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761. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Spkr4theDead wrote: Tebu Gan wrote: Spkr4theDead wrote: Breakin Stuff wrote: Only spkr would argue that it's unfair for proto AV to smash a militia tank. But at least over the last two years he's consistent! I did the smashing. I've...
- by Godin Thekiller - at 2015.02.27 23:22:00
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762. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Tebu Gan wrote: Spkr4theDead wrote: Tebu Gan wrote: As is yours. That was kinda the point. And you just admitted to it. But seriously, what is wrong with you guys. Seriously, swarms OP? If anything it shows a disparity with armor whi...
- by Godin Thekiller - at 2015.02.27 23:19:00
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763. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Tebu Gan wrote: True Adamance wrote: Tebu Gan wrote: [quote=True Adamance] I mean I know FW can be competitive, but there is nothing like a 16 vs 16 fully prepped and ALWAYS proto team. It was like that at one point. But just like y...
- by Godin Thekiller - at 2015.02.27 01:00:00
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764. To Rattati: Assault Swarms and ADS - in Feedback/Requests [original thread]
I wouldn't mind the high damage swarms can output vs. DS's and ADS's (needs changing regardless) if I could dodge them; the turning angles they can do is sill tbh.
- by Godin Thekiller - at 2015.02.27 00:38:00
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765. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
Shamarskii Simon wrote: Godin Thekiller wrote: Shamarskii Simon wrote: Okkkaaaaay. Can we just drop it? Make compromise... If my micro turret idea is good, no need for AV tank pilots. It's good for us ADS pilots because they don't need t...
- by Godin Thekiller - at 2015.02.26 20:45:00
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766. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: Godin Thekiller wrote: KEROSIINI-TERO wrote: No. I'm talking about how it is now. I'm not speculating what might be. You said that turrets can't do a thing to DSs. I say missiles can in proper hands. Missile ins...
- by Godin Thekiller - at 2015.02.26 20:38:00
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767. @ Rattati- dont end the jihad LAV's with pilot suit - in Feedback/Requests [original thread]
JLAV"s needs to die, period.
- by Godin Thekiller - at 2015.02.25 23:03:00
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768. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Breakin Stuff wrote: Doc DDD wrote: Broken as in having to shoot 10 m behind target to hit, I'm not talking about anticipation of where target will be, but the constant back and forth breaks something... easiest thing to do is not move tur...
- by Godin Thekiller - at 2015.02.25 22:55:00
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769. New Weapon idea - Pulse Plasma Rifle - in Feedback/Requests [original thread]
1: Plasma Rifle exists already. 2: I'm not even sure what you're describing, it must be me. Are you saying that you want this thing to be like a reverse LR, but with a charge mechanic? Sounds neat, but too precision for CQ imo. Might be a decent ...
- by Godin Thekiller - at 2015.02.25 22:54:00
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770. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
Takahiro Kashuken wrote: Godin Thekiller wrote: Takahiro Kashuken wrote: ADS can barely do anything these days. It is not like a normal DS so transporting players is out of the question since landing at any speed can kill it unless you ...
- by Godin Thekiller - at 2015.02.25 22:49:00
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771. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
Shamarskii Simon wrote: Okkkaaaaay. Can we just drop it? Make compromise... If my micro turret idea is good, no need for AV tank pilots. It's good for us ADS pilots because they don't need to jump out and "boom." (aka shouldnt be able to) And ...
- by Godin Thekiller - at 2015.02.25 22:47:00
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772. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
Spkr4theDead wrote: Godin Thekiller wrote: Mary Sedillo wrote: I play vehicles far more than you and unless I am in a PC with like THREE dropships attacking me at once, I'm fine! What you need to do is have a mic, have squaddies and mayb...
- by Godin Thekiller - at 2015.02.25 22:42:00
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773. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
True Adamance wrote: Godin Thekiller wrote: Mary Sedillo wrote: I play vehicles far more than you and unless I am in a PC with like THREE dropships attacking me at once, I'm fine! What you need to do is have a mic, have squaddies and may...
- by Godin Thekiller - at 2015.02.25 04:12:00
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774. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: Godin Thekiller wrote: KEROSIINI-TERO wrote: Going for the "But *I* Can" argument here, but then again it's true: Having the XT turrets and either forge or swarm fitted, it is *I* who's doing the hunting in ADS vs ...
- by Godin Thekiller - at 2015.02.25 04:11:00
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775. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
Mary Sedillo wrote: The only way for an ADS not to get killed by me in a conflict is to keep moving rapidly, effectively making him useless against other tanks and infantry or for him to hover above me and I move randomly in order to break his ...
- by Godin Thekiller - at 2015.02.25 03:52:00
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776. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
Mary Sedillo wrote: I play vehicles far more than you and unless I am in a PC with like THREE dropships attacking me at once, I'm fine! What you need to do is have a mic, have squaddies and maybe put 1-2 turrets on your tank to carry a guy wit...
- by Godin Thekiller - at 2015.02.25 03:51:00
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777. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
Mary Sedillo wrote: Assault Dropships ARE gunships until they release actual non-transport air vehicles. They work as intended and those who make them work in the current environment of super-speedy swarms should get kudos. I am down for more ...
- by Godin Thekiller - at 2015.02.25 03:50:00
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778. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
Mary Sedillo wrote: It is dumb jerks like Godin who have NO idea what the hell they are talking about which has led us to the situation where ADS/DS really can't do much of anything right now. He wants even MORE taken from them. It is already r...
- by Godin Thekiller - at 2015.02.25 03:30:00
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779. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: Godin Thekiller wrote: Again, if you want to say "It's completely fine, no change needed." Then either prove it with examples, or shut it. EDIT: What I'm trying to suggest is put IN the stalemate. Currently, that does...
- by Godin Thekiller - at 2015.02.25 02:59:00
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780. Clarification for ADS acting as a Gunship - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: Godin Thekiller wrote: KEROSIINI-TERO wrote: I'd fix that to mean that HAVs aren't totally defenseless. Making main turret easy to use and track flying targets seems going too far, an overkill. Making top turret ca...
- by Godin Thekiller - at 2015.02.25 02:06:00
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