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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Iron Wolf Saber
Den of Swords
4601
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Posted - 2013.05.23 22:55:00 -
[1] - Quote
Okay now that I got some free time and CCP had some time to fix some things for Uprising. I guess it is safe for me to start compiling a list of bullets. CCP has also made it extremely difficult to find these now.
Due to the entire destruction of the previous list just about it would be far safer for me to start fresh on this list.
What is a bullet? A bullet is a minor annoyance in the game that hampers the quality of life and gets in the way of the game's own enjoyment. While not always the lowest hanging fruit from a developer's point of view the idea is to not try to introduce new game play needs but fix and correct or adjust current content.
For example
Graphics: All Assault Rifles use the Tactical Rifle model regardless of having a scope or not.
Sound: Laser Beam and Scrambler Rifle bullet the noise is similar to the fired noise.
Are examples of bullets while
Force players to animate for swapping seats (or remove the button) is not a bullet. (though rather annoying for someone who came from halo)
Anyways list is a work in progress as I have to start fresh over again. |
Iron Wolf Saber
Den of Swords
4601
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Posted - 2013.05.23 22:55:00 -
[2] - Quote
Reserved
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Iron Wolf Saber
Den of Swords
4601
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Posted - 2013.05.23 22:55:00 -
[3] - Quote
Reserved |
Iron Wolf Saber
Den of Swords
4601
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Posted - 2013.05.23 22:55:00 -
[4] - Quote
Reserved |
Iron Wolf Saber
Den of Swords
4601
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Posted - 2013.05.23 22:55:00 -
[5] - Quote
Reserved |
Iron Wolf Saber
Den of Swords
4601
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Posted - 2013.05.23 22:55:00 -
[6] - Quote
Reserved |
Iron Wolf Saber
Den of Swords
4601
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Posted - 2013.05.23 22:55:00 -
[7] - Quote
Reserved |
Iron Wolf Saber
Den of Swords
4601
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Posted - 2013.05.23 22:56:00 -
[8] - Quote
Reserved
And yes I ran out of space last time. |
ZDub 303
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
209
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Posted - 2013.05.23 23:09:00 -
[9] - Quote
TL:DR
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KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3960
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Posted - 2013.05.23 23:17:00 -
[10] - Quote
The spawn screen often focuses in the red zone, especially when clone reserves are depleted. |
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XxGhazbaranxX
The Unholy Legion of Darkstar DARKSTAR ARMY
45
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Posted - 2013.05.23 23:33:00 -
[11] - Quote
Snagging in corners when running is a health hazard. Really lowers the fun value. |
Harpyja
DUST University Ivy League
57
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Posted - 2013.05.23 23:51:00 -
[12] - Quote
Map
- On certain maps, the tactical overview map shows redzones that obscure terrain to the point of no recognition of key objects/locations (such as trying to find a redzone railgun sniper HAV is impossible)
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Iron Wolf Saber
Den of Swords
4603
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Posted - 2013.05.23 23:52:00 -
[13] - Quote
Harpyja wrote:Map
- On certain maps, the tactical overview map shows redzones that obscure terrain to the point of no recognition of key objects/locations (such as trying to find a redzone railgun sniper HAV is impossible)
Minimap or viewed map?
Well not bad for the first day 55+ bullets. I'll add more tomorrow. |
Harpyja
DUST University Ivy League
57
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Posted - 2013.05.23 23:55:00 -
[14] - Quote
Iron Wolf Saber wrote:Harpyja wrote:Map
- On certain maps, the tactical overview map shows redzones that obscure terrain to the point of no recognition of key objects/locations (such as trying to find a redzone railgun sniper HAV is impossible)
Minimap or viewed map? The viewed map. (When you press down on the D-pad while spawned or the spawn screen map) |
Iron Wolf Saber
Den of Swords
4603
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Posted - 2013.05.23 23:57:00 -
[15] - Quote
Harpyja wrote:Iron Wolf Saber wrote:Harpyja wrote:Map
- On certain maps, the tactical overview map shows redzones that obscure terrain to the point of no recognition of key objects/locations (such as trying to find a redzone railgun sniper HAV is impossible)
Minimap or viewed map? The viewed map. (When you press down on the D-pad while spawned or the spawn screen map)
Okay noted both things. |
Iron Wolf Saber
Den of Swords
4621
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Posted - 2013.05.24 21:17:00 -
[16] - Quote
Okay added a dozen more bullets. going to aim for 101 this go around at least I am not sure if I can break my old record of 354 bullets. |
Ryder Azorria
Amarr Templars Amarr Empire
373
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Posted - 2013.05.24 21:47:00 -
[17] - Quote
Ambush matches take ages to end after one side's clones are depleted - very annoying when you're stuck on the respawn screen as a result. |
Iron Wolf Saber
Den of Swords
4623
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Posted - 2013.05.24 21:48:00 -
[18] - Quote
Ryder Azorria wrote:Ambush matches take ages to end after one side's clones are depleted - very annoying when you're stuck on the respawn screen as a result.
