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Shijima Kuraimaru
WarRavens League of Infamy
399
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Posted - 2013.12.11 07:42:00 -
[1] - Quote
Yep. People cried about getting killed by the HMG. It got nerfed to less than airsoft minigun range and accuracy.
Vehicle pilots, particularly HAV pilots, complained that their vehicles were getting killed by anything infantry based, now they have cyclic god mode and all infantry AV was abused with the nerf bat, except for the forge that got put back to pre-chromosome levels and maintained the range nerf.
So CCP... As both roles of the heavy have become little more than an annoyance to those the heavies are supposed to devastate, why not just take the final step and remove them and give back the SP spent in Heavy suits, Forge, and HMG?
As it stands now, there is no real incentive to prioritize vehicles over infantry, except maybe the LAV.
Rejoice pilots. The hard counter to your HAVs are finally gone.
Introducing the latest in heavy anti infantry weaponry. The Forge Gun.
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Pvt Numnutz
Black Phoenix Mercenaries
413
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Posted - 2013.12.11 07:46:00 -
[2] - Quote
oh please |
Shijima Kuraimaru
WarRavens League of Infamy
399
|
Posted - 2013.12.11 07:50:00 -
[3] - Quote
Pvt Numnutz wrote:oh please
LOL
Introducing the latest in heavy anti infantry weaponry. The Forge Gun.
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Merlox Lancaster
SCIENCE FOR LIFE
3
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Posted - 2013.12.11 07:54:00 -
[4] - Quote
There's a reason why they made Commandos! Duh! (Sarcastic)
Have hope for the amarr heavy lazer and the galente plasma flamethrower for heavy. =D |
Shijima Kuraimaru
WarRavens League of Infamy
399
|
Posted - 2013.12.11 08:00:00 -
[5] - Quote
Merlox Lancaster wrote:There's a reason why they made Commandos! Duh! (Sarcastic)
Have hope for the amarr heavy lazer and the galente plasma flamethrower for heavy. =D
I'm hoping that there will be a heavy laser based AV weapon one day. Unfortunately, infantry will cry because, like the forge, it'll probably be effective against them too.
Introducing the latest in heavy anti infantry weaponry. The Forge Gun.
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Superhero Rawdon
The Generals General Tso's Alliance
113
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Posted - 2013.12.11 08:01:00 -
[6] - Quote
+1
ive always found a way (stubborness) to make playing a heavy work
but finally......i think the game has made it to where even i cant play heavy.
i love my HMG, its half the reason i play this game. but now that i cant play anymore, due to the HMG being essentially UP, and no chance to move in close to enemies anymore bc the SR is such a beastly weapon, and the new weapons keep me at such range, im literally unable to play anymore. ive not broken 3 kills all day today (day of 1.7 release) bc of the things mentioned above, among other variables.
so like OP said, if youre so dead set on eliminating the heavy role from the game, then give me my SP back so i can do another route.
ps. thanks a lot
i bleed chocolate milk........and poop batarangs
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Shijima Kuraimaru
WarRavens League of Infamy
399
|
Posted - 2013.12.11 08:20:00 -
[7] - Quote
Superhero Rawdon wrote:+1
ive always found a way (stubborness) to make playing a heavy work
but finally......i think the game has made it to where even i cant play heavy.
i love my HMG, its half the reason i play this game. but now that i cant play anymore, due to the HMG being essentially UP, and no chance to move in close to enemies anymore bc the SR is such a beastly weapon, and the new weapons keep me at such range, im literally unable to play anymore. ive not broken 3 kills all day today (day of 1.7 release) bc of the things mentioned above, among other variables.
so like OP said, if youre so dead set on eliminating the heavy role from the game, then give me my SP back so i can do another route.
ps. thanks a lot
I feel your pain. I'll still be tossing forge shots down range, I just probably won't use anything better than my militia fit outside of PC.
Introducing the latest in heavy anti infantry weaponry. The Forge Gun.
