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Godin Thekiller
shadows of 514
2367
|
Posted - 2014.05.21 00:39:00 -
[1] - Quote
What's the point of making suits BPO's, but everything else not? suits are being tiercided, so there's literraly no point in doing so imo. I need a valid explanation (and that whole "the suit is important" **** is not a valid argument. it's not the suit that's important, it's the ISK value, and the fit itself that's important).
As far as I see it, it jsut takes away from manufacturing and the market.
Peace, Godin
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Jonny D Buelle
Mors Effera
138
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Posted - 2014.05.21 00:43:00 -
[2] - Quote
Godin Thekiller wrote:What's the point of making suits BPO's, but everything else not? suits are being tiercided, so there's literraly no point in doing so imo. I need a valid explanation (and that whole "the suit is important" **** is not a valid argument. it's not the suit that's important, it's the ISK value, and the fit itself that's important). As far as I see it, it jsut takes away from manufacturing and the market. Peace, Godin
Agreed, thing is with the suits becoming BPOs, its taking away the risk and reward system we have come to know and love. Also I feel it is dangerously pushing us close to the whole item level system that WoW has.
Come Join the War
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Godin Thekiller
shadows of 514
2367
|
Posted - 2014.05.21 00:47:00 -
[3] - Quote
Jonny D Buelle wrote:Godin Thekiller wrote:What's the point of making suits BPO's, but everything else not? suits are being tiercided, so there's literraly no point in doing so imo. I need a valid explanation (and that whole "the suit is important" **** is not a valid argument. it's not the suit that's important, it's the ISK value, and the fit itself that's important). As far as I see it, it jsut takes away from manufacturing and the market. Peace, Godin Agreed, thing is with the suits becoming BPOs, its taking away the risk and reward system we have come to know and love. Also I feel it is dangerously pushing us close to the whole item level system that WoW has.
You know, that explains it......
Where did Z come from anyways?
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Hawk-eye Occultus
ARKOMBlNE
210
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Posted - 2014.05.21 01:08:00 -
[4] - Quote
The only way that I could see suit BPO's working is if they are exactly that: Blueprints.
In EVE the Bigger, Badder, B¦¦e¦¦t¦¦t¦¦e¦¦r¦¦,¦¦ ¦¦f¦¦a¦¦s¦¦t¦¦e¦¦r¦¦,¦¦ ¦¦s¦¦t¦¦r¦¦o¦¦n¦¦g¦¦e¦¦r¦¦ ships can be manufactured using BPOs. The trend is that the higher tier ship's BPOs become progressively rarer, such that a frigate BP is cheap while a titan BP is worth billions, if not trillions of ISK a piece.
This system could carry over to legion rather easily, but only if the player-run market came to fruition. Also, to ensure continued rarity of high-tier BPOs, only a few dozen should be injected into the market, then left to be bought off. No/astronomically rare salvage.
Shofixti beats an Ur-Quan Dreadnought and a Kor-Ah Marauder.
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Godin Thekiller
shadows of 514
2367
|
Posted - 2014.05.21 01:11:00 -
[5] - Quote
Hawk-eye Occultus wrote:The only way that I could see suit BPO's working is if they are exactly that: Blueprints.
In EVE the Bigger, Badder, B¦¦e¦¦t¦¦t¦¦e¦¦r¦¦,¦¦ ¦¦f¦¦a¦¦s¦¦t¦¦e¦¦r¦¦,¦¦ ¦¦s¦¦t¦¦r¦¦o¦¦n¦¦g¦¦e¦¦r¦¦ ships can be manufactured using BPOs. The trend is that the higher tier ship's BPOs become progressively rarer, such that a frigate BP is cheap while a titan BP is worth billions, if not trillions of ISK a piece.
This system could carry over to legion rather easily, but only if the player-run market came to fruition. Also, to ensure continued rarity of high-tier BPOs, only a few dozen should be injected into the market, then left to be bought off. No/astronomically rare salvage.
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Shadowswipe
Molon Labe. General Tso's Alliance
251
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Posted - 2014.05.21 01:58:00 -
[6] - Quote
If ALL suits become BPO, then expect the price of weapons and modules to go up. It is that simple. |
Godin Thekiller
shadows of 514
2368
|
Posted - 2014.05.21 02:17:00 -
[7] - Quote
Shadowswipe wrote:If ALL suits become BPO, then expect the price of weapons and modules to go up. It is that simple.
