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Thread Statistics | Show CCP posts - 1 post(s) |
Arkena Wyrnspire
Fatal Absolution Covert Intervention
8488
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Posted - 2014.01.26 20:26:00 -
[91] - Quote
Texs Red wrote:Arkena Wyrnspire wrote:Necromantic magics were performed upon this thread. You are a terrible person...
It wasn't even me!
Level 5 Proficiency 3 Forum Warrior
Lenin of the glorious armoured revolution
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NextDark Knight
Hellstorm Inc League of Infamy
159
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Posted - 2014.01.26 20:31:00 -
[92] - Quote
Wait one minute. Did ccp just confirm you will need to have a 30 day active booster to get the benefit then running two 7 day boosters a month? If so why did it get so many likes?
Forge Changes needed Officer Splash 3.0, Proto 2.7 Advanced 2.5 Standard 2.1.
Original ROF needs to return!
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Kyle La Fleur
Subsonic Synthesis RISE of LEGION
2
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Posted - 2014.01.26 21:00:00 -
[93] - Quote
No offense but you are an idiot. Read the item description!!! Also, pay attention to your SP payout your booster does not take away from your weekly bonus SP. You get about 150000 more SP if you cap out. Also you can get more than 1000 of a cap from war points once your bonus SP is exhausted. Don't jump to conclusions if you don't know what you are talking about. Also, take a minute to analyze what the situation is and think about it! *Sorry if this upsets you.*
Which rifle is OP?.....Viziam Scrambler Rifle FTW!!!
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AP Grasshopper
The Unit 514
161
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Posted - 2014.01.26 22:47:00 -
[94] - Quote
Very Interested in seeing this implemented in an upcoming patch. |
fragmentedhackslash
FREE AGENTS LP
100
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Posted - 2014.01.28 06:05:00 -
[95] - Quote
Arkena Wyrnspire wrote:Necromantic magics were performed upon this thread.
Taa!das! =] kinda like supprise butt sex.
Pain is just weakness leaving your body.
Every day is a holiday.
Every meal is a feast.
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Spartan MK420
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
142
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Posted - 2014.01.28 11:17:00 -
[96] - Quote
CCP Nothin wrote:Active boosters simply multiply the number of skill points you receive at the end of each battle. As such, you are better off activating them when your pool of battle skill points is full (e.g. at the beginning of each weekly cycle). If you play a lot, you might be better off with a shorter (e.g. 3-day) active booster as it will allow you to earn bulk of the extra SP by playing a lot while it is active. If you prefer a more casual style of play, you might prefer to have the boost active throughout and have the freedom to spread your play over more days without worrying about it too much.
Now, in regard to the weekly skill cap and the implications of it:
We acknowledge that the current implementation of the skill cap still isn't quite there yet. It doesn't quite allow people to choose when to play as freely as we would like, and it also adds some unnecessary complexity when it comes to using active boosters. This is why we are working our way towards a rollover SP system: instead having your pool of bonus SP being reset according to a fixed weekly cycle, you will steadily accumulate bonus SP to a pool over time that you can then empty through fighting in battles. As a result, everyone should be able to better choose when to come in and claim the available SP. Moving to such a system would have the added benefit of allowing us to make active boosters to give out a constant value over time by having them influence the rate at which SP accumulates into the pool instead of just multiplying SP received at the end of each battle.
and of course they reply here, instead of on the threads that mean something.
Official Unofficial D.A.R.K L.E.G.I.O.N team mascot.
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low genius
The Sound Of Freedom Renegade Alliance
1146
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Posted - 2014.01.28 16:03:00 -
[97] - Quote
Malicae Destroinen wrote:Here's the situation, CCP assigns 180k give or take weekly that you can get Bonus wise if you pay for the active booster, however you can easily get all 180k in 1-2 days. Leaving the rest of the week only giving you crap for SP from battles.
Basically while the 180k is available you get 5-9k SP a match. However once it Exhasts itself, you only get about 412 - 1k per match. Making the Active Booster nothing but a money scam and useless.
DO NOT buy them.
It is currently set up to where you are paying for nothing basically. It's called a racket. You pay for 7 days of extra SP boost but you only get 2 days maybe 3 worth at most if you play continuously for about 6 hours a day. The rest of the week you get nothing for your trouble.
