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301. Announcement:Hotfix Charlie Known Issues - in Technical Support/Bugs [original thread]
Yankie Doodle wrote: Vehicle kill you if you stab them.... Carry av nades, remotes, and a nova knife and you have a pretty nice av fit. Purely knifing a vehicle would've worked if vehicles took damage when on fire.
- by Grimmiers - at 2014.08.15 21:25:00
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302. man and unmanned installations - in Feedback/Requests [original thread]
CCP Logibro wrote: Nocturnal Soul wrote: CCP Logibro wrote: Best way to tell if an installation is manned (so long as it's not already shooting you) is if you can see the turret tracking back and forth in a search pattern. Most players wi...
- by Grimmiers - at 2014.08.13 19:43:00
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303. Crazy Burst HMG - in General Discussions [original thread]
Iron Wolf Saber wrote: Burst HMGs are typically anti solo players or anti heavy weapons; they fail massively against a squad. Everything fails massively against 6 players.
- by Grimmiers - at 2014.08.13 19:07:00
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304. Seriously!? You're whining already!? - in General Discussions [original thread]
Who's complaining about what?
- by Grimmiers - at 2014.08.13 18:50:00
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305. Nova knife HF Charlie bet - in General Discussions [original thread]
They need to fix the collision with vehicles first. There's no reason why a tank or dropship that's not moving at all should bounce me away like I'm a pinball.
- by Grimmiers - at 2014.08.02 16:08:00
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306. Ey yo Rattati - in Feedback/Requests [original thread]
CCP Rattati wrote: It's already on our list, my simple idea was a synergy bonus to the Null-Cannons, If all are held, there is a 50% rate of fire bonus, or something along those lines. It also encourages a team to reach for all three instead of...
- by Grimmiers - at 2014.08.01 13:52:00
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307. Ey yo Rattati - in Feedback/Requests [original thread]
I think another problem is players not even attempting to play to their potential by wearing militia suits as soon as things look rough. There should be a small insurance that covers a fraction of maybe up to 10 or so of the suits you've lost. So...
- by Grimmiers - at 2014.08.01 13:41:00
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308. Solo Players - in General Discussions [original thread]
I play solo mostly with music, but i'll hop in a random squad to make use of my warpoints.
- by Grimmiers - at 2014.07.30 19:47:00
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309. Like, Dude, Seriously - in General Discussions [original thread]
-5/5 is something i wanna see.
- by Grimmiers - at 2014.07.25 18:08:00
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310. Legion Development is being done WRONG - in General Discussions [original thread]
What about that pc 2.0 where eve players pilot the warbarges?
- by Grimmiers - at 2014.07.22 08:21:00
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311. Coming from a 2 year veteran, what can we do for the Assault class? - in Feedback/Requests [original thread]
Posted a thread and feedback and ideas about a potential assault damage bonus where each level would buff a weapon's weakness. The idea was to create the same offset damage profile that the combat rifle has for the assault class to make them bette...
- by Grimmiers - at 2014.07.21 10:09:00
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312. Quick pitch for a possible assault bonus for delta - in Feedback/Requests [original thread]
deezy dabest wrote: What if assault suits just received their proficiency bonus to all damage like before? That along with their current bonuses could be a quick and dirty fix. This would create an SP sink by bringing proficiency back to its ...
- by Grimmiers - at 2014.07.21 06:53:00
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313. Quick pitch for a possible assault bonus for delta - in Feedback/Requests [original thread]
Mobius Kaethis wrote: That actually isn't a bad idea but what about the Minmatar? The CR already has the best damage profile. you change that and the weapon is going to become unstoppable. Make it a -10% shield and 15% armor profile from the...
- by Grimmiers - at 2014.07.21 02:18:00
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314. Quick pitch for a possible assault bonus for delta - in Feedback/Requests [original thread]
What if the assault suits took after the combat rifle in which the damage profile doesn't even out to 0% bonus in damage. Basically it would work like the sentinels resistances only for damage profiles of their racial weapons. As an example the G...
- by Grimmiers - at 2014.07.21 02:05:00
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315. HMG Targeting and Hit Detection Question. - in General Discussions [original thread]
Master Jaraiya wrote: Gavr1lo Pr1nc1p wrote: Master Jaraiya wrote: Gavr1lo Pr1nc1p wrote: So you're telling me that the HMG is currently too hard to aim and kill with.... No, I'm telling CCP that the HMG either needs updated animati...
- by Grimmiers - at 2014.07.16 19:34:00
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316. Dev to Dev:- Aim assist + Strafe Mechanic = !fun - in Feedback/Requests [original thread]
Where's the evidence of aim assist being tiggered with a turbo controller? The way I see it rapid taping and turbo would only make the gun shoot without recoil. I would also like some dev confirmation if anything could be changed server side rega...
- by Grimmiers - at 2014.07.15 10:01:00
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317. Sticky:Hotfix Charlie - Scout and EWAR changes - in Feedback/Requests [original thread]
Impressive. The gallogi with a focus scanner would have to make a lot of guess work so it should be balanced. You could raise the pg of the focused to 24 just so you really have to sacrifice a lot to run 4 of them. After the gal logi bonus the pg ...
- by Grimmiers - at 2014.07.15 02:07:00
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318. Boundless hmg - in General Discussions [original thread]
Hmg vs hmg combat is silly sometimes. Also the gallente is resistant to projectiles so that could lower your dps. I'm not asking for any nerfs, but the hmg should be more for killing medium and light frames instead of other heavies. The clip size ...
- by Grimmiers - at 2014.07.15 01:01:00
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319. Sticky:Nova Knives in Hotfix Charlie - in Feedback/Requests [original thread]
I think the hit detection is fine for nova knives. You could try making R3 melee damage with a nova knife use the uncharged damage, or act as a myrofibril giving some boost only while equipped. Also the cloaking delay should be worked on some mor...
- by Grimmiers - at 2014.07.12 16:07:00
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320. Someone Explain Point For Amarr Precision - in General Discussions [original thread]
About galscouts being able to dodge all scans, it's bad in any shooter to have constant info on where someone is so having suits that can stay hidden isn't as bad as a scan that can't be dodged. The problem is that the profile is always a fixed ...
- by Grimmiers - at 2014.07.11 22:50:00
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