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Thurak1
Psygod9 D.E.F.I.A.N.C.E
410
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Posted - 2013.12.11 08:48:00 -
[8] - Quote
+1 op |
Meee One
Clones Of The Damned Zero-Day
4
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Posted - 2013.12.11 09:05:00 -
[9] - Quote
Heavies should only be weak against 2 things: 1. other heavies 2. vehicles I personally believe 1 heavy should be able to mow down at least 3 enemies (proto or not) 1 on 3 (with a HMG). |
Shijima Kuraimaru
WarRavens League of Infamy
402
|
Posted - 2013.12.11 09:39:00 -
[10] - Quote
Meee One wrote:Heavies should only be weak against 2 things: 1. other heavies 2. vehicles I personally believe 1 heavy should be able to mow down at least 3 enemies (proto or not) 1 on 3 (with a HMG). Used to be able to and at the current AR range, but AR elitists cried and, since they're the majority, they got their way. Looks like the next in line of majority were HAV pilots. So, if you're a heavy, you're screwed at the moment. And no, commandos don't count as assaults are far better.
Introducing the latest in heavy anti infantry weaponry. The Forge Gun.
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Meee One
Clones Of The Damned Zero-Day
4
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Posted - 2013.12.11 09:56:00 -
[11] - Quote
Shijima Kuraimaru wrote: Used to be able to and at the current AR range, but AR elitists cried and, since they're the majority, they got their way. Looks like the next in line of majority were HAV pilots. So, if you're a heavy, you're screwed at the moment. And no, commandos don't count as assaults are far better.
I'm a logi and i find it disturbing that i can kill a full shield/health sentinel with a HMG (when he's shooting at me). I would rather lose a fair fight then win a rigged one. |
Shijima Kuraimaru
WarRavens League of Infamy
403
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Posted - 2013.12.11 11:37:00 -
[12] - Quote
Meee One wrote:Shijima Kuraimaru wrote: Used to be able to and at the current AR range, but AR elitists cried and, since they're the majority, they got their way. Looks like the next in line of majority were HAV pilots. So, if you're a heavy, you're screwed at the moment. And no, commandos don't count as assaults are far better.
I'm a logi and i find it disturbing that i can kill a full shield/health sentinel with a HMG (when he's shooting at me). I would rather lose a fair fight then win a rigged one.
I know. I did it with my scout ScR alt all the time before 1.7. Now it'll be even easier.
Introducing the latest in heavy anti infantry weaponry. The Forge Gun.
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Chibi Andy
Forsaken Immortals Top Men.
750
|
Posted - 2013.12.11 12:20:00 -
[13] - Quote
Meee One wrote:Heavies should only be weak against 2 things: 1. other heavies 2. vehicles I personally believe 1 heavy should be able to mow down at least 3 enemies (proto or not) 1 on 3 (with a HMG).
lol we use to be able to do that back in closed beta, i would mow down 3 guys with the HMG and still have enough armor/shields to take on another 3. then BOOM CCP nerfed us to the point where no one is scared of us.
YOU HAVE BEEN SCANNED!!!
sç+a¦át¢èa¦á)sç+
(pâÄa¦át¢èa¦á)pâÄs+íGö+GöüGö+
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Ghost Kaisar
THIRD EARTH INCORPORATED Dark Taboo
1052
|
Posted - 2013.12.11 13:45:00 -
[14] - Quote
Chibi Andy wrote:Meee One wrote:Heavies should only be weak against 2 things: 1. other heavies 2. vehicles I personally believe 1 heavy should be able to mow down at least 3 enemies (proto or not) 1 on 3 (with a HMG). lol we use to be able to do that back in closed beta, i would mow down 3 guys with the HMG and still have enough armor/shields to take on another 3. then BOOM CCP nerfed us to the point where no one is scared of us.
You guys have the eHP for that, it's the insane TTK and the terribad HMG that are holding you guys back
Scout here, so I know how you guys feel. I can't wait until they buff the heavy and scout. I love diversity in the battlefield.
OH, and by the way, when you DO get buffed watch your back.