And I really feel sorry for those that paid for 30 days of bonus SP. You all really got screwed.
This needs to be fixed ASAP.
so, you don't know what you're talking about. is that what this thread is about? |
Bunny Demon
Capital Acquisitions LLC
72
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Posted - 2014.01.28 16:26:00 -
[98] - Quote
Malicae Destroinen wrote:* I am not saying they make you cap out faster. * I am not saying you don;t get more then you would. * I am not talking about PASSIVE BOOSTERS
I AM SAYING: And I am talking about: ACTIVE BOOSTERS
You don;t get what you paid for. Which is a 7 or 30 day boost.
You mine as well ONLY BUY a 1 - 3 day boost, or 3 1 day boosts. Because after that your not going to be getting Jack for SP after the battles anyway.
All you get is an extra 180k per week (Active Boosting), Period. Whether you have a 1 day, a 3 day a 7 day or a 30 day boost 180 k extra SP per week is ALL you will ever get.
SO
Buying a 7 day or a 30 day Boost IS a WASTE of money because you can simply buy 3 1 day boosts (per week) for half the price and get the exact same amount of SP as you would if you had a 7 day boost or a 30 day boost. Making the 7 day and the 30 day Useless and pointless to buy.
Get it now? Unless you aren't 'sad' (nobody get mad ) enough to play for 6 hours a day and only app out on say Tuesday, then the 7 day would be better for the money you paid
So.....when are the um......new dropsuits coming out CCP.....it's been a few weeks now....
;)
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John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
1739
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Posted - 2014.01.28 19:15:00 -
[99] - Quote
Wasted about 2 full minutes reading this before I realized this was the same old crap thread that had been necro'd. Damn you hackslash!
"The line between disorder and order lies in logistics" -Sun Tzu
Amarr victor!
Forum Warrior lv.1
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
319
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Posted - 2014.01.28 21:54:00 -
[100] - Quote
Malicae Destroinen wrote:xp3ll3d dust wrote:Not sure if troll, or if he is just not mentally able enough to grasp the concept of "an extra 50% SP per week". Ok first off 180k is not an extra 50% SP per week. It's 50% extra SP per battle until the 180k runs out. then you get next to nothing until the weekly total resets. If you can't understand that you are not recieving 50% extra SP all week, you can't do simple math. 50% of 9000 is not 412. Going from 9000 per game to 412 per game, is not 50% extra SP. My Booster is still active, yet I am not receiving the same SP I was 2 games ago. This is wrong. The question that you still havn't answered is: Quote:Why would you pay for a 7 day booster, if you know your going to use all the bonus SP in the first 3 days? And then get nothing for the other 4 your paying for? It is a legitimate question. once the BONUS sp runs out, you only get sp for your wp per match, but the passive booster still gives you a 50% bonus to the wp. The regular cap for wp is 1000 but you can get up to 1500 with a booster
Yes, I did kill Archduke Ferdinand. I used my nova knives.
https://dust514.com/recruit/k3vMnb/
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Ghost Kaisar
Titans of Phoenix Legacy Rising
2400
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Posted - 2014.01.28 21:57:00 -
[101] - Quote
This is the answer I was looking for.
I'm glad I found it on the first page.
Nothing says "F**K YOU!" like a direct Flaylock to the face.
Minmatar. In Rust we trust.
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safura trotsky
Kill Mode Activated Public Disorder.
1
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Posted - 2014.01.28 23:33:00 -
[102] - Quote
Smh.... |
xp3ll3d dust
The Southern Legion The Umbra Combine
121
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Posted - 2014.01.29 00:15:00 -
[103] - Quote
Malicae Destroinen wrote:xp3ll3d dust wrote:Not sure if troll, or if he is just not mentally able enough to grasp the concept of "an extra 50% SP per week". Ok first off 180k is not an extra 50% SP per week. It's 50% extra SP per battle until the 180k runs out. then you get next to nothing until the weekly total resets. If you can't understand that you are not recieving 50% extra SP all week, you can't do simple math.50% of 9000 is not 412. ... It is a legitimate question.