I am going to try to verify this. |
drake sadani
Tacti-corp
46
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Posted - 2013.05.24 22:08:00 -
[19] - Quote
MAP
the in game map is far to slow to pull up and review with very little information on it . this makes me paranoid that someone is going to headshot me while i am looking for a supply point
CHARACTER SELECTION
i have no idea how to get back the the selection screen to change who i am if there is a way it would be nice if it was right under the options selection in the menu |
Arx Ardashir
Bragian Order Amarr Empire
24
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Posted - 2013.05.24 22:18:00 -
[20] - Quote
Gameplay
Getting spawned (from autospawn, not drop uplinks) under a deploying vehicle 0.1 seconds before the RDV drops it. Has happened a few times (though only like .0001% of my games). |
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David Spd
Isuuaya Tactical Caldari State
58
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Posted - 2013.05.24 22:32:00 -
[21] - Quote
New suits (Gallente med m/f, Amarr med m/f, Minmatar light m/f) do not have animated hands in merc quarters & warbarge, karate chops at the ready at all times.
Gallente basic frames are olive/brown in 3rd person but hands are white in first person.
Caldari logistics first person hands are still bumble bee colors (only know about STD suit).
Sometimes 3rd person firing animations don't work so the person is firing and moving with the gun in a rested position (AR only?), happened rarely, may have been fixed. Will update if I don't see it again.
Getting a headshot kill with ar distorts and almost mutes game sounds briefly.
Grenades on rare occasions don't detonate (prob. latency...?) frag, flux |
Sebrone Jamleux
Namtar Elite Gallente Federation
13
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Posted - 2013.05.25 07:25:00 -
[22] - Quote
-Nozzle flash of ARs goes over the sight. This annoys when aiming at distanced targets. |
EXASTRA INVICTAS
Crux Special Tasks Group Gallente Federation
27
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Posted - 2013.05.25 07:34:00 -
[23] - Quote
Physics
- Extremely low frequency issue where player will "catch" on the last stair of a staircase. Moving backwards and walking back up the stairs does not always fix the issue.
Combat
- Player health tags hinder sniper support when two squads are engaged in CQC. Alternate method of identifying friend/foe may be necessary (health tags will all pop up and completely hide the character models beneath them)
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Iron Wolf Saber
Den of Swords
4645
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Posted - 2013.05.25 08:11:00 -
[24] - Quote
EXASTRA INVICTAS wrote:Physics
- Extremely low frequency issue where player will "catch" on the last stair of a staircase. Moving backwards and walking back up the stairs does not always fix the issue.
Combat
- Player health tags hinder sniper support when two squads are engaged in CQC. Alternate method of identifying friend/foe may be necessary (health tags will all pop up and completely hide the character models beneath them)
Added. |
EXASTRA INVICTAS
Crux Special Tasks Group Gallente Federation
35
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Posted - 2013.05.26 16:48:00 -
[25] - Quote
I'm not sure if these count but:
EVE Lore
- Blaster tier progression in EVE = Electron -> Ion -> Neutron. In DUST = Blaster -> Neutron -> Ion
- Turret sizes are 20GJ and 80GJ. A battleship sized Neutron Blaster Cannon II uses less than 13GJ.
- Blasters feel like Autocannons
- Amarr tank both shields and armor in DUST? (sounds more like a Minmatar role)
- All Logistics give armor HP bonus? (I kinda get this one, but still)
- Gallente and Amarr Assault get shield bonuses?
- Amarr Logistics get the armor repairer bonus instead of Gallente?
- No racial color variety in T2 equipment. All assault equipment is white, all logistics are yellow, all prototype equipment is black/red
Again, not sure if these fit for your list but they were things I've noticed while going through the game and, being an EVE player (who was excited for a FPS game related to that rich backstory) I was pretty unimpressed with the apparent lack of attention to detail on this part. I know they want to "be different than EVE" for some things but some of it just seems pointless. And some of it just completely goes against the lore.
Still though, they have a lot of other things to worry about. Just thought they may qualify for your list. |
Iron Wolf Saber
Den of Swords
4708
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Posted - 2013.05.28 07:02:00 -
[26] - Quote
Sorry holiday weekend in the states for no updates I'll get more of them out. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
4038
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Posted - 2013.05.28 07:17:00 -
[27] - Quote
I can't see my feet, it not only ruins immersion, but makes it hard to know at what point I will fall off an edge. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
4039
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Posted - 2013.05.28 07:25:00 -
[28] - Quote
Setting squad orders is still annoyingly hard, and often says "invalid target" when it should have connected. |
Iron Wolf Saber
Den of Swords
4737
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Posted - 2013.05.29 19:17:00 -
[29] - Quote
Added some more bullets. |
mollerz
Minja Scouts
330
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Posted - 2013.05.29 19:51:00 -
[30] - Quote
Awesome list. |
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