But in that case there's no point, in which we go back to my question: What's the point in this?
What's the point with all these changes that Z is making?
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ZDub 303
Escrow Removal and Acquisition Negative-Feedback
2970
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Posted - 2014.05.21 02:29:00 -
[8] - Quote
What I'm assuming is the design idea of creating an environment where people always want more SP. By introducing a node-unlock system - new suits are always valuable... no matter what.
In a system with increasing price for new suits, a relatively poor player could look at a tree and say. Well I really like my basic heavy suit, and I really want to try that amarr heavy but at ### ISK per suit I'll never be able to afford that. Therefore giving that player little reason to want to purchase that suit (with SP).
Also, I'm not sure they want to deal with salvaging suits. They've already made it clear that all modules will be salvaged and player traded in legion. It may get messy if you are always finding tons of modules and never finding any of the one specific suit you wish to run. I think they are trying to get away from having anything NPC seeded (eventually at least, probably will start with a seeded market).
I'm not saying I necessarily agree or disagree with the design decision but that's the only explanation I can come up with for it.
I don't know if its a crisis either though, the additional cost will just be wrapped up in the modules and weapons. Higher tier suits = more module slots = naturally higher isk cost.
If we're worried about specialist suits making earlier generalist suits completely useless (where a cheaper price could be a very valid reason to use them) you can always give generalist suits higher base stats and less module slots - giving those suits a naturally cheaper price as well.
That is all I can really think to explain it. I can see valid reasons to use either design. |
Godin Thekiller
shadows of 514
2369
|
Posted - 2014.05.21 02:36:00 -
[9] - Quote
ZDub 303 wrote:What I'm assuming is the design idea of creating an environment where people always want more SP. By introducing a node-unlock system - new suits are always valuable... no matter what.
In a system with increasing price for new suits, a relatively poor player could look at a tree and say. Well I really like my basic heavy suit, and I really want to try that amarr heavy but at ### ISK per suit I'll never be able to afford that. Therefore giving that player little reason to want to purchase that suit (with SP).
Also, I'm not sure they want to deal with salvaging suits. They've already made it clear that all modules will be salvaged and player traded in legion. It may get messy if you are always finding tons of modules and never finding any of the one specific suit you wish to run. I think they are trying to get away from having anything NPC seeded (eventually at least, probably will start with a seeded market).
I'm not saying I necessarily agree or disagree with the design decision but that's the only explanation I can come up with for it.
I don't know if its a crisis either though, the additional cost will just be wrapped up in the modules and weapons. Higher tier suits = more module slots = naturally higher isk cost.
If we're worried about specialist suits making earlier generalist suits completely useless (where a cheaper price could be a very valid reason to use them) you can always give generalist suits higher base stats and less module slots - giving those suits a naturally cheaper price as well.
That is all I can really think to explain it. I can see valid reasons to use either design.
That's why you would............. manufacture them........................
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Jonny D Buelle
Mors Effera
138
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Posted - 2014.05.21 03:07:00 -
[10] - Quote
Hawk-eye Occultus wrote:The only way that I could see suit BPO's working is if they are exactly that: Blueprints.
In EVE the Bigger, Badder, B¦¦e¦¦t¦¦t¦¦e¦¦r¦¦,¦¦ ¦¦f¦¦a¦¦s¦¦t¦¦e¦¦r¦¦,¦¦ ¦¦s¦¦t¦¦r¦¦o¦¦n¦¦g¦¦e¦¦r¦¦ ships can be manufactured using BPOs. The trend is that the higher tier ship's BPOs become progressively rarer, such that a frigate BP is cheap while a titan BP is worth billions, if not trillions of ISK a piece.
This system could carry over to legion rather easily, but only if the player-run market came to fruition. Also, to ensure continued rarity of high-tier BPOs, only a few dozen should be injected into the market, then left to be bought off. No/astronomically rare salvage.
Just to add on to what you put out there, in EVE there are two types of blueprints, the Original and the Copy. If they put out a few originals and have it so that they are rare loots and have the copies being manufactured from us players. This will mean that people can spec into the R&D tree as well as Manufacturing, Salvaging, Refining etc. More sand in the sand box please!
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ZDub 303
Escrow Removal and Acquisition Negative-Feedback
2970
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Posted - 2014.05.21 03:10:00 -
[11] - Quote
Godin Thekiller wrote: That's why you would............. manufacture them........................
Sure I can understand the appeal to that. I think they've already said they aren't bringing industry to Legion.