I love how OP is tell me that I'm the one that can't do simple math |
RED FARM
GOOD OL' B0YS
67
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Posted - 2014.01.30 20:02:00 -
[104] - Quote
Malicae Destroinen wrote:Here's the situation, CCP assigns 180k give or take weekly that you can get Bonus wise if you pay for the active booster, however you can easily get all 180k in 1-2 days. Leaving the rest of the week only giving you crap for SP from battles.
Basically while the 180k is available you get 5-9k SP a match. However once it Exhasts itself, you only get about 412 - 1k per match. Making the Active Booster nothing but a money scam and useless.
DO NOT buy them.
It is currently set up to where you are paying for nothing basically. It's called a racket. You pay for 7 days of extra SP boost but you only get 2 days maybe 3 worth at most if you play continuously for about 6 hours a day. The rest of the week you get nothing for your trouble.
And I really feel sorry for those that paid for 30 days of bonus SP. You all really got screwed.
This needs to be fixed ASAP.
Yup. If you play about 15 hours a week you will max your weekly SP allotment. Then you get 1000 max plus the 500 as bonus. Basically, the active booster is usefull if you want to play on say the weekend and max your weekly cap. If not, you are grinding a max of 1500 per round with 700-800 more realistically.
So they are worth it for some.
Public Chat: GOOD OL' B0YS
Please note the word B0YS has a zero in it.
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TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
5851
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Posted - 2014.02.26 03:54:00 -
[105] - Quote
Bumping to continue my crusade for a game that can be played like a game instead of a job.
Never forget
More tiericide, less tieriphiles.
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jin foxdale
Jedi Slime.
165
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Posted - 2014.02.26 06:00:00 -
[106] - Quote
The first couple of pages of this thread are ju+ƒt wonderful. Kudos OP!
If you see me in the redline, driving an LAV in circles, fear not! Its my two year old son enjoying New Eden.
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Cross Atu
OSG Planetary Operations Covert Intervention
1939
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Posted - 2014.02.26 11:30:00 -
[107] - Quote
Cross Atu wrote:Malicae Destroinen wrote:Here's the situation, CCP assigns 180k give or take weekly that you can get Bonus wise if you pay for the active booster, however you can easily get all 180k in 1-2 days. Leaving the rest of the week only giving you crap for SP from battles.
Basically while the 180k is available you get 5-9k SP a match. However once it Exhasts itself, you only get about 412 - 1k per match. Making the Active Booster nothing but a money scam and useless.
DO NOT buy them.
It is currently set up to where you are paying for nothing basically. It's called a racket. You pay for 7 days of extra SP boost but you only get 2 days maybe 3 worth at most if you play continuously for about 6 hours a day. The rest of the week you get nothing for your trouble.
And I really feel sorry for those that paid for 30 days of bonus SP. You all really got screwed.
This needs to be fixed ASAP. CCP Cmdr Wang wrote:Listen up, mercenaries! There's been some confusion in the community about how active skill boosters are supposed to work. Below is a description on how active skill boosters work.
- Active skill boosters do not increase skill point cap - this is by design.
- The extra SP earned from the active skill boosters do not count towards your skill point cap.
- For example: with the active skill booster, you earned 10K skill points (raw) in a match and received an extra 10K skill points from the active skill booster. Only the raw 10K skill points are counted towards your skill cap. The additional 10K skill points you gained from the booster does not count towards your skill point cap.
We hope that clears things up about how the active skill point booster is supposed to work. We will also be revealing more info about plans to address various issues on the Uprising build on the forums soon, so stay tuned. Thank you! https://forums.dust514.com/default.aspx?g=posts&t=74943&find=unreadAdded bold to quoted text for emphasis on the important information. Also Active Boosters add +50% to all soft cap awards. Cheers, Cross
Just in case anyone might not read the whole thing and get confused.
Cheers, Cross
SupportSP Rollover & an improved Recruting System
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Spectral Clone
Dust2Dust. Top Men.
