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521. Dropships: the future - in Feedback/Requests [original thread]
Breakin Stuff wrote: CCP Rattati wrote: Why don't you instead of complain that you are the bottom of the barrel (which is untrue) just propose numbers. This dropships +X, this Dropship +Y, swam launcher range - X. 2 pages of feeling sorry fo...
- by Godin Thekiller - at 2015.03.16 07:08:00
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522. AV nades - in Feedback/Requests [original thread]
I still think they operating as a damaging asset is silly.
- by Godin Thekiller - at 2015.03.16 06:42:00
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523. Dropships: the future - in Feedback/Requests [original thread]
Shamarskii Simon wrote: Godin Thekiller wrote: Shamarskii Simon wrote: CCP Rattati wrote: Why don't you instead of complain that you are the bottom of the barrel (which is untrue) just propose numbers. This dropships +X, this Dropship ...
- by Godin Thekiller - at 2015.03.16 06:34:00
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524. Dropships: the future - in Feedback/Requests [original thread]
Shamarskii Simon wrote: CCP Rattati wrote: Why don't you instead of complain that you are the bottom of the barrel (which is untrue) just propose numbers. This dropships +X, this Dropship +Y, swam launcher range - X. 2 pages of feeling sorry...
- by Godin Thekiller - at 2015.03.16 04:57:00
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525. making the madrugar viable??? really? - in Feedback/Requests [original thread]
emm kay wrote: the thing is; I was never killed. I've killed several with rails. Heat sinks are wonderful.
- by Godin Thekiller - at 2015.03.15 20:08:00
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526. [Concept] Let's take a look at improving Large Missiles. - in Feedback/Requests [original thread]
Just to point this out, but rails aren't underperforming, rather people is trying to use them how they were a week ago, instead of hanging back.
- by Godin Thekiller - at 2015.03.15 15:05:00
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527. flux bombing for dropships - in Feedback/Requests [original thread]
Yes, it would be. Squid vehicles exists. EDIT: having a turret below the DS is a stupid idea. Hell no.
- by Godin Thekiller - at 2015.03.15 14:49:00
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528. making the madrugar viable??? really? - in Feedback/Requests [original thread]
emm kay wrote: story time. after echo I go one of my tanker buddies and we tried out the adv. maddy. any gunlogi, even rail, missile, etc were easily taken out by him (ion cannon) and me ( neutron blaster) every time. when the maddy rolled arou...
- by Godin Thekiller - at 2015.03.15 14:48:00
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529. Tanks are actually tanky now - in Feedback/Requests [original thread]
I've been one shot by AV in multiple circumstances. With hardeners up. I don't believe that.
- by Godin Thekiller - at 2015.03.15 14:43:00
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530. Dropships: the future - in Feedback/Requests [original thread]
It's odd, I've been one shot by proto AV in my Grimises against AV as well as my proto Maddy, odd because neither should be. Anyways, DS's need role buffing, yes. Making ADS's HAV hunters is just silly. They aren't gunships.
- by Godin Thekiller - at 2015.03.15 04:18:00
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531. making the madrugar viable??? really? - in Feedback/Requests [original thread]
DarthJT5 wrote: emm kay wrote: Told ya so, CCP. just putting that out there. The Maddy was completely inferior to the gunny before Echo..... Right now I would say the Maddy is better, but only slightly so, and only because the Missile got ...
- by Godin Thekiller - at 2015.03.15 04:08:00
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532. God Bless AV - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Godin Thekiller wrote: 1: It got several buffs through Uprising, even after 1.7 (eHP needs are swarm buffs). 2: Also, they can one shot fully tanked HAV's now (seen it from both sides), even at proto level. That's b...
- by Godin Thekiller - at 2015.03.14 00:28:00
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533. God Bless AV - in Feedback/Requests [original thread]
1: It got several buffs through Uprising, even after 1.7 (eHP needs are swarm buffs). 2: Also, they can one shot fully tanked HAV's now (seen it from both sides), even at proto level. That's broken, especially with the current prices and require...
- by Godin Thekiller - at 2015.03.13 20:51:00
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534. "One giant vehicle nerf with more power to AV", you have g... - in Feedback/Requests [original thread]
I've been on both sides of one shorting HAV's. That needs fixing.
- by Godin Thekiller - at 2015.03.13 20:44:00
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535. How to fix Large Missiles (For you, Rattati) - in Feedback/Requests [original thread]
**** no, that thing would **** damage faster than old Rockets. Nerf the damage, otherwise, just no.
- by Godin Thekiller - at 2015.03.13 08:58:00
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536. Things that I think need changing. (Actual good Ideas you might like... - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Maddies are just fine now. We die to maxed out AV and large rails. Missiles do need some help though. Honestly, I'm a proponent of limiting one hardener per vehicle. They should be powerful while up, but I should likewi...
- by Godin Thekiller - at 2015.03.13 08:52:00
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537. Large Missile Turrets are Crap. And more. - in Feedback/Requests [original thread]
Sir Dukey wrote: I really really hate the fire rate. 200 isn't natural to my finger. And it doesn't help when fighting infantry or tanks. Then would you take a higher ROF, but a lower damage?
- by Godin Thekiller - at 2015.03.13 01:15:00
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538. Vehicle Handling - in Feedback/Requests [original thread]
True Adamance wrote: Arkena Wyrnspire wrote: The main thing that keeps putting me off Gal tanks is the awkward starting. The slow start is something I would argue that all tanks should have. These things are heavy, and while they have ama...
- by Godin Thekiller - at 2015.03.13 00:50:00
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539. What Dust 514 become - in Feedback/Requests [original thread]
Dust hasn't been a tactical shooter since Uprising 1.0 (you could probably argue even further back). Also, movement needs to become more fluid anyways.
- by Godin Thekiller - at 2015.03.13 00:40:00
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540. Large rail turret - in Feedback/Requests [original thread]
KA24DERT wrote: Tebu Gan wrote: True Adamance wrote: What? Why not? It's the only conventional tank turret and its lost its splash? You absolutely sure about this because that's a right bugger. I thought they removed that splash a LON...
- by Godin Thekiller - at 2015.03.13 00:38:00
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