I would be all for manufacturing suits myself. Either via Legion or EVE. I could see running mining ops with mining drones and reprocessing salvaged modules that you dont really want (great for preventing bloat and maintaining a price floor on common items) and creating salvaged items like 'Metal Scraps' in EVE which are pretty much designed to be reprocessed.
I could see a whole market created around planetary mineral trading etc etc. There is room for a lot of depth in that.
I was just trying to explain why they decided not to, there are plenty of alternatives sure. |
Godin Thekiller
shadows of 514
2371
|
Posted - 2014.05.21 03:33:00 -
[12] - Quote
ZDub 303 wrote:Godin Thekiller wrote: That's why you would............. manufacture them........................
Sure I can understand the appeal to that. I think they've already said they aren't bringing industry to Legion. I would be all for manufacturing suits myself. Either via Legion or EVE. I could see running mining ops with mining drones and reprocessing salvaged modules that you dont really want (great for preventing bloat and maintaining a price floor on common items) and creating salvaged items like 'Metal Scraps' in EVE which are pretty much designed to be reprocessed. I could see a whole market created around planetary mineral trading etc etc. There is room for a lot of depth in that. I was just trying to explain why they decided not to, there are plenty of alternatives sure.
My point is that they should. PVE shouldn't be the sole runner of the market, as things wouldn't come in fast enough unless they **** out items though PVE, at a insane rate. But at that point, there's no point in the market unless
1: you get a very low amount of ISK, which you could just get ISK from a Cap (they said they will eventually bind the markets together)
2: the system forces you to go to the market to get the specifics that you want.
The system would be so random that it would be imo silly to go down a all PVE path to getting gear. We lose our **** after all........
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ZDub 303
Escrow Removal and Acquisition Negative-Feedback
2970
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Posted - 2014.05.21 03:42:00 -
[13] - Quote
Godin Thekiller wrote:ZDub 303 wrote:Godin Thekiller wrote: That's why you would............. manufacture them........................
Sure I can understand the appeal to that. I think they've already said they aren't bringing industry to Legion. I would be all for manufacturing suits myself. Either via Legion or EVE. I could see running mining ops with mining drones and reprocessing salvaged modules that you dont really want (great for preventing bloat and maintaining a price floor on common items) and creating salvaged items like 'Metal Scraps' in EVE which are pretty much designed to be reprocessed. I could see a whole market created around planetary mineral trading etc etc. There is room for a lot of depth in that. I was just trying to explain why they decided not to, there are plenty of alternatives sure. My point is that they should. PVE shouldn't be the sole runner of the market, as things wouldn't come in fast enough unless they **** out items though PVE, at a insane rate. But at that point, there's no point in the market unless 1: you get a very low amount of ISK, which you could just get ISK from a Cap (they said they will eventually bind the markets together) 2: the system forces you to go to the market to get the specifics that you want. The system would be so random that it would be imo silly to go down a all PVE path to getting gear. We lose our **** after all........
I assume the idea is to be flooded with common modules (std) and have a harder time finding the uncommon and rare ones. It would be nice to be able to break down commons and use the mats to build higher meta modules though. You could make it so that adv modules require only minerals to produce (with appropriate skills) and pro modules require rare salvaged materials from low sec and null sec. A similar type of combine system to tech I and tech II in EVE. Tech II very often (if not always, not that familiar with tech II industry in EVE) requires non-mineral materials to create stuff.
Could give a real purpose to planetary conquest as well. Own a planet, toss a refining installation = less refining waste from reprocessing common modules, toss on a research lab to generate pro materials.
All sorts of cool ****. I'm certainly all for it man, don't get me wrong. I'm really getting into Industry in EVE and it would be a great system in Legion. |
Maken Tosch
DUST University Ivy League
8673
|
Posted - 2014.05.21 03:45:00 -
[14] - Quote
To be fair, someone once said that if BPOs, in the sense of being free, are just limited to the dropsuit while everything else that is NOT a suit remains as a consumable, then all this will mean is that the cost of the suit will simply shift over to the weapons, modules, and vehicles. Therefore the risk remains the same.
However, I still find it unnatural to see something like the dropsuits become BPOs in this way. If that's the case, then let's hope that it's ONLY the suits they making them into and nothing else.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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Godin Thekiller
shadows of 514
2371
|
Posted - 2014.05.21 03:50:00 -
[15] - Quote
ZDub 303 wrote:Godin Thekiller wrote:ZDub 303 wrote:Godin Thekiller wrote: That's why you would............. manufacture them........................