1410
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Posted - 2014.02.26 13:31:00 -
[108] - Quote
CCP Nothin wrote:Active boosters simply multiply the number of skill points you receive at the end of each battle. As such, you are better off activating them when your pool of battle skill points is full (e.g. at the beginning of each weekly cycle). If you play a lot, you might be better off with a shorter (e.g. 3-day) active booster as it will allow you to earn bulk of the extra SP by playing a lot while it is active. If you prefer a more casual style of play, you might prefer to have the boost active throughout and have the freedom to spread your play over more days without worrying about it too much.
Now, in regard to the weekly skill cap and the implications of it:
We acknowledge that the current implementation of the skill cap still isn't quite there yet. It doesn't quite allow people to choose when to play as freely as we would like, and it also adds some unnecessary complexity when it comes to using active boosters. This is why we are working our way towards a rollover SP system: instead having your pool of bonus SP being reset according to a fixed weekly cycle, you will steadily accumulate bonus SP to a pool over time that you can then empty through fighting in battles. As a result, everyone should be able to better choose when to come in and claim the available SP. Moving to such a system would have the added benefit of allowing us to make active boosters to give out a constant value over time by having them influence the rate at which SP accumulates into the pool instead of just multiplying SP received at the end of each battle.
What about boosters being counted down each hour or day you play? That will make them feel less useless for casual players.
Drop it like its hat.
CCP - Working hard on the (d)evolution of Dust 514 since 2013.
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VikingCheech iBUN
Third Rock From The Sun INTERGALACTIC WARPIGS
25
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Posted - 2014.02.26 13:58:00 -
[109] - Quote
you sir are nearly a derp. 180 + 50% of 180= 270k sp. buy a 1 day booster and do the sp in a day. simple cheap and effective way to use your boosters! dont buy them if you dont like them. |
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
2142
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Posted - 2014.02.26 16:29:00 -
[110] - Quote
Why does this thread keep getting necro'd like this? It's what, 10 months old?
"The line between disorder and order lies in logistics" -Sun Tzu
Forum Warrior lv.2
Amarr victor!
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killertojo42
Sardaukar Merc Guild
24
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Posted - 2014.02.26 16:45:00 -
[111] - Quote
This thread expresses all that is wrong with there being a cap at all, everyone has different paces of playing and being penalized for wanting to play more is just stupid, even COD with all its crap doesn't do that nor any other game, CCP i understand you're trying to baby new players but the cap just prevents us from just diving in, i don't want to be forced to play every week or risk falling behind, i have other games you know, i want to grind out for three weeks, play another game then come back after a week of that game
When walking on the battlefield i stand alone
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maka rax
Space Road Truckers.
19
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Posted - 2014.02.26 21:22:00 -
[112] - Quote
Active Boosters are such crap. I'd rather use the 180sp over the course of a week then burn through them in 2-3 days...then just not play for the rest of the week. Oh yeah, and I don't have to spend $$$ on it. |
Awry Barux
Ametat Security Amarr Empire
1168
|
Posted - 2014.02.26 21:28:00 -
[113] - Quote
maka rax wrote:Active Boosters are such crap. I'd rather use the 180sp over the course of a week then burn through them in 2-3 days...then just not play for the rest of the week. Oh yeah, and I don't have to spend $$$ on it.
They still boost by 50% once you've capped. 1500 SP per match is still 50% more than 1000 per match. I grind way more when I have actives up. Also no one is making you buy them. |
low genius
The Sound Of Freedom Renegade Alliance
1305
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Posted - 2014.02.26 21:30:00 -
[114] - Quote
CCP Nothin wrote:Active boosters simply multiply the number of skill points you receive at the end of each battle. As such, you are better off activating them when your pool of battle skill points is full (e.g. at the beginning of each weekly cycle). If you play a lot, you might be better off with a shorter (e.g. 3-day) active booster as it will allow you to earn bulk of the extra SP by playing a lot while it is active. If you prefer a more casual style of play, you might prefer to have the boost active throughout and have the freedom to spread your play over more days without worrying about it too much.
