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241. Seriously CCP F**k you - in Feedback/Requests [original thread]
MUDFLAPS McGILLICUTTY wrote: 2) Mouse/Keyboard users are inferior because PS controller = Aimbot Here is the thing, KB/M thinks controller is OP cause aimbot Controller thinks KB/M is OP due to ungodly super strafe We always think the o...
- by Ghost Kaisar - at 2013.11.16 17:51:00
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242. What if... Logis couldn't use light weapons? - in Feedback/Requests [original thread]
Sana Rayya wrote: Buff assaults by giving them passive damage bonuses to weapons (as mentioned above) or two grenade slots. I would be okay with this if you got rid of the assaults equipment slot. And only if we got rid of the across the b...
- by Ghost Kaisar - at 2013.11.13 22:05:00
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243. [REQUEST] End of match MCC destruction - in Feedback/Requests [original thread]
DJINN Marauder wrote: I like this. You could even go really fancy and make the game go in slowmo when it's blowing up lol. With all the cool guys walking away right? DIRECTED BY MICHEAL BAY EDIT: GO TO SLEEP MARAUDER lol. Can't sleep...
- by Ghost Kaisar - at 2013.11.13 08:07:00
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244. [Request] Rebalance CQC - in Feedback/Requests [original thread]
Shotty GoBang wrote: Hi CCP! Mechanics Assault: Decrease strafe speed, decrease rotation speed.
Logi: Decrease strafe speed, decrease rotation speed.
Heavy: Increase rotation speed.
Scout: Increase strafe speed, increase walk spe...
- by Ghost Kaisar - at 2013.11.08 05:22:00
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245. breach assault rifle. a minor tweak for it. - in Feedback/Requests [original thread]
CLONE117 wrote: many players think this gun sucks from what ive heard. I personally think the breach is really good. It needs a higher base RPM, but apart from that, I love it. Here is the key to the gun though. HEADSHOTS. If you can sta...
- by Ghost Kaisar - at 2013.11.05 19:31:00
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246. [Request] Solving the Grenade Spam - in Feedback/Requests [original thread]
Aeon Amadi wrote: Give us the ability to shoot the grenade in their hand while they're cooking it. Edit: Obviously, to make it explode. Can scouts get V.A.T.S to use as well? Or maybe a mini-nuke?
- by Ghost Kaisar - at 2013.11.05 07:20:00
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247. Buff Armor Reppers - in Feedback/Requests [original thread]
Mobius Kaethis wrote: Alam Storm wrote: reason why all weapons have high DPS is becuase people dont give a crap about shields so they stack loads of damage mods on Sorry but you are wrong. What people refer to as the high dps of weapons...
- by Ghost Kaisar - at 2013.11.04 19:56:00
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248. [request/feedback] STRAFFING. - in Feedback/Requests [original thread]
KA24DERT wrote: ...can we induct this thread into the Hall of Shame? Also, can we have a Hall of Shame? Make the thread. We can all post links. EDIT: Post a link to it here as well. I wanna be able to find it.
- by Ghost Kaisar - at 2013.10.31 15:01:00
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249. Freedom Assault Submachine Gun - in Feedback/Requests [original thread]
Cosgar wrote: Thukker ASMG sounds better. Less damage, more ROF. Or make it fire rounds with minor explosives
- by Ghost Kaisar - at 2013.10.31 03:09:00
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250. Secondary SMG Trigger function now changed? - in Feedback/Requests [original thread]
major faux-pas wrote: Hi, has anyone else noticed a delay now required after switching weapons? This has been bugging me a few weeks. But now i just got shotgunned, lol, and its pissin me off! When i switch to smg, i used to be able to use it ...
- by Ghost Kaisar - at 2013.10.27 14:13:00
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251. radical idea - in Feedback/Requests [original thread]
Fizzer94 wrote: ADAM-OF-EVE wrote: remove all damage mods and skills that increase damage. i know i must be insane or something but bare with me. are damage mods and damage skills really necessary. every weapon has a damage increase fr...