Sure I can understand the appeal to that. I think they've already said they aren't bringing industry to Legion. I would be all for manufacturing suits myself. Either via Legion or EVE. I could see running mining ops with mining drones and reprocessing salvaged modules that you dont really want (great for preventing bloat and maintaining a price floor on common items) and creating salvaged items like 'Metal Scraps' in EVE which are pretty much designed to be reprocessed. I could see a whole market created around planetary mineral trading etc etc. There is room for a lot of depth in that. I was just trying to explain why they decided not to, there are plenty of alternatives sure. My point is that they should. PVE shouldn't be the sole runner of the market, as things wouldn't come in fast enough unless they **** out items though PVE, at a insane rate. But at that point, there's no point in the market unless 1: you get a very low amount of ISK, which you could just get ISK from a Cap (they said they will eventually bind the markets together) 2: the system forces you to go to the market to get the specifics that you want. The system would be so random that it would be imo silly to go down a all PVE path to getting gear. We lose our **** after all........ I assume the idea is to be flooded with common modules (std) and have a harder time finding the uncommon and rare ones. It would be nice to be able to break down commons and use the mats to build higher meta modules though. You could make it so that adv modules require only minerals to produce (with appropriate skills) and pro modules require rare salvaged materials from low sec and null sec. A similar type of combine system to tech I and tech II in EVE. Tech II very often (if not always, not that familiar with tech II industry in EVE) requires non-mineral materials to create stuff. Could give a real purpose to planetary conquest as well. Own a planet, toss a refining installation = less refining waste from reprocessing common modules, toss on a research lab to generate pro materials. All sorts of cool ****. I'm certainly all for it man, don't get me wrong. I'm really getting into Industry in EVE and it would be a great system in Legion.
That's how it is in EVE, where the common modules are in droves, T II in the middle (but still a lot of them), and faction/ofc/DS gear low number but costly. I get for things like DS and ofc gear to be a find it out in the wild thing, but most of the items should be built or bought from a LP store (so faction, T II, and the T I modules and suits). Also, the rarity names needs to go, as they don't fit the tech system that we already have. imo, A lot of this **** that Z's saying needs to go, as most of it's silly
I'm not going through changes fatigue, just that none of this newly proposed **** makes sense here......
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Godin Thekiller
shadows of 514
2371
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Posted - 2014.05.21 03:52:00 -
[16] - Quote
Maken Tosch wrote:To be fair, someone once said that if BPOs, in the sense of being free, are just limited to the dropsuit while everything else that is NOT a suit remains as a consumable, then all this will mean is that the cost of the suit will simply shift over to the weapons, modules, and vehicles. Therefore the risk remains the same.
However, I still find it unnatural to see something like the dropsuits become BPOs in this way. If that's the case, then let's hope that it's ONLY the suits they making them into and nothing else.
If the cost shifts over, then as I said, what's the point? It's not like when you die all your SP for that suit disappears........
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Maken Tosch
DUST University Ivy League
8673
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Posted - 2014.05.21 04:08:00 -
[17] - Quote
Godin Thekiller wrote:Maken Tosch wrote:To be fair, someone once said that if BPOs, in the sense of being free, are just limited to the dropsuit while everything else that is NOT a suit remains as a consumable, then all this will mean is that the cost of the suit will simply shift over to the weapons, modules, and vehicles. Therefore the risk remains the same.
However, I still find it unnatural to see something like the dropsuits become BPOs in this way. If that's the case, then let's hope that it's ONLY the suits they making them into and nothing else. If the cost shifts over, then as I said, what's the point? It's not like when you die all your SP for that suit disappears........
Weeeeeelllllll..... umm...
/looks at the Tengu, Legion, Proteus, and Loki
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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Godin Thekiller
shadows of 514
2371
|
Posted - 2014.05.21 04:18:00 -
[18] - Quote
Maken Tosch wrote:Godin Thekiller wrote:Maken Tosch wrote:To be fair, someone once said that if BPOs, in the sense of being free, are just limited to the dropsuit while everything else that is NOT a suit remains as a consumable, then all this will mean is that the cost of the suit will simply shift over to the weapons, modules, and vehicles. Therefore the risk remains the same.
