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161. CCP, Buff the minmatar and (maybe) adjust the hmg - in Feedback/Requests [original thread]
Min assault needs a 4/3 layout and slight CPU buff Min Scout just needs PG buff Commando and Heavy are fine. HMG needs 25% reduction to DPS, but then a 25% Increase to Clip size and a 25% reduction to Heat Buildup. Allows for longer bursts o...
- by Ghost Kaisar - at 2014.06.29 20:09:00
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162. {Question} I watched the Trailers and saw the Drone Infestation - in Feedback/Requests [original thread]
Kurai-Ronin wrote: Where are they in Dust 514. I've seen them in the trailers but where are they in the actual game? Sad part is: The models have to exist somewhere.....
- by Ghost Kaisar - at 2014.06.25 22:18:00
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163. Give the Gallente scout back damps or radius - in Feedback/Requests [original thread]
Cody Sietz wrote: They nerfed GalScout's eWar abilities and basically made it useless for scouting. Lock the suit so it can't use plates, you punished real scouts to get rid of FoTM chasers. They don't need to get rid of plates. They just ...
- by Ghost Kaisar - at 2014.06.24 21:31:00
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164. How to fix the Scouts so they still kill, but not OP - in Feedback/Requests [original thread]
headbust wrote: stupidest idea ever if ccp even starts to do this there will be an uproar and so many people quitting the game it wont be funny. plus that was an idea a while back and everyone went against it so it will not happen now Fake S...
- by Ghost Kaisar - at 2014.06.24 21:28:00
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165. How to fix the Scouts so they still kill, but not OP - in Feedback/Requests [original thread]
Adipem Nothi wrote: Didn't realize Scouts were still overperforming. I'm seeing alot more Heavies than Scouts. That's cause all the scouts are cloaked
- by Ghost Kaisar - at 2014.06.24 21:25:00
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166. Why dont you just delete vehicles? - in Feedback/Requests [original thread]
Takahashi Kashuken wrote: Sequal Rise wrote: As an infantry player who went through uprising 1.0 till now, I'm really happy to see you tankers complaining about dying Indeed, I think tanks are in a good place now, even though I agree that ...
- by Ghost Kaisar - at 2014.06.23 03:50:00
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167. Those swarms though - in Feedback/Requests [original thread]
iKILLu osborne wrote: and they all laughed when i took swarms to proficiency 5, well who's laughing now mwahahaha Where is Assault Swarm Launcher at? I wanna hear his perspective on this
- by Ghost Kaisar - at 2014.06.22 04:34:00
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168. Reactive Plates, making them worth fitting. - in Feedback/Requests [original thread]
Sgt Kirk wrote: Ghost Kaisar wrote: It should, but not by the margin it is now. Reactives should give 1, 2, and 3 hp/s by level. Right now, you can equip an Enhanced Rep and Enhanced Ferro and get no movement penalty, 5x the regen, and ...
- by Ghost Kaisar - at 2014.06.22 04:26:00
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169. Small Blaster Turrets, the good and bad. - in Feedback/Requests [original thread]
Alpha 443-6732 wrote: Leovarian L Lavitz wrote: The driver never stops driving o.o. That = dead lav Confirmed for never using an LAV with a gunner ever. Enjoy hitting nothing due to poor hit detection while your driver frantically driv...
- by Ghost Kaisar - at 2014.06.22 04:25:00
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170. Reactive Plates, making them worth fitting. - in Feedback/Requests [original thread]
MINA Longstrike wrote: Sgt Kirk wrote: Seymour KrelbornX wrote: I think reactives are in a good place.... you get a slight decrease to movement with a small amount of rep and the trade is a bit of armor hp. stacking them gives you a dece...
- by Ghost Kaisar - at 2014.06.22 04:12:00
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171. Hotfix Charlie Sidearms (spreadsheet inside) - in Feedback/Requests [original thread]
BL4CKST4R wrote: https://docs.google.com/spreadsheets/d/1XLKQOSker6X38Flzxd8EzLcNIPKdi9E2xOO0xO8DM2c/edit?usp=sharing Sidearms are a pretty unbalanced aspect in Dust 514. Some sidearms are or were so powerful that they took the place of Light ...
