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5241. The Two Things that keep an empire together - in General Discussions [original thread]
Money and lots of low pay workers.
- by Godin Thekiller - at 2013.09.17 02:13:00
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5242. Highest ISK in an Ambush match - in General Discussions [original thread]
979k. I was by myself and killed 2 turrets before the game ended lol.
- by Godin Thekiller - at 2013.09.17 02:12:00
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5243. Fix the damn vehicle collision in 1.5 or 1.6 - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: Yes, its really terrible. I watched my brother's LAV blew up from just going really fast, there might have been some really tiny micro-bump on the road. LAVs gently tapping an HAV also causes instant explosion. Its...
- by Godin Thekiller - at 2013.09.17 02:11:00
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5244. I wish I could mind-control all of you - in General Discussions [original thread]
I'd +1 a petition to bring a same/similar gamemode.
- by Godin Thekiller - at 2013.09.17 02:08:00
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5245. This is Battlefield 4 Multiplayer - in General Discussions [original thread]
KING CHECKMATE wrote: ElitePixelEnemy wrote: http://www.youtube.com/watch?v=nV_IJH3Ad8Y Lesson learned. BF always had the best vehicle combat yet nobody whines because i can 1 shot a Jet with an RPG.... Hmmm..... Because those vehicl...
- by Godin Thekiller - at 2013.09.17 02:07:00
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5246. Fix the damn vehicle collision in 1.5 or 1.6 - in General Discussions [original thread]
If you didn't start on it in 1.5, put it in 1.6 That's the fourth ******* HAV I lost today from hitting something very slightly, and then taking over 1k damage
- by Godin Thekiller - at 2013.09.17 02:05:00
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5247. can we half the price of tank equippiment - in General Discussions [original thread]
Benjamin Ciscko wrote: Bring back vehicle salvage makes tanking more viable. Well, that's if we get the stuff only.
- by Godin Thekiller - at 2013.09.17 01:47:00
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5248. Caldari Forever! - in General Discussions [original thread]
Thor McStrut wrote: I may be Caldari by birth, but I sure enjoy those Pleasure Hubs. Gallente have it good... Gallente have all the bitches, and the money is where the bitches are at, because what comes with bitches......
- by Godin Thekiller - at 2013.09.17 01:44:00
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5249. [Request] Tiercide & specifics on how to implement it - in Feedback/Requests [original thread]
Vyzion Eyri wrote: Although the tiercide to only dropsuits seems to be the preferred option, there is a flaw that I see there. That is, why would anyone use basic modules if their dropsuit has the capacity to fit complex? So essentially as peop...
- by Godin Thekiller - at 2013.09.16 23:02:00
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5250. So is 1.5 making vehicles better or worse ? - in General Discussions [original thread]
SgtDoughnut wrote: Depends on who you ask, some guys think it will be the greatest thing since sliced bread, others act like its the tankocoplypse. Who would think that?
- by Godin Thekiller - at 2013.09.16 22:53:00
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5251. Agree / Disagree? - in General Discussions [original thread]
Master Jaraiya wrote: Garrett Blacknova wrote: You can always cancel it by hitting the driver while he tries to recall. If the "victim" gets far enough away to park their vehicle in the path of your fire and it still has enough EHP to survi...
- by Godin Thekiller - at 2013.09.16 22:51:00
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5252. Agree / Disagree? - in General Discussions [original thread]
echo47 wrote: Maken Tosch wrote: Agree to both. One person suggested in the feedback section of the forums that the recall be canceled every time it takes damage from enemy or friendly fire. This makes perfect sense. lol no. 15-30 sec...
- by Godin Thekiller - at 2013.09.16 22:50:00
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5253. Agree / Disagree? - in General Discussions [original thread]
Monkey MAC wrote: Nguruthos IX wrote: 1. Vehicle recall feature was intended to allow vehicle pilots the chance to put away their vehicle, as battle conditions change, so they are free to engage in other roles. 2. Vehicle recall was not int...
- by Godin Thekiller - at 2013.09.16 22:48:00
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5254. So is 1.5 making vehicles better or worse ? - in General Discussions [original thread]
Better, unless Wolfman fucks something up, in which I somewhat doubt he will. The guy is pretty good in my eyes (other than the mess up with the swarms).
- by Godin Thekiller - at 2013.09.16 22:46:00
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5255. Giving scouts a role - in General Discussions [original thread]
Forlorn Destrier wrote: Godin Thekiller wrote: Forlorn Destrier wrote: Godin Thekiller wrote: Or we could do this . If we are self promoting - here is a description of active scanning . Passive works in the same way, with the exec...
- by Godin Thekiller - at 2013.09.16 22:43:00
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5256. Yellow structures - in General Discussions [original thread]
Operative 1171 Aajli wrote: Aero Yassavi wrote: Vespasian Andendare wrote: Just remove WPs from unhacked (yellow) ones, please! I put it in my edit of last page, but for the sake of a new page I'll add it here. The problem isn't the wa...
- by Godin Thekiller - at 2013.09.16 21:40:00
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5257. Solution to the tank versus infantry dilemma. - in General Discussions [original thread]
Operative 1171 Aajli wrote: If I were to be the one that had to choose what class a weapon was to fall into I would have said that a swarm launcher would be a heavy weapon. Amarr have lasers and that heavy weapon is coming. Gallente have shor...
- by Godin Thekiller - at 2013.09.16 21:37:00
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5258. Solution to the tank versus infantry dilemma. - in General Discussions [original thread]
Dunk Mujunk wrote: I'll admit I was a bit surprised to find the Swarm Launcher was a light weapon when I first started playing. On the topic of making it a heavy weapon, i'm not sure how I feel about that. The ideal solution for any matchup iss...
- by Godin Thekiller - at 2013.09.16 21:33:00
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5259. Cloaking Device Soon? - in General Discussions [original thread]
imo, it shouldn't be a full cloak, rather a active camo for you to more easily pass up people who aren't looking. A good eye might spot you, but otherwise, you might get passed up. A more detailed explanation about how I think cloaking should work...
- by Godin Thekiller - at 2013.09.16 21:27:00
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5260. Solution to the tank versus infantry dilemma. - in General Discussions [original thread]
R'adeh Hunt wrote: Bartimaeus of Achura wrote: I am going to keep this as short as possible upgrade the swam launchers to a heavy weapon it would reduce the amount of people running around the battle with a lock on weapon, and most would ha...
- by Godin Thekiller - at 2013.09.16 20:46:00
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