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221. Cloaking + Nova knives - in Feedback/Requests [original thread]
Kh405 L19th wrote: Now that the cloaking device is about to come out, I was thinking that maybe it would be a good idea to allow attacking others with nova knives without deactivating the cloaking device while doing so. This feature would only ...
- by Ghost Kaisar - at 2014.02.04 21:15:00
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222. CPM Query Regarding Aurum and Racial Parity: - in Feedback/Requests [original thread]
Nova Knife wrote: So, my fellow nerds. A simple question : Would you pay Aurum in order to change the racial type of one of your existing BPO's? (IE: Change a Dragonfly Scout BPO to a Caldari suit instead of a gallente?) Obvious Disclaimer ...
- by Ghost Kaisar - at 2014.01.31 08:34:00
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223. An Opt-In Subscription Scheme? - in Feedback/Requests [original thread]
Tupni wrote: I like Dust, but I don't always have the time to play or keep up with all these implants and things. I just want to throw money at the game and get things like Pilot suits, a worthwhile Plasma Cannon, PVE, deploy-able installations...
- by Ghost Kaisar - at 2014.01.30 00:35:00
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224. [REQUEST] IMPORTANT: Reworking the in-game comms to be more like MAG - in Feedback/Requests [original thread]
+1 I want this now. Also, please note that the OP has 51 likes, and around 97 posts. 52% like to post ratio..... Just saying.....
- by Ghost Kaisar - at 2014.01.28 22:15:00
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225. "active" SP boosters useless Don't buy them - in Feedback/Requests [original thread]
xp3ll3d dust wrote: Not sure if troll, or if he is just not mentally able enough to grasp the concept of "an extra 50% SP per week". Edit: A link to a STICKY thread in this same sub forum https://forums.dust514.com/default.aspx?g=posts&t=...
- by Ghost Kaisar - at 2014.01.28 21:57:00
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226. Myofibril Stimulants - in Feedback/Requests [original thread]
I will be using a Complex Melee mod on my 1.8 scout. I will deal 210 melee damage from one module. If I see someone in CQC this is what will happen if they are in the middle of turning to face me. Hold down trigger on ACR while counter straf...
- by Ghost Kaisar - at 2014.01.24 21:49:00
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227. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
I agree with you Driftward. As much as I would love the cloak to have a profile reduction bonus, it really is overkill. *SIGH* Nerf it....
- by Ghost Kaisar - at 2014.01.23 18:07:00
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228. Bring the fun back to dust. - in Feedback/Requests [original thread]
Sinboto Simmons wrote: bump I go bump in the night.
- by Ghost Kaisar - at 2014.01.20 08:14:00
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229. [To CCP] On behalf of the Scout Community. - in Feedback/Requests [original thread]
Thank you! I am a very happy Ghost!
- by Ghost Kaisar - at 2014.01.18 05:38:00
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230. Request weapon : AA gun - in Feedback/Requests [original thread]
Talos Vagheitan wrote: https://www.youtube.com/watch?v=m_mDTLphIVY Yup. I refuse to accept OP's proposal until his English is fixed.
- by Ghost Kaisar - at 2014.01.16 06:58:00
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231. [Request] Please reconsider the Minmatar Assault Bonus - in Feedback/Requests [original thread]
Chief-Shotty wrote: ^This That's what we need as minmatar, if you are going to sacrifice my survivability, at least let me be death reincarnate. The bonus to splash radius of explosive weapons and increase to projectile clip increase will allo...
- by Ghost Kaisar - at 2014.01.14 05:03:00
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232. [Request] Please reconsider the Minmatar Assault Bonus - in Feedback/Requests [original thread]
demens grimwulff wrote: Six Kin Assault Combat Rifle... Dmg without mod: 23.2 Dmg with mod: 25.52 Dmg with mod and proto bonus: 26.1 DPS without mod: 464 DPS with mod: 510.4 DPS with mod and proto bonus: 522 Don't forget the increase of ...
- by Ghost Kaisar - at 2014.01.13 06:35:00
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233. Minmatar Assault Mk.0 - in Feedback/Requests [original thread]
deepfried salad gilliam wrote: PEW JACKSON wrote: Well Caldari have the option to hybrid tank with some fair results. The regulator bonus would fit, but I think the MK0 should have higher shield regen to give it a more defined hit and run ro...
- by Ghost Kaisar - at 2013.12.19 22:00:00
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234. Minmatar Assault Mk.0 - in Feedback/Requests [original thread]
Guinevere Bravo wrote: Add another low slot so we can fit a PG/CPU upgrade without sacrificing speed/HP All you need. Throw in a CPU/PG buff to incorporate the extra slot, and that's all you need. With it, you can make this fit (with a ...
- by Ghost Kaisar - at 2013.12.19 17:59:00
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235. [REQUEST] Give to scout a bit more Hp - in Feedback/Requests [original thread]
Django Quik wrote: If what you want is a speedy assault, just go put some kinetic catalyzers on your assault suit. I run a Minmatar Assault with 1 Enhanced Kincat. Thing sprints at 8.5 @ OP Also, scouts need more stealth and utility abi...
- by Ghost Kaisar - at 2013.12.19 17:45:00
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236. [Request] Getting to faction level 10 grants citizenship - in Feedback/Requests [original thread]
Test post please ignore.
- by Ghost Kaisar - at 2013.12.17 09:00:00
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237. [Feedback] Rifle balance doesn't make sense - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Aeon Amadi wrote: Scrambler Rifle versus Tactical Assault Rifle: Scrambler Rifle has higher damage rounds, faster rate of fire, longer range, lower price and the ability to charge for three times the damage. Resource ...
- by Ghost Kaisar - at 2013.12.16 17:31:00
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238. Faction Warfare Friendly FIre Issue... and possible fix. - in Feedback/Requests [original thread]
Please fix the FF. I just got insta kicked for a FLUX gone bad. It clipped the wall, bounced back, and fluxed away like 5 pieces of equipment. Inta-Ban and back down to LV. 2 Sucks, cause I run fluxes just so that I don't have to worry too ...
- by Ghost Kaisar - at 2013.12.13 20:03:00
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239. Heavy no longer a viable role. - in Feedback/Requests [original thread]
Chibi Andy wrote: Meee One wrote: Heavies should only be weak against 2 things: 1. other heavies 2. vehicles I personally believe 1 heavy should be able to mow down at least 3 enemies (proto or not) 1 on 3 (with a HMG). lol we use to b...
- by Ghost Kaisar - at 2013.12.11 13:45:00
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240. [Request] Kinetic limits, for game balance - in Feedback/Requests [original thread]
I like it. I like it lots.
- by Ghost Kaisar - at 2013.11.18 20:01:00
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