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1181. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Breakin Stuff wrote: Can we get the protofits guys to make a page based on Rattati's proposed HAV stats? Might be helpful to be able to make/look at EHP and resistance spreads so we can compare turrets and AV to the hulls I would start maki...
- by Godin Thekiller - at 2015.01.23 21:36:00
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1182. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Tesfa Alem wrote: Soraya Xel wrote: Breakin Stuff wrote: Would you like me to convert the turret numbers I gave you to conform to current AV meta? One of the biggest complaints from drivers is "too short fights." Of course the issue fo...
- by Godin Thekiller - at 2015.01.23 19:12:00
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1183. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Soraya Xel wrote: Breakin Stuff wrote: Would you like me to convert the turret numbers I gave you to conform to current AV meta? One of the biggest complaints from drivers is "too short fights." Of course the issue for drivers is "too sho...
- by Godin Thekiller - at 2015.01.23 19:09:00
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1184. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Sir Dukey wrote: All I want is chromosome tanks please. Please!! Passive mods. Revert 1.7 arcade tanks to chromosome. Fully would be the same as now but with better hulls tbh, because, you know, rails and missiles were OP then too.
- by Godin Thekiller - at 2015.01.23 16:31:00
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1185. Heavy Swarm Launcher - in Feedback/Requests [original thread]
CCP Rattati wrote: Lazer Fo Cused wrote: 1. No 2. No more weapons that require 0 skill 3. No more weapons that require 0 aim Whatever, you know full well that a militia swarm is shrugged off by most armor, you also know that it needs...
- by Godin Thekiller - at 2015.01.23 16:13:00
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1186. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Breakin Stuff wrote: Rattati if you introduce the turrets for minmatar and amarr rather than the standard Assault, breach standard, etc. profgression I would like to offer an alternative: Lasers: Pulse laser turret, Beam laser turret Charged ...
- by Godin Thekiller - at 2015.01.23 15:22:00
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1187. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
pumping up wrote: Breakin Stuff wrote: There's probably a memory allocation error in the game. There is more poly clutter in destiny. The maps are smaller but more poly clutter. Destiny runs on ps4 though :p That isn't..... what the *...
- by Godin Thekiller - at 2015.01.23 15:16:00
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1188. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Nirwanda Vaughns wrote: I always wanted some kind of Infantry Fighting Vehicle. with a pilot and 5 small blasters 2 of either side and 1 on the back similar to the obnes in battlefield. if it's created that only basic small blasters can be fitt...
- by Godin Thekiller - at 2015.01.23 00:55:00
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1189. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Juno Tristan wrote: Pokey Dravon wrote: Also one thing I would caution you on for the Anti Infantry HAVs. If you want to boost up the raw HP that's fine but excessively high raw HP means more time waiting around behind cover or in the redl...
- by Godin Thekiller - at 2015.01.23 00:50:00
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1190. Calling in vehicles - in Feedback/Requests [original thread]
CELESTA AUNGM wrote: [quote=Juno Tristan] I like that the darn thing takes so long to float in and drop your vehicle to you. I like that the enemy can see is like a blimp from the other end of the map, and (if she's smart) knows you're probably...
- by Godin Thekiller - at 2015.01.22 21:10:00
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1191. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
It's be much simpler to force at least the top turret on if you wanted to, but then again, I don't see the point of that. It's just forcing turrets on for no specific reason. If smalls didn't require much to make up for their removal, and especial...
- by Godin Thekiller - at 2015.01.22 21:05:00
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1192. Heavy Swarm Launcher - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: Godin Thekiller wrote: 1: That is a heavy with a swarm launcher, not a heavy swarm launcher. 2: There's videos with heavies using other light weapons. Want a heavy LR or PR too? 3: That would end up being just a buffe...
- by Godin Thekiller - at 2015.01.22 20:58:00
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1193. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Seriously though, this Rocket shotgun thing needs to stop. It's silly seeing it, it makes blasters useless as a short range weapon, and it makes Rockets only useful at killing HAV's, and nothing else.
- by Godin Thekiller - at 2015.01.22 20:55:00
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1194. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Breakin Stuff wrote: Godin Thekiller wrote: Breakin Stuff wrote: XxBlazikenxX wrote: Now, for untalked about subject. Can we get our small turrets to have limited AI capabilities when there is no one in their? Because I really don't l...
- by Godin Thekiller - at 2015.01.22 20:53:00
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1195. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Soraya Xel wrote: CCP Rattati wrote: Aero Yassavi wrote: Soraya Xel wrote: CCP Rattati wrote: I do know that commanders don't want players in their tanks, and that is the olive branch of solo HAvs, unlockable through specialization....
- by Godin Thekiller - at 2015.01.22 20:48:00
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1196. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Breakin Stuff wrote: XxBlazikenxX wrote: Now, for untalked about subject. Can we get our small turrets to have limited AI capabilities when there is no one in their? Because I really don't like paying extra for unused small turrets just bec...
- by Godin Thekiller - at 2015.01.22 20:47:00
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1197. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Spkr4theDead wrote: Tesfa Alem wrote: Prefitted tanks: As long as we can switch out the prefitted turrets to turrets of our own choice to play with the fit. Also, nothing to stop me from fitting basic small turrets on a proto tank and havi...
- by Godin Thekiller - at 2015.01.22 20:30:00
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1198. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Breakin Stuff wrote: Godin Thekiller wrote: I don't really like Marauders being a infantry killing/suppression platform, but more of a defensive platform. Enforcers are the opposite of Marauders, being the offensive platform. BO HAV's seems ...
- by Godin Thekiller - at 2015.01.22 20:28:00
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1199. Heavy Swarm Launcher - in Feedback/Requests [original thread]
1: That is a heavy with a swarm launcher, not a heavy swarm launcher. 2: There's videos with heavies using other light weapons. Want a heavy LR or PR too? 3: That would end up being just a buffed Swarm, unless you're suguesting otherwise. If th...
- by Godin Thekiller - at 2015.01.22 11:55:00
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1200. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
I don't really like Marauders being a infantry killing/suppression platform, but more of a defensive platform. Enforcers are the opposite of Marauders, being the offensive platform. BO HAV's seems like thebetter option to have a more infantry plat...
- by Godin Thekiller - at 2015.01.22 11:53:00
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