trying to find a redzone railgun sniper HAV is imp...
- by Harpyja - at 2013.05.23 23:55:00
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1045. 101 Bullets Uprising Edition. - in Feedback/Requests [original thread]
Map On certain maps, the tactical overview map shows redzones that obscure terrain to the point of no recognition of key objects/locations (such as trying to find a redzone railgun sniper HAV is impossible)
- by Harpyja - at 2013.05.23 23:51:00
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1046. [Request] Fix PG for Vehicles - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: No, DON'T bring the old engineering back. It was such a no-brainer. The new philosophy of skills (that open up some modules) give more efficacy is great. Having such blanker "+X% PG aivailable for every imaginable situat...
- by Harpyja - at 2013.05.21 21:55:00
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1047. [Request] Fix PG for Vehicles - in Feedback/Requests [original thread]
I don't see why infantry can increase both CPU and PG but vehicles can't. Also why does Engineering then behave differently from Electronics? Bring back old Engineering and introduce a new skill called Power Grid Uogrades. This new skill will unl...
- by Harpyja - at 2013.05.21 20:14:00
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1048. [suggestion] Buff shield tanks - in Feedback/Requests [original thread]
Bring back old Engineering and introduce a new skill called Power Grid Upgrades. This new skill will unlock PG upgrade modules and will reduce their CPU cost. At least that's how EVE works.
- by Harpyja - at 2013.05.21 20:10:00
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1049. Replace AV grenades with sticky C4 - in Feedback/Requests [original thread]
Korvin Lomont wrote: AV nades are mostly fine and needed especially with the new SP requirements for just basic stuff. In Chromosome it wasn't a big Problem to skill a AV Weapon as secondary but now it's just too SP expensive for most people. ...
- by Harpyja - at 2013.05.21 12:13:00
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1050. Replace AV grenades with sticky C4 - in Feedback/Requests [original thread]
Vermaak Doe wrote: Harpyja wrote: The only thing I don't understand is how do they work mechanically different than locus grenades? Meaning, how does an AV grenade magically deal two or three time more damage than a locus grenade? Why not ma...
- by Harpyja - at 2013.05.21 11:50:00
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1051. Replace AV grenades with sticky C4 - in Feedback/Requests [original thread]
The only thing I don't understand is how do they work mechanically different than locus grenades? Meaning, how does an AV grenade magically deal two or three time more damage than a locus grenade? Why not make locus grenades deal 2000 damage as we...
- by Harpyja - at 2013.05.21 11:38:00
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1052. Vehicles are OP - in Feedback/Requests [original thread]
I smell tears from someone who can't kill a tank with a couple of AV nades haha
- by Harpyja - at 2013.05.21 03:18:00
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1053. [requests] HAV's - in Feedback/Requests [original thread]
Although I would've supported this earlier, I don't anymore. Today, I decided I'd have some fun. Since I was able to drive a Saga, I decided to fit one up and just see what I can make. Then, I finally decide to have fun with it in a game running...
- by Harpyja - at 2013.05.21 03:15:00
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1054. Splash Damage Sucks - in Feedback/Requests [original thread]
Principus Shmoof Triariian wrote: I have started using Large Missile turrets and I must say, they need more splash damage or have it work better. I think it should be the closer the more deadly, and less damage as you move away, but 3 Decimeter...
- by Harpyja - at 2013.05.19 12:15:00
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1055. [Request-Skill] Turret Upgrades (add a bonus to it) - in Feedback/Requests [original thread]
What you are asking for I already suggested: https://forums.dust514.com/default.aspx?g=posts&t=79225&find=unread . I believe Turret Operation gives 2% damage. Turret Upgrades only unlocks modules.
- by Harpyja - at 2013.05.19 03:52:00
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1056. [feedback] gunnlogi tanks are to slow now. - in Feedback/Requests [original thread]
I did some calculations, and I came out with the judgement that CCP stealth nerfed Caldari's HAVs' top speeds. In Chromosome, fitting window said 24m/s. In Uprising, fitting windows says 78.5km/h. 24m/s * 1km/1000m * 60s/1min * 60min/1h = 86.5k...
- by Harpyja - at 2013.05.18 23:58:00
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1057. [Request-Skill] Turret Upgrades (add a bonus to it) - in Feedback/Requests [original thread]
I suggest adding this bonus to Turret Upgrades: x% reduction to CPU needed per level. My suggestion for x is 5%, same as in EVE where Weapon Upgrades reduces CPU needs by 5% per level. Yes, we don't really have any CPU issues as much as PG iss...
- by Harpyja - at 2013.05.18 23:52:00
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1058. [Request-Skill] Advanced Turret Upgrades - in Feedback/Requests [original thread]
This skill will have Turret Upgrades to 5 as its prerequisite. Advanced Turret Upgrades: "Reduces the powergrid needs of weapon turrets" - EVE x% reduction to powergrid needed per level. My suggestion for x is 2%, same as in EVE where Advanced W...
- by Harpyja - at 2013.05.18 23:50:00
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1059. [feedback] gunnlogi tanks are to slow now. - in Feedback/Requests [original thread]
Godin Thekiller wrote: Ignoble Son wrote: Godin Thekiller wrote: Chassis, idk. I agree that they should be back. Anyways, Gallente is always faster than Caldari, because they fit stronger thrusters on their ****. It takes us slightly long...
- by Harpyja - at 2013.05.18 23:31:00
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1060. [Suggestion] How to Buff Shield HAVs - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: Yay, let's snipe with missiles and go back to the days of missile HAVs dominating! You've obviously never used missiles have you? They become inaccurate due to dispersion. One of the variants, the accelerated missile ...
- by Harpyja - at 2013.05.18 23:23:00
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