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5201. turrets we are missing - in General Discussions [original thread]
Zero Harpuia wrote: Godin Thekiller wrote: Zero Harpuia wrote: By Wire Guided, do you mean fire, then manually guide the missiles? Also, wouldn't a Flak Cannon be more ideal? Also, you don't have any Small Turrets except for Rockets, if ...
- by Godin Thekiller - at 2013.09.21 01:32:00
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5202. I don't even give a **** anymore - in General Discussions [original thread]
Monkey MAC wrote: 4. pilot suit will be delayed but the never gave a date for that!! At this point, it would make more sense just to put in the pilot suit at the same time. Hell, I could even wait another month or two to get it, as well as ...
- by Godin Thekiller - at 2013.09.21 01:26:00
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5203. change tanks to: - in General Discussions [original thread]
Delta 749 wrote: Funny how all the tankers say they work as part of their team but any suggestions making their vehicle most effective with team work get shot down isnt it Anyway I bet you a dollar they would lock everyone out and just jump aro...
- by Godin Thekiller - at 2013.09.21 01:22:00
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5204. change tanks to: - in General Discussions [original thread]
Spkr4theDead wrote: If you want that, then all your equipment gets carried in a pack and someone else has to take it out for it to be used. This is kinda what pilots are getting at. Plus, we are in pods that allow us to control the turret ...
- by Godin Thekiller - at 2013.09.21 01:19:00
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5205. Are tanks too fast on all terrain? - in General Discussions [original thread]
True Adamance wrote: Fizzer94 wrote: True Adamance wrote: Arkena Wyrnspire wrote: CharCharOdell wrote: Tanks were slow in WWI. Tanks are fast, now. A MBT, now, is a combination of a King Tiger and a Hellcat. Compared to what tanks ...
- by Godin Thekiller - at 2013.09.21 01:15:00
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5206. Are tanks too fast on all terrain? - in General Discussions [original thread]
True Adamance wrote: Arkena Wyrnspire wrote: CharCharOdell wrote: Tanks were slow in WWI. Tanks are fast, now. A MBT, now, is a combination of a King Tiger and a Hellcat. Compared to what tanks are IRL, tanks are gimped. If you want to n...
- by Godin Thekiller - at 2013.09.21 01:12:00
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5207. Split screen? - in General Discussions [original thread]
This 'ain't "that" kind of game. It's already been explained, and I'm not going through this **** again.
- by Godin Thekiller - at 2013.09.21 01:07:00
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5208. Dat Devblog 1.5? - in General Discussions [original thread]
CCP FoxFour wrote: Well I just finished writing a new dev blog for 1.5. The title of it is as follows: The role of civil society in the powder-514 Actually that is the name after I translated it from English, to a random language, then back t...
- by Godin Thekiller - at 2013.09.21 01:06:00
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5209. turrets we are missing - in General Discussions [original thread]
Zero Harpuia wrote: By Wire Guided, do you mean fire, then manually guide the missiles? Also, wouldn't a Flak Cannon be more ideal? Also, you don't have any Small Turrets except for Rockets, if I may be so bold. Small Hybrids are just... ugh. ...
- by Godin Thekiller - at 2013.09.21 01:02:00
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5210. turrets we are missing - in General Discussions [original thread]
CharCharOdell wrote: We have: Long and short range hybrid Short range missiles (rockets in eve) We need: Artillery cannon (indirect fire) Auto cannon (giant hmg for slaying armor tanks up close) Pulse laser (medium (for tanks) range single s...
- by Godin Thekiller - at 2013.09.21 00:56:00
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5211. I'm no longer impress when..... - in General Discussions [original thread]
negative49er wrote: People go 30-0 with an assault Rifle, I'm just not. The assault rifle is too commonly seen and overuse, therefore I don't care if you guy do good with it. I'll be impress if someone goes 30-0 with plasma cannon then that per...
- by Godin Thekiller - at 2013.09.21 00:48:00
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5212. LAVs, HAVs, Dropships, stolen in less than five seconds by members of your own t... - in General Discussions [original thread]
Forlorn Destrier wrote: Raz Sidona wrote: I agree, I often run a heavy suit and use a LAV to get around. I hop out for 2 seconds and it gets stolen. Vehicle locks need to be added ASAP to prevent misuse by idiot players(90% of the player bas...
- by Godin Thekiller - at 2013.09.21 00:22:00
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5213. Swarm Launchers vs. Forgeguns - in General Discussions [original thread]
DJINN leukoplast wrote: I have found that proto swarms can decimate tanks fairly easily (haven't really had a chance to shoot any decent tankers though, mostly just sica and somas), and swarms are pretty terrible vs dropships. Even if I am land...
- by Godin Thekiller - at 2013.09.20 02:58:00
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5214. Swarm Launchers vs. Forgeguns - in General Discussions [original thread]
Cody Sietz wrote: Michael Arck wrote: Are swarms even viable against tanks? Is it worth speccing up? Not so much anymore, still effective but your gonna have to close the gap and use some packed AV. Well, if you learn to get on a higher...
- by Godin Thekiller - at 2013.09.20 02:55:00
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5215. Change roles of AV - in General Discussions [original thread]
Tom Kent wrote: So why is everyone QQ over av weapons? Swarm Launchers can't be used on infantry only vehicles same with AV nades. If a vehicle take too much damage leave it. The FG is perfect the way it is. I use LAV, HAV, and DS. So i'm not t...
- by Godin Thekiller - at 2013.09.20 02:53:00
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5216. Change roles of AV - in General Discussions [original thread]
KING CHECKMATE wrote: CharCharOdell wrote: Swarms should be the worst AV weapon with low damage (195/missile at std) and low speed because they're light and lock-on Plasma cannon should be a short range powerhouse (2100 base damage), but rem...
- by Godin Thekiller - at 2013.09.20 02:52:00
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5217. Horrible idea - in General Discussions [original thread]
[quote=TheAmazing FlyingPig] Light - -5% suit profile per level (benefits Scouts more, but how often will you use a pilot suit outside of a vehicle?) Change it to a 2-3% Scanning efficacy for all scanning modules so it covers vehicle scanners (o...
- by Godin Thekiller - at 2013.09.20 02:15:00
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5218. Horrible idea - in General Discussions [original thread]
Infantry don't need a resistance really. Rather, raw eHP would work better, and other than Amarr, it should be tank specific.
- by Godin Thekiller - at 2013.09.20 02:09:00
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5219. since 1.5 isnt about vehicles anymore... can it be about scouts? - in General Discussions [original thread]
Iron Wolf Saber wrote: 1.5 also did not have everything needed for vehicles would have made it in either as there was going to be a large number of concepts removed had 1.5 launched with vehicles that would have moseyed their way back in 1.6 or...
- by Godin Thekiller - at 2013.09.20 02:05:00
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5220. rellationship between tankers and their team - in General Discussions [original thread]
True Adamance wrote: Michael Arck wrote: When did this hate relationship develop between troops and tanks? When Infantry failed to realise one of their greatest assets on the field is a friendly Madrugar. Sure they curse enemy Maddies li...
- by Godin Thekiller - at 2013.09.20 02:03:00
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