I might stab you during that 3v1
"All war is deception." "He who knows when he can fight and when he cannot, will be victorious" -Sun Tzu
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Magpie Raven
ZionTCD Public Disorder.
319
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Posted - 2013.12.11 14:15:00 -
[15] - Quote
Its okay. I gave up on being a heavy a while ago. Used to roll the fat suit all through closed and open beta but I cant do it anymore. It just sucks. No point anymore |
Superhero Rawdon
The Generals General Tso's Alliance
115
|
Posted - 2013.12.11 17:05:00 -
[16] - Quote
Shijima Kuraimaru wrote:Superhero Rawdon wrote:+1
ive always found a way (stubborness) to make playing a heavy work
but finally......i think the game has made it to where even i cant play heavy.
i love my HMG, its half the reason i play this game. but now that i cant play anymore, due to the HMG being essentially UP, and no chance to move in close to enemies anymore bc the SR is such a beastly weapon, and the new weapons keep me at such range, im literally unable to play anymore. ive not broken 3 kills all day today (day of 1.7 release) bc of the things mentioned above, among other variables.
so like OP said, if youre so dead set on eliminating the heavy role from the game, then give me my SP back so i can do another route.
ps. thanks a lot I feel your pain. I'll still be tossing forge shots down range, I just probably won't use anything better than my militia fit outside of PC.
thats exactly wut i started doing. i made a militia heavy suit with a basic HMG and SMG......and i gotta tell ya, its rock bottom.
i bleed chocolate milk........and poop batarangs
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oso tiburon
The Generals General Tso's Alliance
199
|
Posted - 2013.12.11 18:40:00 -
[17] - Quote
oh the golden days of the heavys when we walked the coridoors and hallways as gods and had to be tackled by no less then 4 men dedicated to our demise . then the begining of the dark ages aka uprising the days when our guns had all the range of a childs sling shot and the acuracy of a potato gun. then a hint of light in 1.5 but alas was nothing more than a tease . ive since traded my ak0 basic for a ak0 logi . we as heavys have had the same stale guns the same stale suits for 11 months now . all the other racial rifles are in place and with the rebuff of the mass driver and now the combat rifle .... GG ccp GG you have sucesfuly elimenated the heavy as a viable class
http://i.imgur.com/IaLONlx.gif
> say hello to my little friend
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Thurak1
Psygod9 D.E.F.I.A.N.C.E
411
|
Posted - 2013.12.11 19:35:00 -
[18] - Quote
oso tiburon wrote:oh the golden days of the heavys when we walked the coridoors and hallways as gods and had to be tackled by no less then 4 men dedicated to our demise . then the begining of the dark ages aka uprising the days when our guns had all the range of a childs sling shot and the acuracy of a potato gun. then a hint of light in 1.5 but alas was nothing more than a tease . ive since traded my ak0 basic for a ak0 logi . we as heavys have had the same stale guns the same stale suits for 11 months now . all the other racial rifles are in place and with the rebuff of the mass driver and now the combat rifle .... GG ccp GG you have sucesfuly elimenated the heavy as a viable class So very true. I wish i could get my sp's back for my heavy. |
501st Headstrong
Dead Man's Game
50
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Posted - 2013.12.11 20:16:00 -
[19] - Quote
Oh my goodness heavies arent made to walk all over the battleield and spit out a Forge Gun blast! They are for defense and support! SUPPORT! Aiding others. Tehy are to be paired with a frakking logi, and move up when the Assault cant break a line. Stop it. Chromosome was broken because you killed in a second. Now, you cry because you aren't a God. Assaults are viable because they often run tight g pups. Find a heavy and logo, work together. The game sint working on Squad play, not Call of Duty: Heavy
Laters Fatties
Please don't Hack this game. I will join the NSA and hunt you the hell down. Don't believe me, wait 18 years!