- by Ghost Kaisar - at 2014.06.20 02:58:00
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172. Kinetic Cats in the highslots - in Feedback/Requests [original thread]
Sgt Kirk wrote: Ghost Kaisar wrote: Sgt Kirk wrote: Adipem Nothi wrote: mr musturd wrote: No not a good idea.. this would wreck the minmitar while allowing gallente to tank armor and offset the speed penalty with kin cats in the hig...
- by Ghost Kaisar - at 2014.06.11 06:01:00
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173. Kinetic Cats in the highslots - in Feedback/Requests [original thread]
Sgt Kirk wrote: Adipem Nothi wrote: mr musturd wrote: No not a good idea.. this would wreck the minmitar while allowing gallente to tank armor and offset the speed penalty with kin cats in the highs @ Sgt Kirk, Cat Merc Dare we questi...
- by Ghost Kaisar - at 2014.06.11 05:27:00
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174. Bravo Feedback: Tweak Minmatar Scout - in Feedback/Requests [original thread]
Appia Vibbia wrote: Ghost Kaisar wrote: Beren Hurin wrote: what weapons and equipment are you guys using? I'm suspicious of a buff because I think it would enable things like max dampening, PRO weapons, and dual PRO equipment with no ...
- by Ghost Kaisar - at 2014.06.11 04:23:00
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175. Bravo Feedback: Tweak Minmatar Scout - in Feedback/Requests [original thread]
Beren Hurin wrote: what weapons and equipment are you guys using? I'm suspicious of a buff because I think it would enable things like max dampening, PRO weapons, and dual PRO equipment with no sacrifice to fitting. I'm fine with scouts...
- by Ghost Kaisar - at 2014.06.11 02:44:00
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176. Bravo Feedback: Tweak Minmatar Scout - in Feedback/Requests [original thread]
Cyrius Li-Moody wrote: Yes, increasing the PG on the min scout would be awesome. I'd actually be able to fit stuff. Shields use a ton of PG. Codebreakers use a ton of PG. Kincats use a ton of PG. Knives don't even have an optimization skill. ...
- by Ghost Kaisar - at 2014.06.10 18:42:00
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177. [Suggestion] Flaylock Buff - in Feedback/Requests [original thread]
PLAYSTTION wrote: Ghost Kaisar wrote: Buff Splash to 1.5 , 1.75, 2.0 Buff Direct Damage to 250, 275, 300 Buff Splash to 150, 175, 200 Never ever touch the ROF. NEVER AGAIN. Apart from that, these changes will suffice. Splash makes it a b...
- by Ghost Kaisar - at 2014.06.10 13:16:00
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178. [Suggestion] Flaylock Buff - in Feedback/Requests [original thread]
Buff Splash to 1.5 , 1.75, 2.0 Buff Direct Damage to 250, 275, 300 Buff Splash to 150, 175, 200 Never ever touch the ROF. NEVER AGAIN. Apart from that, these changes will suffice. Splash makes it a bit easier to use, but the real buff is in di...
- by Ghost Kaisar - at 2014.06.10 05:31:00
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179. [Feedback] Shield Tanking - in Feedback/Requests [original thread]
Okay, so I took Kagehoshi's shield changes and loaded them into a custom fitting tool I use when theory crafting. Using the Min Assault and Cal Assault, here are the fits I came up with. Please note, I changed their slot layouts to what they ...
- by Ghost Kaisar - at 2014.06.09 19:08:00
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180. [Feedback] HotFix Bravo - Assault Suits - in Feedback/Requests [original thread]
My Thoughts on the Assault Specialization. I'm sure it's already been mentioned, but the bonuses should be geared toward REGENERATION / INDEPENDENCE. Why? They need to be able to function without support. The front lines need to survive or p...
- by Ghost Kaisar - at 2014.06.09 16:02:00
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