However, I still find it unnatural to see something like the dropsuits become BPOs in this way. If that's the case, then let's hope that it's ONLY the suits they making them into and nothing else. If the cost shifts over, then as I said, what's the point? It's not like when you die all your SP for that suit disappears........ Weeeeeelllllll..... umm... /looks at the Tengu, Legion, Proteus, and Loki
They don't count
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ZDub 303
Escrow Removal and Acquisition Negative-Feedback
2972
|
Posted - 2014.05.21 04:24:00 -
[19] - Quote
One thing to consider though is, as they say, mining is the back-bone of industry in EVE. If they are deciding not to bring mining or some sort of analogue to legion, then by its very nature the equipment system in legion cannot be a copy of eve.
So that really becomes a pivotal design decision. If its salvage/loot only then there is a case to be made for BPO dropsuits, as I explained above.
It pretty much comes down to design cost. They only have so many resources at their disposal and there may not be enough for a full industry system in Legion. |
medomai grey
WarRavens Final Resolution.
765
|
Posted - 2014.05.21 05:08:00 -
[20] - Quote
Godin Thekiller wrote:What's the point of making suits BPO's, but everything else not? suits are being tiercided, so there's literraly no point in doing so imo. I need a valid explanation (and that whole "the suit is important" **** is not a valid argument. it's not the suit that's important, it's the ISK value, and the fit itself that's important). As far as I see it, it jsut takes away from manufacturing and the market. Peace, Godin It's to encourage players to use their suits. It only works because of tiercide and the ability to shift costs onto modules and weapons.
Manufacturing isn't planed for Legioin yet. Legion's economy, if it launches, will revolve around loot, the stuff you find. That's not to say suits will be out of the manufacturing and loot, you will still buy and trade suits. It's just going be a one time purchase.
But I'm not saying it isn't odd. CCP Z has planed a very bold and weird direction.
Medium frame EHP is not medium
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Hawk-eye Occultus
ARKOMBlNE
213
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Posted - 2014.05.21 09:38:00 -
[21] - Quote
All throughout this thread; the word BPO has been so misused.
https://wiki.eveonline.com/en/wiki/Blueprint#Overview
If you want suits to never deplete, say infinite stock, not BPO; or the two different concepts WILL be confused.
Shofixti beats an Ur-Quan Dreadnought and a Kor-Ah Marauder.
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steadyhand amarr
shadows of 514
3099
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Posted - 2014.05.21 09:58:00 -
[22] - Quote
Im ok with haveing dropsuits as somthing that levels i simply see it as a very basic bit of gear that comes with every clone. The idea that my suit/suits grows with me is nice as its a very visual sense of progresion.
I dont get why people hate the idea of unlimited dropsuits given it just means the cost of other items go up.
It also means its worth me spening sp into as in Dust514 i dont level anything beyond basic as i cant afford any dropsits above that level anyway
"i dont care about you or your goals, just show me the dam isk"
winner of EU squad cup
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Tweaksz
Kang Lo Directorate Gallente Federation
105
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Posted - 2014.05.21 18:13:00 -
[23] - Quote
+1 Just because you earned a suit doesn't mean it shouldn't cost a little bit of dough to use.
Pill Popping Madness!
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Godin Thekiller
shadows of 514
2379
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Posted - 2014.05.21 19:34:00 -
[24] - Quote
medomai grey wrote:Godin Thekiller wrote:What's the point of making suits BPO's, but everything else not? suits are being tiercided, so there's literraly no point in doing so imo. I need a valid explanation (and that whole "the suit is important" **** is not a valid argument. it's not the suit that's important, it's the ISK value, and the fit itself that's important). As far as I see it, it jsut takes away from manufacturing and the market. Peace, Godin It's to encourage players to use their suits. It only works because of tiercide and the ability to shift costs onto modules and weapons. you will still buy and trade suits. It's just going be a one time purchase.
My point is if the costs transfer over to the modules, then what's the point of even it being a BPO? The cost will stay roughly the same in that case, so there's no point of it being like that. You got no modules, then that suit is worthless to you then.
Also, how will we acquire said suit since nobody is making them? What, they just appear out of thin air?
Lastly, let's just say that it does come out of thin air. if if everyone has an unlimited amount of X suit, then they skill into another and get Y suit out of thin air, then why would you go to the market to buy a suit? You already get it for free, so there's no point.
So we come back to square 1, where there's no point in it, and I don't understand why we can't have manufacturing instead. Hell, I'd rather EVE handles it until we can have the systems in place to do it ourselves (I'll keep all the mercs that I can stocked on **** as much as possible, and at affordable prices if I have too).