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Thurak1
Psygod9 D.E.F.I.A.N.C.E
411
|
Posted - 2013.12.11 20:20:00 -
[20] - Quote
501st Headstrong wrote:Oh my goodness heavies arent made to walk all over the battleield and spit out a Forge Gun blast! They are for defense and support! SUPPORT! Aiding others. Tehy are to be paired with a frakking logi, and move up when the Assault cant break a line. Stop it. Chromosome was broken because you killed in a second. Now, you cry because you aren't a God. Assaults are viable because they often run tight g pups. Find a heavy and logo, work together. The game sint working on Squad play, not Call of Duty: Heavy
Laters Fatties If you leave a heavy and a logi at a point for defense you will end up with a capped point a dead heavy and a dead logi. You obviously never wear the suit and have no idea what its like. You might as well start commenting on what its like to walk in space you probably have about as much experience there as you do with a heavy. |
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501st Headstrong
Dead Man's Game
50
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Posted - 2013.12.11 21:05:00 -
[21] - Quote
Thurak1 wrote:501st Headstrong wrote:Oh my goodness heavies arent made to walk all over the battleield and spit out a Forge Gun blast! They are for defense and support! SUPPORT! Aiding others. Tehy are to be paired with a frakking logi, and move up when the Assault cant break a line. Stop it. Chromosome was broken because you killed in a second. Now, you cry because you aren't a God. Assaults are viable because they often run tight g pups. Find a heavy and logo, work together. The game sint working on Squad play, not Call of Duty: Heavy
Laters Fatties If you leave a heavy and a logi at a point for defense you will end up with a capped point a dead heavy and a dead logi. You obviously never wear the suit and have no idea what its like. You might as well start commenting on what its like to walk in space you probably have about as much experience there as you do with a heavy.
And I mean no disrespect but your Logi and Heavy auck then. Any combat Logo with a Scrambler Rifle, Repair Tool, and Active Scanner will easily allow for dispatch of hostiles. And I do not use the suit you are correct, that's because the playstile isnt for me. I fight and move, hence I am an Assault. Try my tactic. It truly should work. Heavies arent loners, they are support. The Logi can also carry Flux grenades so th HMG rips into the armor.
Please don't Hack this game. I will join the NSA and hunt you the hell down. Don't believe me, wait 18 years!
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Shijima Kuraimaru
WarRavens League of Infamy
409
|
Posted - 2013.12.11 21:23:00 -
[22] - Quote
501st Headstrong wrote:Thurak1 wrote:501st Headstrong wrote:Oh my goodness heavies arent made to walk all over the battleield and spit out a Forge Gun blast! They are for defense and support! SUPPORT! Aiding others. Tehy are to be paired with a frakking logi, and move up when the Assault cant break a line. Stop it. Chromosome was broken because you killed in a second. Now, you cry because you aren't a God. Assaults are viable because they often run tight g pups. Find a heavy and logo, work together. The game sint working on Squad play, not Call of Duty: Heavy
Laters Fatties If you leave a heavy and a logi at a point for defense you will end up with a capped point a dead heavy and a dead logi. You obviously never wear the suit and have no idea what its like. You might as well start commenting on what its like to walk in space you probably have about as much experience there as you do with a heavy. And I mean no disrespect but your Logi and Heavy auck then. Any combat Logo with a Scrambler Rifle, Repair Tool, and Active Scanner will easily allow for dispatch of hostiles. And I do not use the suit you are correct, that's because the playstile isnt for me. I fight and move, hence I am an Assault. Try my tactic. It truly should work. Heavies arent loners, they are support. The Logi can also carry Flux grenades so th HMG rips into the armor.
10. Thou shalt not claim that because a premise is popular, therefore it must be true. (Bandwagon Fallacy)
A heavy isn't supposed to be something that gets easily picked off. The concept was that it was to be a feared battlefield asset providing area denial, cover fire, and forward assault. It can't do any of those things now.
No-one but you said anything about heavies working alone. But even pre chromosome when I ran an HMG, if I ended up alone, I could be taken by a single assault or scout that came at me from the side or rear. Anyone coming at me from the front was quickly killed.
