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61. True HAV AV balance - in Feedback/Requests [original thread]
Fristname Family name wrote: Godin Thekiller wrote: DeathwindRising wrote: kill the fuel injector module on tanks. then see how maddys perform without their crutch Then remove myrofibs and any other movement enhancement module from in...
- by Godin Thekiller - at 2016.01.05 06:12:00
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62. True HAV AV balance - in Feedback/Requests [original thread]
DIinkelFritz wrote: Also, since this is about balancing AV and HAV, I thought I would Quote from another thread regarding swarm launcher "buffs". This is the conclusion after several heated discussions about what is broken and what is not. " ...
- by Godin Thekiller - at 2016.01.05 06:10:00
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63. True HAV AV balance - in Feedback/Requests [original thread]
DIinkelFritz wrote: In eve, the offset of armor hardening and armor repairing/shield reping is capacitor or energy reserve. I notice that tanks currently don't have an sort of energy, they just have durations and cooldowns. Tanks need to have c...
- by Godin Thekiller - at 2016.01.05 06:09:00
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64. True HAV AV balance - in Feedback/Requests [original thread]
Thaddeus Reynolds wrote: Which is why I used the term "Direct Survivability" instead of just "Survivability"...but it is probably most important that both are able to be killed with infantry portable AV...also, an actual role to have other tha...
- by Godin Thekiller - at 2016.01.05 06:03:00
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65. Pilot Suits, unofficial proposal? - in Feedback/Requests [original thread]
Noted
- by Godin Thekiller - at 2016.01.05 03:21:00
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66. Tanks rule, infantry drool - in Feedback/Requests [original thread]
Medical Crash wrote: Just take out that module that increases tanks speed temporarily out of the game (can't remember it's name). See how OP armour tanks are after that. Then remove all forms of maneuverability modules from infantry.
- by Godin Thekiller - at 2016.01.04 22:58:00
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67. All those events, pale in comparison. - in General Discussions [original thread]
DUST Fiend wrote: Thanks, now you've got me wanting to buy a Racer in Star Citizen :/ lol Oh, and Vahzz, forget about our deal you stack of schiit.
- by Godin Thekiller - at 2016.01.04 22:57:00
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68. Tanks rule, infantry drool - in Feedback/Requests [original thread]
kickin six wrote: I'm a FG'er and this is an age-old situation that CCP makes worse on every release. I don't want to be able to take a tank out without some hard ass work but to even things I think they should lose one of their advantages when...
- by Godin Thekiller - at 2016.01.04 01:16:00
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69. Tanks rule, infantry drool - in Feedback/Requests [original thread]
Thaddeus Reynolds wrote: Godin Thekiller wrote: Thaddeus Reynolds wrote: True Adamance wrote: Flix Keptick wrote: Why do you even want to kill tanks? It's not like they can reliably kill infantry anyways... They just sit there, tryi...
- by Godin Thekiller - at 2015.12.27 22:54:00
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70. Tanks rule, infantry drool - in Feedback/Requests [original thread]
Ghost Steps wrote: Tanks on the beta old days were balenced but really expensive, everything went wrong after the hardener modules, back in the day, tanks were HP mountains (like beating a boss in most vg) or weak with quick regen. They should ...
- by Godin Thekiller - at 2015.12.27 22:41:00
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71. DEVS ARE GONE! - in General Discussions [original thread]
VAHZZ wrote: Justice Darling wrote: Lightning35 Delta514 wrote: Justice Darling wrote: Lightning35 Delta514 wrote: Just wait, there gonna drop a surprise bomb on us. I hope so, there are so many other games I'm not getting to pl...
- by Godin Thekiller - at 2015.12.27 17:23:00
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72. True HAV AV balance - in Feedback/Requests [original thread]
Thaddeus Reynolds wrote: Godin Thekiller wrote: True Adamance wrote: Godin Thekiller wrote: Devadander wrote: We are in a spot where vehicles can go either way. Hardest part is balancing AV vs pro HAV without shutting down all othe...
- by Godin Thekiller - at 2015.12.27 16:43:00
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73. Could this be real... ?? - in Feedback/Requests [original thread]
Those matches aren't stable usually. Huh. Scotty are causing more of these matches to pop up. I wonder why....
- by Godin Thekiller - at 2015.12.25 01:10:00
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74. True HAV AV balance - in Feedback/Requests [original thread]
DeathwindRising wrote: Daemonn Adima wrote: Again meta/tier locks would solve this problem also. I don't understand trying to balance mlt/std/adv gear AND proto. A proto swarm/forge user can nearly 1 shot militia tanks or dropships. A prot...
- by Godin Thekiller - at 2015.12.25 01:08:00
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75. True HAV AV balance - in Feedback/Requests [original thread]
DeathwindRising wrote: kill the fuel injector module on tanks. then see how maddys perform without their crutch Then remove myrofibs and any other movement enhancement module from infantry.
- by Godin Thekiller - at 2015.12.25 01:05:00
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76. True HAV AV balance - in Feedback/Requests [original thread]
Flix Keptick wrote: Alena Ventrallis wrote: 1) Make armor repairers active. The reason Maddy's are so hard to kill is their reps cannot be stopped by any means. Making them active will severely limit how long they can be as strong as they ar...
- by Godin Thekiller - at 2015.12.25 01:02:00
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77. True HAV AV balance - in Feedback/Requests [original thread]
True Adamance wrote: Devadander wrote: True Adamance wrote: Alena Ventrallis wrote: 82 tonnes of mass I'm going to go out of a limb here and suggest that HAV universally weight more than 100 tonnes a piece given the super dense al...
- by Godin Thekiller - at 2015.12.25 00:58:00
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78. True HAV AV balance - in Feedback/Requests [original thread]
Alena Ventrallis wrote: 1) Make armor repairers active. The reason Maddy's are so hard to kill is their reps cannot be stopped by any means. Making them active will severely limit how long they can be as strong as they are for. I'm thinking 30 ...
- by Godin Thekiller - at 2015.12.25 00:56:00
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79. True HAV AV balance - in Feedback/Requests [original thread]
True Adamance wrote: Godin Thekiller wrote: Devadander wrote: We are in a spot where vehicles can go either way. Hardest part is balancing AV vs pro HAV without shutting down all other vehicles even more. Not to mention current maddy met...
- by Godin Thekiller - at 2015.12.25 00:46:00
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80. True HAV AV balance - in Feedback/Requests [original thread]
Ghost Steps wrote: Tanks on the beta old days were balenced but really expensive, everything went wrong after the hardener modules. They should keep tanks simple, with just 1 hardener per fitting or go back to the tank of old days but with infa...
- by Godin Thekiller - at 2015.12.25 00:41:00
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