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61. eWar is the most unbalanced thing in this game - in Feedback/Requests [original thread]
8213 wrote: A good start would be to make Precision modules do 15%/20/25%(std/adv/pro). Have decible weaken with range and strengthen with cqc. Meaning every suit should be able to passively scan anything <3meters in the foward 90 degree ...
- by Ghost Kaisar - at 2014.11.27 01:09:00
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62. Where is the MinScout? - in Feedback/Requests [original thread]
Short of Hacking and Nova Knives, every other scout does everything better. Gal Scout is the best hands down Amarr has the best scans Caldari is better than Minmatar Minmatar is..... Good at hacking and knifing. Yeah.
- by Ghost Kaisar - at 2014.11.24 02:17:00
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63. CCP give scout a role - in Feedback/Requests [original thread]
I'm all for giving us an actual recon role, but this is a bit extreme. Also: Some scouts SUCK at eWar. Looking at you Minmatar Scout. Better Idea: Implement the "Spy Uplinks" that Rattati has been raving about. Make the equipment provide pow...
- by Ghost Kaisar - at 2014.11.23 06:57:00
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64. [Suggestion] Change Objective location in GRF Domination - in Feedback/Requests [original thread]
CCP Rattati wrote: I think we should just remove the Depot and see what happens. Don't remove it, just move it. Installations are RARE to have in vital areas. Such as the blaster turret on bridge map domination. It's PERFECTLY set up to ma...
- by Ghost Kaisar - at 2014.11.23 06:52:00
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65. CCP Rattati - Thukker contact grenades, the black sheep of Dust - in Feedback/Requests [original thread]
IF these things become decent again, I'll put them on my Min Assault. Alongside my Flaylock and RE's. Man it's good to be minmatar.
- by Ghost Kaisar - at 2014.11.21 15:30:00
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66. To Rattati: ARR final tweaks - in Feedback/Requests [original thread]
CCP Rattati wrote: SImple, there was so much wrong with Rifles, that they still aren't properly balanced with regard to dmg/clip, dmg/ammo, clips per ammo etc. Damage application and range needed to get fixed first. Off topic, but can we do ...
- by Ghost Kaisar - at 2014.11.21 06:36:00
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67. To Rattati: myrofibil stims - in Feedback/Requests [original thread]
Atiim wrote: CCP Rattati did hint at the possibility of having MyroFibs affect jump height and strafe speed. I would gladly run a Min Scout on steroids if they did that. Can you imagine? 1x Complex Shield 2x Complex Mybo 2x Damp 1x Comp...
- by Ghost Kaisar - at 2014.11.20 16:40:00
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68. To Rattati: Minmatar and shield tanking. - in Feedback/Requests [original thread]
Best Minmatar Assault runs a decent shield tank with good regen, with a healthy armor tank and complex repair. Combine with speed, and you got one tough dude dude who's quick on his feet. Hybrid Tanking is best for Min. Go for a shield main an...
- by Ghost Kaisar - at 2014.11.20 16:36:00
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69. Brainstorming CR Mechanics - in Feedback/Requests [original thread]
How many times are you going to be told that your ideas are terrible before you actually start to examine your own work? Like for crying out loud! Redline "Pings?" That just makes it easier for me to redline stomp. Sidearm only scouts? BRB, gonn...
- by Ghost Kaisar - at 2014.11.20 06:03:00
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70. Brainstorming CR Mechanics - in Feedback/Requests [original thread]
Kalante Schiffer wrote: Me being an ex resistance fall of man player reloading after every kill became ingrained into my brain. To this day i still reload after every kill or assist. I do not see how this could be a balancing mechanic loL. The...
- by Ghost Kaisar - at 2014.11.20 00:03:00
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71. Brainstorming CR Mechanics - in Feedback/Requests [original thread]
Personally, I want the gun to have a slower "Burst" ROF, and in exchange, deal more damage per burst. Kinda like the BR from Halo, that thing my not be the fastest with ROF, but those bursts HURT.
- by Ghost Kaisar - at 2014.11.19 23:33:00
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72. Remove Aim Assist from PC. - in Feedback/Requests [original thread]
abdullah muzaffar wrote: DootDoot wrote: Why is there a game setting that actively helps you aim and connect bullets on target available in an end game competitive game mode? How does this even make sense? This game plays better and balanc...
- by Ghost Kaisar - at 2014.11.18 19:12:00
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73. Regarding officer suits: - in Feedback/Requests [original thread]
Fizzer XCIV wrote: Cat Merc wrote: Fizzer XCIV wrote: Auris Lionesse wrote: Fizzer XCIV wrote: Amarr Assault. 4/5 layout. 500 CPU 120 PG. +150 Armor. Racial bonus is doubled. Even 25% less heat just for this suit. thats not op...
- by Ghost Kaisar - at 2014.11.17 15:26:00
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74. Sticky:[Feedback] EWAR Concentric Circle Scan Falloff Design - in Feedback/Requests [original thread]
\o/ We've been asking for this for awhile. This should mean that high precision high range scouts wont completely dominate the meta, and that assaults won't be blindsided by undamped scouts if they have a precision mod on. The battlefield is go...
- by Ghost Kaisar - at 2014.11.17 15:12:00
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75. Sticky:[Feedback] EWAR Ideas - in Feedback/Requests [original thread]
John Demonsbane wrote: Ugh.. Seriously, if we are going to reduce squad sizes (Which I'm totally fine with for pubs, btw, in fact take them totally out if ambush, IMO) can we at least try to make the math sensible? As in, can we please make sq...
- by Ghost Kaisar - at 2014.11.16 16:15:00
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76. PSA: How to kill fatties - in Feedback/Requests [original thread]
The proper way of killing fatties is via a pair of Nova Knives to the back. Beating high buffer is done via high alpha. Sustain weapons are at a disadvantage for a reason.
- by Ghost Kaisar - at 2014.11.15 15:29:00
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77. Sticky:[Feedback] EWAR Ideas - in Feedback/Requests [original thread]
Alaika Arbosa wrote: CCP Rattati wrote: Plot twist: Extenders and Plates add signature profile IMHO, plates should have nothing to do with Sig Profile. They should be balanced solely by their movement penalty, though I do think that th...
- by Ghost Kaisar - at 2014.11.15 15:22:00
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78. Sticky:[Feedback] EWAR Ideas - in Feedback/Requests [original thread]
el OPERATOR wrote: Gee golly me, I wonder why people want HEALTH? Especially in a game centered On the KILLING of someone else? In a genre called First Person Shooter, The idea people would try to survive, Is a concept claimed unclear only to...
- by Ghost Kaisar - at 2014.11.14 23:16:00
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79. @Rattati: Colors for future suits - in Feedback/Requests [original thread]
CCP Rattati wrote: Fantastic, just what we need to get ideas rolling! Can we please get the Republic Command Color Scheme for a paint option? (This is the suit from the Minmatar Combat Pack) Blood Red Min Assault looks fantastic Also: I ap...
- by Ghost Kaisar - at 2014.11.14 23:14:00
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80. Caldari Assault and the RR - in Feedback/Requests [original thread]
DDx77 wrote: DeathwindRising wrote: Apothecary Za'ki wrote: [quote=DeathwindRising]the new charge time on the RR is insane. i feel like anything that takes that long to fire should be shooting .50 caliber rounds. i feel like damage per s...
- by Ghost Kaisar - at 2014.11.14 15:33:00
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