- by Ghost Kaisar - at 2013.10.27 04:19:00
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252. [Request] Why don't we take the headshot penalty away from the heavy. - in Feedback/Requests [original thread]
Sgt Kirk wrote: Just a thought. The Heavy sniper would be unstoppable. How about no.
- by Ghost Kaisar - at 2013.10.22 21:06:00
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253. A proposal about Sp respecs... - in Feedback/Requests [original thread]
medomai grey wrote: Problem with the proposed system is that people will keep switching to fit of the month causing any remaining diversity to die. It might work if respec lost you a substantial percent of SP. Say 1/3 of SP is lost for respec?...
- by Ghost Kaisar - at 2013.10.14 21:58:00
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254. A-19 Stable Active Scanner makes standard scanners obsolete - in Feedback/Requests [original thread]
Stefan Stahl wrote: *: I vaguely remember that prototype scouts can use standard dampeners to avoid prototype scanners ( Source ). Isn't it dumb though? That a Suit made to avoid scanners, can't even avoid scanners of it's own level? A pr...
- by Ghost Kaisar - at 2013.10.11 20:28:00
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255. Suggested Speed Changes (Scout Buff) - in Feedback/Requests [original thread]
Sunara Detra wrote: GûôGûôGûôGûôGûôGûôGûôGûôGûôGöÇGöÇGöÇGûôGûôGûôGöÇGöÇGûôGûôGûôGöÇGöÇGöÇGöÇGöÇGöÇGûôGûôGûôGöÇGöÇGûôGûôGûôGûôGûô GûôGûêGûêGûôGûôGûôGûôGûôGûôGöÇGöÇGûôGöÇGûôGûôGöÇGöÇGûôGûôGöÇGöÇGûôGûôGûôGûôGöÇGöÇGûôGûôGöÇGöÇGûôGûôGûôGûôGûô GûôGûê...
- by Ghost Kaisar - at 2013.10.11 20:21:00
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256. Suggested Speed Changes (Scout Buff) - in Feedback/Requests [original thread]
Hagintora wrote: I have to admit, I was expecting a larger response from the Scout Community, as I believe the proposed changes are exactly what we've been asking for. As such, I think I'm going to keep this on the main page for awhile, in orde...
- by Ghost Kaisar - at 2013.10.11 19:57:00
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257. [Feedback] 2 Complex Reactive plates vs. 1 Enhanced Plate and armor repper (new) - in Feedback/Requests [original thread]
Zeylon Rho wrote: KAGEHOSHI Horned Wolf wrote: DeadlyAztec11 wrote: Reactive plates are not meant to be used as an alternative to regular armor plates. They are supposed to be used instead of a repper, on mostly non Gallante suits. Why ...
- by Ghost Kaisar - at 2013.10.11 05:56:00
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258. I'm just fed up!!! - in Feedback/Requests [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: I will get right to it. This game is not all that these people who praise it make it out to be. I have all advanced gear and weapons along with the marksmanship and rapid reloads along with the ammo f...
- by Ghost Kaisar - at 2013.10.11 04:48:00
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259. Change the default action of the Nanite Injector to stablize...not revive. - in Feedback/Requests [original thread]
Thor Odinson42 wrote: I-Shayz-I wrote: Honestly, stabbing someone when they're down and having them get back up immediately doesn't make a lot of sense to me. A lot of people also complain when I revive them if they die withing 5 seconds of ...
- by Ghost Kaisar - at 2013.10.10 19:00:00
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260. Suggested Speed Changes (Scout Buff) - in Feedback/Requests [original thread]
Hagintora wrote: Minmatar: Base Movement - 6.05 , Sprint - 7.87 ([b ]8.26 [/b]with Lvl 5 Biotics), Strafe - 5.45 , Crouch - 3.03 , Crouch Strafe - 2.72 Sprint could be a bit faster. It's actually slower than normal now. Loving th...
- by Ghost Kaisar - at 2013.10.10 01:29:00
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