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61. True HAV AV balance - in Feedback/Requests [original thread]
Devadander wrote: This thread is OOC, so I am actually interested in hearing suggestions. So Godin, if you please, tell me what you would do to improve HAV/AV. Blub
- by Godin Thekiller - at 2015.12.25 00:35:00
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62. Tanks rule, infantry drool - in Feedback/Requests [original thread]
Thaddeus Reynolds wrote: True Adamance wrote: Flix Keptick wrote: Why do you even want to kill tanks? It's not like they can reliably kill infantry anyways... They just sit there, trying (and failing) to kill things. Basically, unless the...
- by Godin Thekiller - at 2015.12.25 00:32:00
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63. WHAT IF DROPSHIPS - in Feedback/Requests [original thread]
TooMany Names AlreadyTaken wrote: Zan Azikuchi wrote: And then It'd translate to tankers wanting A.I. controlled turret's.... Which simply mean's infantry get's F'ed over... Isn't that the whole point of tanks?... To roflstomp infantry? ...
- by Godin Thekiller - at 2015.12.20 20:39:00
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64. WHAT IF DROPSHIPS - in Feedback/Requests [original thread]
Zan Azikuchi wrote: And then It'd translate to tankers wanting A.I. controlled turret's.... Which simply mean's infantry get's F'ed over... An AI computer replacing either the seat or a high amount of the ammo might actually be interesting t...
- by Godin Thekiller - at 2015.12.20 20:39:00
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65. Decrease The Time Of Armor Hardener Module Activation - in Feedback/Requests [original thread]
Summa Militum wrote: True Adamance wrote: Summa Militum wrote: I might disagree. I am currently pumping a lot of SP into Tanks right now so I can create an expensive and powerful tank to use to do a cost-benefit analysis on them. ...
- by Godin Thekiller - at 2015.12.14 03:37:00
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66. Decrease The Time Of Armor Hardener Module Activation - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: Nah, for the armor vehicles, the delay is well justified. But, for Shield Hardeners - YES reduce delay, they deserve it! There is a huge logical difference between those two, and shields are still underhand currently. ...
- by Godin Thekiller - at 2015.12.14 03:30:00
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67. Decrease The Time Of Armor Hardener Module Activation - in Feedback/Requests [original thread]
Stefan Stahl wrote: Slightly different twist: Reduce hardener up-time by 67%, also reduce hardener downtime by 67%. The basic idea is that right now, per HAV-HAV or HAV-infantry fight hardeners are (mostly) only activated once. Either the figh...
- by Godin Thekiller - at 2015.12.14 03:29:00
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68. Decrease The Time Of Armor Hardener Module Activation - in Feedback/Requests [original thread]
CLONE117 wrote: ive always preferred to rep tank. but as it stands tanks dont last nearly as long in our typical engagements with out hardeners.. the fact that hardeners are easier to fit than reps or plates doesnt help either. honestly i ...
- by Godin Thekiller - at 2015.12.14 03:27:00
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69. Decrease The Time Of Armor Hardener Module Activation - in Feedback/Requests [original thread]
I like how people avoid the fact that the only reason gardeners can keep ANYTHING reasonably safe is because of passive reps.
- by Godin Thekiller - at 2015.12.05 21:02:00
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70. Tanks rule, infantry drool - in Feedback/Requests [original thread]
Devadander wrote: Godin Thekiller wrote: Devadander wrote: Vehicle price point IS a valid argument. In a new Eden that didn't see pc 1.0..... If you talk about killing pro HAV with anything less than a beacon, Aldin, or lai dai, you can...
- by Godin Thekiller - at 2015.11.29 20:08:00
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71. True HAV AV balance - in Feedback/Requests [original thread]
Derrith Erador wrote: You know, I was watching that previous thread you were in as a lark. TBH, I didn't want to help push for any sort of V/AV balance because I can guarantee some side is going to whine and complain. But seeing as you've got t...
- by Godin Thekiller - at 2015.11.29 20:04:00
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72. True HAV AV balance - in Feedback/Requests [original thread]
Devadander wrote: We are in a spot where vehicles can go either way. Hardest part is balancing AV vs pro HAV without shutting down all other vehicles even more. Not to mention current maddy meta is far too hardened. There are few things I can...
- by Godin Thekiller - at 2015.11.29 20:00:00
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73. Tanks rule, infantry drool - in Feedback/Requests [original thread]
Devadander wrote: Vehicle price point IS a valid argument. In a new Eden that didn't see pc 1.0..... If you talk about killing pro HAV with anything less than a beacon, Aldin, or lai dai, you cannot be saved. If you have trouble killing si...
- by Godin Thekiller - at 2015.11.29 18:12:00
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74. Tanks rule, infantry drool - in Feedback/Requests [original thread]
deezy dabest wrote: Godin Thekiller wrote: Suppression was actually tried as a role, but it failed. People started bitching that "Big HAV was killing me, and I can't kill it easily, nerf!". AV was an option, but people refused to use it. An...
- by Godin Thekiller - at 2015.11.29 16:58:00
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75. Vehicle rep tool. - in Feedback/Requests [original thread]
I still disagree with this idea to change the reps into turrets. The only thing it helps with is making the infantry presence lower to still do spider tanking (the only thing people actually complained about that was somewhat OP about LARGE reps) ...
- by Godin Thekiller - at 2015.11.29 16:51:00
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76. Tanks rule, infantry drool - in Feedback/Requests [original thread]
Suppression was actually tried as a role, but it failed. People started bitching that "Big HAV was killing me, and I can't kill it easily, nerf!". AV was an option, but people refused to use it. And "Suppression" doesn't pay for losses, nor did i...
- by Godin Thekiller - at 2015.11.29 16:40:00
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77. [ IDEA ] Give All Vehicles Passive Armor Repair - in Feedback/Requests [original thread]
Can passive reps go away from vehicles?
- by Godin Thekiller - at 2015.11.24 02:37:00
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78. Improving the Vehicle Rep Tool! - in Feedback/Requests [original thread]
Pokey Dravon wrote: The handheld rep tool will never be used in any appreciable capacity, regardless of how you buff it, because HAVs in particular have a very "Low HP, High Resistance, High Self Rep" meta. Sorry to say but the HAV is better of...
- by Godin Thekiller - at 2015.11.24 02:35:00
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79. Return the Limbus. Change LAVGÇÖs a little bit - in Feedback/Requests [original thread]
XT11 TU53 wrote: What the LAV should be (hope it's the right LLV video...) https://www.youtube.com/watch?v=yPXSN-eNMXM Please no, never again. Even I hated that ****. I'll take a repairing-optimized vehicle though. Bubble infantry rep plz.
- by Godin Thekiller - at 2015.11.24 02:33:00
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80. Tanks rule, infantry drool - in Feedback/Requests [original thread]
I'd rather tweak the performance of HAV's in general (large turret revamps, adjusting modules to become more involved, say making reps active, making/returning the variation of pre 1.7, etc.) and then tuning the monetary gains for pilots to where ...
- by Godin Thekiller - at 2015.11.19 21:46:00
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