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381. there is a simple solution to protostomping.... - in Feedback/Requests [original thread]
Zepod wrote: This won't solve anything as the players who can "protostomp" either have so much ISK that even a 200% increase wouldn't phase them, or they're consistently better than the team they're fighting thus having minimal losses. Godin...
- by Godin Thekiller - at 2015.04.05 03:37:00
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382. there is a simple solution to protostomping.... - in Feedback/Requests [original thread]
Nevyn Tazinas wrote: XxBlazikenxX wrote: There is only one solution to protostomping...... be a protostomper, be patient while you obtain skill, as in actual skill and skill points. The people at the top are at the top because they worked ...
- by Godin Thekiller - at 2015.04.05 00:50:00
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383. dropship controls - in Feedback/Requests [original thread]
Lupus Wolf wrote: Everyone is different, it's just how we are. For some people (like me), dropship controls come completely naturally and they can fly them relatively easily. For others (like my brother or Rattati), dropship controls are really...
- by Godin Thekiller - at 2015.04.05 00:21:00
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384. Vehicle myofibs, another Derpty (ridiculous) idea... - in Feedback/Requests [original thread]
This would be required in another universe.
- by Godin Thekiller - at 2015.04.05 00:16:00
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385. dropship controls - in Feedback/Requests [original thread]
Albyat Tyre wrote: Godin Thekiller wrote: DS's are hyper easy to fly. Stop being a absolute scrub. Also, that is how it works. Look at the controls in the menu. Not true. I have been playing for two years now and i can only fly a dropship...
- by Godin Thekiller - at 2015.04.04 18:32:00
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386. there is a simple solution to protostomping.... - in Feedback/Requests [original thread]
lol, you clearly don't understand how bad of a idea that is, especially when that has been tried, and failed. RULE 1: NEVER BALANCE ON ISK.
- by Godin Thekiller - at 2015.04.04 04:02:00
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387. [Idea] join / Leave Ratio - in Feedback/Requests [original thread]
RedPencil wrote: Why don't we add something like join / Leave ratio in the ranking board? And if player leave more than 50% of the total join, their K/DR will reset to 0.0 KD doesn't mean **** in a game about resources.............
- by Godin Thekiller - at 2015.04.04 04:00:00
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388. dropship controls - in Feedback/Requests [original thread]
DS's are hyper easy to fly. Stop being a absolute scrub. Also, that is how it works. Look at the controls in the menu.
- by Godin Thekiller - at 2015.04.04 03:59:00
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389. Bad tank mechanics - in Feedback/Requests [original thread]
Text Grant wrote: Godin Thekiller wrote: Text Grant wrote: Takahiro Kashuken wrote: 1. It already doesn't shoot straight as it is, if it gets any worse i will miss a HAV at 50m 2. My gunner will jump out and mow you down instead of m...
- by Godin Thekiller - at 2015.04.04 03:56:00
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390. Null sec PC/FW? unleash the pirate factions - in Feedback/Requests [original thread]
1: FW has a set space already made, and there's very few systems that are in NULL. Changing that would mean that EVE side FW would need to move more into NULL, and I highly doubt NULL people would like that. 2: Why would you need to arbitrarily s...
- by Godin Thekiller - at 2015.04.04 03:46:00
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391. Planetary Conquest in Wormhole space - in Feedback/Requests [original thread]
DJINN Jecture wrote: Godin Thekiller wrote: The Lion ElJonson wrote: We have had Worm hole space in EvE for a while now and there are planets there and other orbital bodies. With the release of the new EvE update there is even more WH spa...
- by Godin Thekiller - at 2015.04.03 22:50:00
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392. Suggestion: Merge local channels into Faction/Region channels - in Feedback/Requests [original thread]
Foo Fighting wrote: I believe it's divided by original npc (corps). It is not. It is in fact spread of several system local chats. Also, You'd be a fool to use FW chats, especially if somehow FW started to matter.
- by Godin Thekiller - at 2015.04.03 22:36:00
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393. [New Game Mode] No new assets required - ATTRITION - in Feedback/Requests [original thread]
I don't see the point in this, unless the gear we use doesn't cost anything.
- by Godin Thekiller - at 2015.04.03 22:34:00
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394. [Dropship Feature Request] - in Feedback/Requests [original thread]
Megaman Trigger wrote: Vulpes Dolosus wrote: Agreed. We (all vehicles really, to one extent of another) need to see our gunner's/passanger's health and what I'm/ they're aiming at (everything you're aiming at, at a certain range). Being a...
- by Godin Thekiller - at 2015.04.03 21:52:00
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395. [Idea] Penalty for people leaving battle / Updated Pub Contracts - in Feedback/Requests [original thread]
Grimmiers wrote: Godin Thekiller wrote: lol You can't be serious. What part of that seems like a joke? Do you really think seeing a list of players and leaving because there's a corp squad on the other team is going to make the game fu...
- by Godin Thekiller - at 2015.04.03 21:49:00
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396. CCP lets talk about War points and useing them for stuff in battle - in Feedback/Requests [original thread]
BAD FURRY wrote: guys stay on topic plz Make a not ****** suggestion then
- by Godin Thekiller - at 2015.04.03 20:59:00
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397. Planetary Conquest in Wormhole space - in Feedback/Requests [original thread]
The Lion ElJonson wrote: We have had Worm hole space in EvE for a while now and there are planets there and other orbital bodies. With the release of the new EvE update there is even more WH space out there, would a planetary conquest for these...
- by Godin Thekiller - at 2015.04.03 20:54:00
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398. [Idea] Penalty for people leaving battle / Updated Pub Contracts - in Feedback/Requests [original thread]
Grimmiers wrote: TheEnd762 wrote: Mad Syringe wrote: With the current mindset, it's a very bad Idea, to give people the possibility to pick their fight. We're supposed to be mercenaries. Mercenaries get to decide whether or not to ac...
- by Godin Thekiller - at 2015.04.03 19:23:00
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399. [Idea] Penalty for people leaving battle / Updated Pub Contracts - in Feedback/Requests [original thread]
Mad Syringe wrote: Kallas Hallytyr wrote: TheEnd762 wrote: Not until I can see the terms of a contract, who's on the opposing team, what stage the battle is occurring in, and choose whether to accept the job before it starts or not. Thi...
- by Godin Thekiller - at 2015.04.03 19:21:00
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400. Factional Warfare - Yet another FW improvement idea - in Feedback/Requests [original thread]
I'm not sure how this would work, as I don't really understand what you're getting at. Also, this doesn't fully solve the woes of FW, especially the fact that people don't want to play it because it's so unrewarding.
- by Godin Thekiller - at 2015.04.03 18:36:00
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