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101. Decrease The Time Of Armor Hardener Module Activation - in Feedback/Requests [original thread]
I like how people avoid the fact that the only reason gardeners can keep ANYTHING reasonably safe is because of passive reps.
- by Godin Thekiller - at 2015.12.05 21:02:00
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102. Arkombine exposed (undeniable video footage) - in General Discussions [original thread]
Even if that's not a official opinion of a CCP employee, sometimes I can't help but think "These people must feel like they rounded up a bunch of suckers"....
- by Godin Thekiller - at 2015.11.30 05:02:00
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103. Tanks rule, infantry drool - in Feedback/Requests [original thread]
Devadander wrote: Godin Thekiller wrote: Devadander wrote: Vehicle price point IS a valid argument. In a new Eden that didn't see pc 1.0..... If you talk about killing pro HAV with anything less than a beacon, Aldin, or lai dai, you can...
- by Godin Thekiller - at 2015.11.29 20:08:00
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104. True HAV AV balance - in Feedback/Requests [original thread]
Derrith Erador wrote: You know, I was watching that previous thread you were in as a lark. TBH, I didn't want to help push for any sort of V/AV balance because I can guarantee some side is going to whine and complain. But seeing as you've got t...
- by Godin Thekiller - at 2015.11.29 20:04:00
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105. True HAV AV balance - in Feedback/Requests [original thread]
Devadander wrote: We are in a spot where vehicles can go either way. Hardest part is balancing AV vs pro HAV without shutting down all other vehicles even more. Not to mention current maddy meta is far too hardened. There are few things I can...
- by Godin Thekiller - at 2015.11.29 20:00:00
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106. Tanks rule, infantry drool - in Feedback/Requests [original thread]
Devadander wrote: Vehicle price point IS a valid argument. In a new Eden that didn't see pc 1.0..... If you talk about killing pro HAV with anything less than a beacon, Aldin, or lai dai, you cannot be saved. If you have trouble killing si...
- by Godin Thekiller - at 2015.11.29 18:12:00
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107. Tanks rule, infantry drool - in Feedback/Requests [original thread]
deezy dabest wrote: Godin Thekiller wrote: Suppression was actually tried as a role, but it failed. People started bitching that "Big HAV was killing me, and I can't kill it easily, nerf!". AV was an option, but people refused to use it. An...
- by Godin Thekiller - at 2015.11.29 16:58:00
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108. Vehicle rep tool. - in Feedback/Requests [original thread]
I still disagree with this idea to change the reps into turrets. The only thing it helps with is making the infantry presence lower to still do spider tanking (the only thing people actually complained about that was somewhat OP about LARGE reps) ...
- by Godin Thekiller - at 2015.11.29 16:51:00
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109. Tanks rule, infantry drool - in Feedback/Requests [original thread]
Suppression was actually tried as a role, but it failed. People started bitching that "Big HAV was killing me, and I can't kill it easily, nerf!". AV was an option, but people refused to use it. And "Suppression" doesn't pay for losses, nor did i...
- by Godin Thekiller - at 2015.11.29 16:40:00
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110. [ IDEA ] Give All Vehicles Passive Armor Repair - in Feedback/Requests [original thread]
Can passive reps go away from vehicles?
- by Godin Thekiller - at 2015.11.24 02:37:00
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111. Improving the Vehicle Rep Tool! - in Feedback/Requests [original thread]
Pokey Dravon wrote: The handheld rep tool will never be used in any appreciable capacity, regardless of how you buff it, because HAVs in particular have a very "Low HP, High Resistance, High Self Rep" meta. Sorry to say but the HAV is better of...
- by Godin Thekiller - at 2015.11.24 02:35:00
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112. Return the Limbus. Change LAVGÇÖs a little bit - in Feedback/Requests [original thread]
XT11 TU53 wrote: What the LAV should be (hope it's the right LLV video...) https://www.youtube.com/watch?v=yPXSN-eNMXM Please no, never again. Even I hated that ****. I'll take a repairing-optimized vehicle though. Bubble infantry rep plz.
- by Godin Thekiller - at 2015.11.24 02:33:00
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113. Vehicle Destruction Montage - Will We Ever Get a Vehicle Event? - in General Discussions [original thread]
It would be nice if there was passive vs. active tanking again.
- by Godin Thekiller - at 2015.11.19 22:05:00
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114. Tanks rule, infantry drool - in Feedback/Requests [original thread]
I'd rather tweak the performance of HAV's in general (large turret revamps, adjusting modules to become more involved, say making reps active, making/returning the variation of pre 1.7, etc.) and then tuning the monetary gains for pilots to where ...
- by Godin Thekiller - at 2015.11.19 21:46:00
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115. Nova Sword & Amarrian Blade - in Feedback/Requests [original thread]
Ace Ravager wrote: cmon people lets revive this therad For what point? medieval Dust ain't happening chap.
- by Godin Thekiller - at 2015.05.18 00:32:00
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116. Nova Sword & Amarrian Blade - in Feedback/Requests [original thread]
I find it funny that this still exists.
- by Godin Thekiller - at 2015.05.17 22:55:00
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117. Proposing: Vehicular game-mode and map ("Link"-mode) - in General Discussions [original thread]
CommanderBolt wrote: Godin Thekiller wrote: CommanderBolt wrote: I know you vehicle users have a lot of prolific whiners on the forums but let it be known that there seems to be as many infantry players that seem to want to hold back furt...
- by Godin Thekiller - at 2015.05.17 22:52:00
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118. Proposing: Vehicular game-mode and map ("Link"-mode) - in General Discussions [original thread]
Himiko Kuronaga wrote: Breakin Stuff wrote: "Counter the trend of Infantry everywhere?" This sentence alone makes me want to dismiss you into the same limbo of mockery I consign the whiny nerds who cry that vehicles should be removed from a...
- by Godin Thekiller - at 2015.05.17 22:49:00
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119. Proposing: Vehicular game-mode and map ("Link"-mode) - in General Discussions [original thread]
Making maps either infantry or vehicle based ends up with screwing people out of gameplay, and separates the playerbase. This has also been time and time again shown to simply not work, as for example Planerside 2 trying to cater to one or another...
- by Godin Thekiller - at 2015.05.17 22:47:00
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120. Blaster Turret. adjustment - in Feedback/Requests [original thread]
Lupus Wolf wrote: Godin Thekiller wrote: Lupus Wolf wrote: I'd rather have a mounted Plasma Cannon added (along with mounted HMGs and large SCR & Laser Rifle type turrets). You mean as small turrets? If so, the SCR and PLC would be...
- by Godin Thekiller - at 2015.05.17 22:10:00
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