Now, people in scout suits can just stand there without fear and kill an HMG heavy. I do it all the time with my 212 ehp scout alt. If I move at all, it's just to back up a little more to keep the HMG from scratching my armor.
And logi + heavy sitting in a corner, corridor, other enclosed area, or even running around in a complex... So many of those teams have been destroyed by grenades that it's a rare occurrence.
Introducing the latest in heavy anti infantry weaponry. The Forge Gun.
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Kazu Fujiwara
Rinas' Raiders
9
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Posted - 2013.12.11 21:29:00 -
[23] - Quote
The problem is with the current TTK.
I run a heavy with an EHP of over 1.5k. It costs me over 100,000 ISK to field one set of this fitting. I have a life expectancy of under 2 seconds versus just about anything.
Do I expect to be an unkillable death machine? No. No. I do expect that I can last a bit longer than 2 seconds with a fit that costs as much as a standard tank fit. I do expect people to be scared of my HMG, and to be able to shrug off anything but concentrated fire from multiple sources.
The Heavy suit has no way of "Supporting" it's team. It's designed to kill. It's designed to get up in your face and scream 'COME AT ME". Right now, we just tickle people, while AR users just faceroll us in close combat.
I'll admit, I've had a few games where I've managed to pull off some crazy **** as a Heavy. But they're few and far between. But right now, Heavies aren't worth a damn think, and most of my SP has been put into Heavy suits. I run a full proto build, and it's worthless compared to my 5k Logi build. It really is. I do feel that Forge Guns are alright just now though. Proto tanks are still crazy, but using a Proto Assault FG seems to work well - mostly. The HMG is worthless. SMGs and shotguns kill faster at close range, and ARs, RRs and CRs have medium range. So where does that leave the HMG? |
Shijima Kuraimaru
WarRavens League of Infamy
409
|
Posted - 2013.12.11 21:35:00 -
[24] - Quote
Kazu Fujiwara wrote:The problem is with the current TTK.
I run a heavy with an EHP of over 1.5k. It costs me over 100,000 ISK to field one set of this fitting. I have a life expectancy of under 2 seconds versus just about anything.
Do I expect to be an unkillable death machine? No. No. I do expect that I can last a bit longer than 2 seconds with a fit that costs as much as a standard tank fit. I do expect people to be scared of my HMG, and to be able to shrug off anything but concentrated fire from multiple sources.
The Heavy suit has no way of "Supporting" it's team. It's designed to kill. It's designed to get up in your face and scream 'COME AT ME". Right now, we just tickle people, while AR users just faceroll us in close combat.
I'll admit, I've had a few games where I've managed to pull off some crazy **** as a Heavy. But they're few and far between. But right now, Heavies aren't worth a damn thing, and most of my SP has been put into Heavy suits. I run a full proto build, and it's worthless compared to my 5k Logi build. It really is. I do feel that Forge Guns are alright just now though. Proto tanks are still crazy, but using a Proto Assault FG seems to work well - mostly. The HMG is worthless. SMGs and shotguns kill faster at close range, and ARs, RRs and CRs have medium range. So where does that leave the HMG?
Apparently I've had bad luck killing HAVs with my forge. Can't seem to catch one without a militia overdrive and hardeners stuck in cool down.
But yeah, the HMG has been relegated to a really weak high rate of fire SMG with the spread of a shotgun.
Introducing the latest in heavy anti infantry weaponry. The Forge Gun.
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Kazu Fujiwara
Rinas' Raiders
9
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Posted - 2013.12.11 21:38:00 -
[25] - Quote
Shijima Kuraimaru wrote:Kazu Fujiwara wrote:The problem is with the current TTK.
I run a heavy with an EHP of over 1.5k. It costs me over 100,000 ISK to field one set of this fitting. I have a life expectancy of under 2 seconds versus just about anything.
Do I expect to be an unkillable death machine? No. No. I do expect that I can last a bit longer than 2 seconds with a fit that costs as much as a standard tank fit. I do expect people to be scared of my HMG, and to be able to shrug off anything but concentrated fire from multiple sources.