Now, in regard to the weekly skill cap and the implications of it:
We acknowledge that the current implementation of the skill cap still isn't quite there yet. It doesn't quite allow people to choose when to play as freely as we would like, and it also adds some unnecessary complexity when it comes to using active boosters. This is why we are working our way towards a rollover SP system: instead having your pool of bonus SP being reset according to a fixed weekly cycle, you will steadily accumulate bonus SP to a pool over time that you can then empty through fighting in battles. As a result, everyone should be able to better choose when to come in and claim the available SP. Moving to such a system would have the added benefit of allowing us to make active boosters to give out a constant value over time by having them influence the rate at which SP accumulates into the pool instead of just multiplying SP received at the end of each battle.
i'm glad a dev said something about rollover sp. thanks. |
maka rax
Space Road Truckers.
19
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Posted - 2014.02.27 01:37:00 -
[115] - Quote
Awry Barux wrote:maka rax wrote:Active Boosters are such crap. I'd rather use the 180sp over the course of a week then burn through them in 2-3 days...then just not play for the rest of the week. Oh yeah, and I don't have to spend $$$ on it. They still boost by 50% once you've capped. 1500 SP per match is still 50% more than 1000 per match. I grind way more when I have actives up. Also no one is making you buy them.
Still, yes. Hardly worth it at that point (as far as game time is worth). Basic intelligence says it's a complete scam at it's present. But that's my opinion. No one is making you learn that.
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Patrick57
5513
|
Posted - 2014.02.27 02:07:00 -
[116] - Quote
John Demonsbane wrote:Why does this thread keep getting necro'd like this? It's what, 10 months old? Nine months ;D
I go negative in PC, yay
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Kitt 514
True North.
129
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Posted - 2014.02.27 03:05:00 -
[117] - Quote
Remember when CCP had 10x sp week? I bought a 1 day active booster and exhausted the sp cap in a couple of hours.
It was glorious. |
Draco Cerberus
BurgezzE.T.F General Tso's Alliance
782
|
Posted - 2014.02.27 16:18:00 -
[118] - Quote
Cross Atu wrote:Cross Atu wrote:Malicae Destroinen wrote:Here's the situation, CCP assigns 180k give or take weekly that you can get Bonus wise if you pay for the active booster, however you can easily get all 180k in 1-2 days. Leaving the rest of the week only giving you crap for SP from battles.
Basically while the 180k is available you get 5-9k SP a match. However once it Exhasts itself, you only get about 412 - 1k per match. Making the Active Booster nothing but a money scam and useless.
DO NOT buy them.
It is currently set up to where you are paying for nothing basically. It's called a racket. You pay for 7 days of extra SP boost but you only get 2 days maybe 3 worth at most if you play continuously for about 6 hours a day. The rest of the week you get nothing for your trouble.
And I really feel sorry for those that paid for 30 days of bonus SP. You all really got screwed.
This needs to be fixed ASAP. CCP Cmdr Wang wrote:Listen up, mercenaries! There's been some confusion in the community about how active skill boosters are supposed to work. Below is a description on how active skill boosters work.
- Active skill boosters do not increase skill point cap - this is by design.
- The extra SP earned from the active skill boosters do not count towards your skill point cap.
- For example: with the active skill booster, you earned 10K skill points (raw) in a match and received an extra 10K skill points from the active skill booster. Only the raw 10K skill points are counted towards your skill cap. The additional 10K skill points you gained from the booster does not count towards your skill point cap.
We hope that clears things up about how the active skill point booster is supposed to work. We will also be revealing more info about plans to address various issues on the Uprising build on the forums soon, so stay tuned.Thank you! https://forums.dust514.com/default.aspx?g=posts&t=74943&find=unreadAdded bold to quoted text for emphasis on the important information. Also Active Boosters add +50% to all soft cap awards. Cheers, Cross Just in case anyone might not read the whole thing and get confused. Cheers, Cross Has anyone seen more information as they seem to indicate will be available soon (IE the 1 year between Uprising and now)?
LogiGod earns his pips
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killertojo42
Sardaukar Merc Guild
27
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Posted - 2014.02.27 16:57:00 -
[119] - Quote
They should just repurpose active boosters to just increase the amount of bonus SP available, not cap out faster
When walking on the battlefield i stand alone
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Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
1832
|
Posted - 2014.02.27 17:41:00 -
[120] - Quote
killertojo42 wrote:They should just repurpose active boosters to just increase the amount of bonus SP available, not cap out faster
You must be new here.
Sign up for Caldari FW and defeat the evil Gallente Overlords!
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