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Godin Thekiller
shadows of 514
2379
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Posted - 2014.05.21 19:38:00 -
[25] - Quote
BPO as in Dust BPO, not EVE BPO. That better?
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Godin Thekiller
shadows of 514
2379
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Posted - 2014.05.21 19:48:00 -
[26] - Quote
steadyhand amarr wrote:Im ok with haveing dropsuits as somthing that levels i simply see it as a very basic bit of gear that comes with every clone. The idea that my suit/suits grows with me is nice as its a very visual sense of progresion.
I dont get why people hate the idea of unlimited dropsuits given it just means the cost of other items go up.
It also means its worth me spening sp into as in Dust514 i dont level anything beyond basic as i cant afford any dropsits above that level anyway
Steady, the thing is:
1: clones don't come with suits, they are fitted to the clone, and in some cases, we have to put them on.
2: The suit doesn't grow with your progress. I assume you're referring to how the proposed skill system (that not many people at all likes I might add) makes it seem like they do, but they are all different suits (so you would have a different suit for each of the suit class).
Also, if the price of it goes into the modules, then what's the point of it all? That just means that the price would stay about the same, and since there's tiercide (honestly looking at the suit tree that Z proposed, it still seems like there's tiers still, just not as bad as before; like it has a whole bunch of basic suits and then several layers of T II suits, which seems entirely unnecessary imo).
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ZDub 303
Escrow Removal and Acquisition Negative-Feedback
2976
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Posted - 2014.05.21 20:00:00 -
[27] - Quote
Godin Thekiller wrote:Also, if the price of it goes into the modules, then what's the point of it all? That just means that the price would stay about the same, and since there's tiercide (honestly looking at the suit tree that Z proposed, it still seems like there's tiers still, just not as bad as before; like it has a whole bunch of basic suits and then several layers of T II suits, which seems entirely unnecessary imo).
They obviously have some sort of reason for wanting to do free suits. The real question is, why not do it? |
Godin Thekiller
shadows of 514
2379
|
Posted - 2014.05.21 20:03:00 -
[28] - Quote
ZDub 303 wrote:Godin Thekiller wrote:Also, if the price of it goes into the modules, then what's the point of it all? That just means that the price would stay about the same, and since there's tiercide (honestly looking at the suit tree that Z proposed, it still seems like there's tiers still, just not as bad as before; like it has a whole bunch of basic suits and then several layers of T II suits, which seems entirely unnecessary imo). They obviously have some sort of reason for wanting to do free suits. The real question is, why not do it?
Because, as I said already a thousand times, there's no point in it, and it takes away from manufacturing and the market. Can you read?
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ZDub 303
Escrow Removal and Acquisition Negative-Feedback
2976
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Posted - 2014.05.21 20:06:00 -
[29] - Quote
Godin Thekiller wrote:ZDub 303 wrote:Godin Thekiller wrote:Also, if the price of it goes into the modules, then what's the point of it all? That just means that the price would stay about the same, and since there's tiercide (honestly looking at the suit tree that Z proposed, it still seems like there's tiers still, just not as bad as before; like it has a whole bunch of basic suits and then several layers of T II suits, which seems entirely unnecessary imo). They obviously have some sort of reason for wanting to do free suits. The real question is, why not do it? Because, as I said already a thousand times, there's no point in it, and it takes away from manufacturing and the market. Can you read?
Its been said multiple times that Legion wont have manufacturing...
Can you read? |
Godin Thekiller
shadows of 514
2379
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Posted - 2014.05.21 20:08:00 -
[30] - Quote
ZDub 303 wrote:Godin Thekiller wrote:ZDub 303 wrote:Godin Thekiller wrote:Also, if the price of it goes into the modules, then what's the point of it all? That just means that the price would stay about the same, and since there's tiercide (honestly looking at the suit tree that Z proposed, it still seems like there's tiers still, just not as bad as before; like it has a whole bunch of basic suits and then several layers of T II suits, which seems entirely unnecessary imo). They obviously have some sort of reason for wanting to do free suits. The real question is, why not do it? Because, as I said already a thousand times, there's no point in it, and it takes away from manufacturing and the market. Can you read? Its been said multiple times that Legion wont have manufacturing... Can you read?
I've already told you (twice) how I feel about that.
You didn't answer the question,
click me
Blup Blub Bloop. Translation: Die -_-
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