The Heavy suit has no way of "Supporting" it's team. It's designed to kill. It's designed to get up in your face and scream 'COME AT ME". Right now, we just tickle people, while AR users just faceroll us in close combat.
I'll admit, I've had a few games where I've managed to pull off some crazy **** as a Heavy. But they're few and far between. But right now, Heavies aren't worth a damn thing, and most of my SP has been put into Heavy suits. I run a full proto build, and it's worthless compared to my 5k Logi build. It really is. I do feel that Forge Guns are alright just now though. Proto tanks are still crazy, but using a Proto Assault FG seems to work well - mostly. The HMG is worthless. SMGs and shotguns kill faster at close range, and ARs, RRs and CRs have medium range. So where does that leave the HMG? Apparently I've had bad luck killing HAVs with my forge. Can't seem to catch one without a militia overdrive and hardeners stuck in cool down. But yeah, the HMG has been relegated to a really weak high rate of fire SMG with the spread of a shotgun.
Oh no, yeah, the Overdrive makes fighting HAVs an issue. But while I don't get a lot of kills with the FG, I do scare off the HAVs easily. I'll settle for that, at least for now.
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Superhero Rawdon
The Generals General Tso's Alliance
120
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Posted - 2013.12.11 21:40:00 -
[26] - Quote
501st Headstrong wrote:Oh my goodness heavies arent made to walk all over the battleield and spit out a Forge Gun blast! They are for defense and support! SUPPORT! Aiding others. Tehy are to be paired with a frakking logi, and move up when the Assault cant break a line. Stop it. Chromosome was broken because you killed in a second. Now, you cry because you aren't a God. Assaults are viable because they often run tight g pups. Find a heavy and logo, work together. The game is working on Squad play, not Call of Duty: Heavy
Laters Fatties
yeah, this was pretty ignorant
i bleed chocolate milk........and poop batarangs
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501st Headstrong
Dead Man's Game
50
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Posted - 2013.12.11 22:29:00 -
[27] - Quote
So why is it I'm constantly running with Logi and Heavy combos that walk through anything? I'm sorry if my ignorance came off dismissive, but I thought everyone did this and only when Heavies ran did they then run into the problems they now face. The HMG is weak though, but have you guys tried Sharpshooter and Proficiency? That may help somewhat. It certainly increased the range on my AR.
Please don't Hack this game. I will join the NSA and hunt you the hell down. Don't believe me, wait 18 years!
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ARC34
The Game of Clones
4
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Posted - 2013.12.11 22:51:00 -
[28] - Quote
Don't worry this always happens They nerf the Heavy and people cry, so they buff the vehicles Then the nerf the vehicles and people cry, so they buff the Heavy It's a never ending process, so just be patience, you'll get what you want eventually :D
If you're not prepared to lose
Don't use it
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Ramses the Great
Capital Acquisitions LLC Public Disorder.
2
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Posted - 2013.12.11 22:58:00 -
[29] - Quote
501st Headstrong wrote:So why is it I'm constantly running with Logi and Heavy combos that walk through anything? I'm sorry if my ignorance came off dismissive, but I thought everyone did this and only when Heavies ran did they then run into the problems they now face. The HMG is weak though, but have you guys tried Sharpshooter and Proficiency? That may help somewhat. It certainly increased the range on my AR.
I mean youre really not helpin your case with that comment. the HMG has no sharpshooter skill, and its not that we need more accuracy with our gun per say, in fact its that the hit marker is too accurate. Unless you have someone perfectly centered in you reticle 90% of your damage wont hit. When faced with an AR hip firing in close quarters with aim assist and our huge hit box., it typically ends with us getting destroyed.
There is a video floating around that illustrates the issue im describing quite well, cant seem to find it but if you google it im sure itll show up
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endezeichen grimm
Holdfast Syndicate Amarr Empire
0
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Posted - 2013.12.11 23:25:00 -
[30] - Quote
I agree. Can I just have all the Wasted SP back? |
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