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2081. Ability to Set Red - in General Discussions [original thread]
Obviously this needs to come.
- by Godin Thekiller - at 2014.05.21 04:02:00
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2082. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Ulysses Knapse wrote: CCP says that they want to make EVE: Legion special and unique, but their actions tell another story. Help me out here, guys, what's the word for someone who says one thing but does another? Hippogryph? you're warm
- by Godin Thekiller - at 2014.05.21 03:58:00
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2083. I don't understand - in General Discussions [original thread]
Maken Tosch wrote: To be fair, someone once said that if BPOs, in the sense of being free, are just limited to the dropsuit while everything else that is NOT a suit remains as a consumable, then all this will mean is that the cost of the suit w...
- by Godin Thekiller - at 2014.05.21 03:52:00
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2084. I don't understand - in General Discussions [original thread]
ZDub 303 wrote: Godin Thekiller wrote: ZDub 303 wrote: Godin Thekiller wrote: That's why you would............. manufacture them........................ Sure I can understand the appeal to that. I think they've already said they ar...
- by Godin Thekiller - at 2014.05.21 03:50:00
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2085. [Feedback] CCP Z, please reconsider BPO onlys - in General Discussions [original thread]
Leeroy Gannarsein wrote: Only dropsuits will be BPO, if that's what you're worried about. I think it's a way to get rid of our BPOs. Basically, if a suit is 50% of the cost now, a gun is 25% and mods are 25% (none of which is usually true, but...
- by Godin Thekiller - at 2014.05.21 03:40:00
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2086. I don't understand - in General Discussions [original thread]
ZDub 303 wrote: Godin Thekiller wrote: That's why you would............. manufacture them........................ Sure I can understand the appeal to that. I think they've already said they aren't bringing industry to Legion. I would be...
- by Godin Thekiller - at 2014.05.21 03:33:00
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2087. [Feedback] CCP Z, please reconsider BPO onlys - in General Discussions [original thread]
When I read the title, I was about to be all like, "WTF IS WRONG WITH YOU"But then I read the thread, and I felt bad lol. Also, BPC's can still exist for those who can't afford a BPO to manufacture. EDIT: Missed that last bit, my bad lol
- by Godin Thekiller - at 2014.05.21 03:28:00
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2088. [Proposal] EVE-inspired, New Player Friendly Progression (Mockups) - in General Discussions [original thread]
Monkey MAC wrote: Vell0cet wrote: Monkey MAC wrote: Your skill trees are too open, from what I can tell anyway. You appear to only have 1 step between choosing your suit size and your factional specialisation, this is not good. No offenc...
- by Godin Thekiller - at 2014.05.21 03:02:00
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2089. vehicles vs. infantry - in General Discussions [original thread]
Ayures II wrote: Yet another **** thread from Godin. If tanks are solo-able by random infantry, nobody will run a ******* tank. Why risk a 150m tank when some scrub in a 10m suit is just going to come by and pop it like it's nothing? .........
- by Godin Thekiller - at 2014.05.21 02:37:00
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2090. I don't understand - in General Discussions [original thread]
ZDub 303 wrote: What I'm assuming is the design idea of creating an environment where people always want more SP. By introducing a node-unlock system - new suits are always valuable... no matter what. In a system with increasing price for new ...
- by Godin Thekiller - at 2014.05.21 02:36:00
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2091. vehicles vs. infantry - in General Discussions [original thread]
Hawk-eye Occultus wrote: Godin Thekiller wrote: Hawk-eye Occultus wrote: Godin Thekiller wrote: Only problem I have with this is the part where you talk about turrets (what do you think a turret that is AI friendly vs. AV friendly is?)...
- by Godin Thekiller - at 2014.05.21 02:19:00
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2092. I don't understand - in General Discussions [original thread]
Shadowswipe wrote: If ALL suits become BPO, then expect the price of weapons and modules to go up. It is that simple. But in that case there's no point, in which we go back to my question: What's the point in this? What's the point with al...
- by Godin Thekiller - at 2014.05.21 02:17:00
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2093. Legion and the Future of Logistics Vehicles - in General Discussions [original thread]
Monkey MAC wrote: +1 to this. I very look forward to logistics dropships and their intended roles on the battlefield. Personally I think remote repairs for vehicles, are not something that drop ships should be doing. I see logistics dropships...
- by Godin Thekiller - at 2014.05.21 02:12:00
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2094. Conceptual Design: Simplifying the Presentation of the Skill System - in General Discussions [original thread]
I-Shayz-I wrote: So beautiful Index it goes What happened to that idea index? Still busy with irl stuffz?
- by Godin Thekiller - at 2014.05.21 01:53:00
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2095. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
byte modal wrote: Godin Thekiller wrote: byte modal wrote: Godin Thekiller wrote: Well, that's the point we're trying to point out I guess, that it doesn't need dumbing down, just improvement and a actual explanation. 100% ...wa...
- by Godin Thekiller - at 2014.05.21 01:52:00
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2096. mmmm.... - in General Discussions [original thread]
Doctor Day wrote: In legion can we have Minning drones they mine we sell it on the EvE online Ore market they cost about the same amount of isk in Legion Each drones for different crap,like ore ice or gas But then if you think about it ...
- by Godin Thekiller - at 2014.05.21 01:51:00
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2097. @CCP Saberwing, per our conversation: Best Tool For Legion - in General Discussions [original thread]
Titus Stryker wrote: Also, to address the potential concern of, "but everything in New Eden is real and actually happens somewhere" A possible solution would then be to make the ability to do the things I suggested tied to corporations and ski...
- by Godin Thekiller - at 2014.05.21 01:46:00
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2098. vehicles vs. infantry - in General Discussions [original thread]
Hawk-eye Occultus wrote: Godin Thekiller wrote: Only problem I have with this is the part where you talk about turrets (what do you think a turret that is AI friendly vs. AV friendly is?), and the part where you say that there is at minimum,...
- by Godin Thekiller - at 2014.05.21 01:37:00
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2099. [request] low altitude fleet battles. - in General Discussions [original thread]
Hawk-eye Occultus wrote: Here's your sources: http://www.webelements.com/titanium/chemistry.html http://en.wikipedia.org/wiki/Reactivity_series titanium =/= trit, but okay, it seems as though they have the same characteristics.
- by Godin Thekiller - at 2014.05.21 01:34:00
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2100. [request] low altitude fleet battles. - in General Discussions [original thread]
Ulysses Knapse wrote: [ A lot of structural metals react and can even burn when exposed to oxygen. Titanium, iron and aluminum can all react quite violently when exposed to a high concentration of oxygen. Also, I would like to see your source. ...
- by Godin Thekiller - at 2014.05.21 01:31:00
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