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221. [Request] Increase The Amount of Fits We Can Have. - in Feedback/Requests [original thread]
I barely reach 20 fits, but I easily understand those who need to have many (and many) fits to swap according to the situation. A folder / sub-folder system would definitely help.
- by Ghermard-ol Dizeriois - at 2014.01.10 19:30:00
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222. Anyone got art of the Minja? - in General Discussions [original thread]
Sinboto Simmons wrote: Ghermard-ol Dizeriois wrote: For you fancy-blade killers, do you know what is the damage type of Nova Knives? Long ago CCP posted a picture of the 4 existing damage types: Hybrid Plasma / Kinetic / Hybrid Railgun / Ex...
- by Ghermard-ol Dizeriois - at 2014.01.10 19:26:00
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223. Anyone got art of the Minja? - in General Discussions [original thread]
For you fancy-blade killers, do you know what is the damage type of Nova Knives? Long ago CCP posted a picture of the 4 existing damage types: Hybrid Plasma / Kinetic / Hybrid Railgun / Explosive. The Nova Knives appear nowhere.
- by Ghermard-ol Dizeriois - at 2014.01.10 14:49:00
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224. [Screenshots from Singularity] I just chanced on the mother lode. - in General Discussions [original thread]
My question is: if I use another equipment while cloaked, does the "invisibility" go away?
- by Ghermard-ol Dizeriois - at 2014.01.09 23:16:00
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225. Re: Cloaks - in General Discussions [original thread]
Iron Wolf Saber wrote: Vehicles are already quite powerful and hard to kill the last thing I know players would hate to see is a damaged tank running off and ploof! disappears. That already happens - say thanks to current game rendering.
- by Ghermard-ol Dizeriois - at 2014.01.09 22:00:00
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226. [Screenshots from Singularity] I just chanced on the mother lode. - in General Discussions [original thread]
Brynjar Reko wrote: Minmatar scouts could be useful if nova knives and melee have a smaller diminishing effect on cloak, could feasibly remain cloaked while attacking in close range for extended periods, albeit with limited effectiveness given...
- by Ghermard-ol Dizeriois - at 2014.01.09 21:46:00
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227. TANK dB - in Technical Support/Bugs [original thread]
Grit Breather wrote: As for distortion, it doesn't only pick up shield distortion, it pick up all distortion. In EVE, shield have more of it in a way. I do hope DUST gets to EVE's profile complexities soon... Would make things great. Well, t...
- by Ghermard-ol Dizeriois - at 2014.01.09 21:33:00
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228. [Screenshots from Singularity] I just chanced on the mother lode. - in General Discussions [original thread]
Aeon Amadi wrote: Just curious, why is this just now catching on in the Dust 514 community? As far as Dust 514 goes, gallente have always had more armor HP (base) and Amarr Logi's currently have their bonuses centralized around armor repairers...
- by Ghermard-ol Dizeriois - at 2014.01.08 11:45:00
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229. TANK dB - in Technical Support/Bugs [original thread]
I have ALWASY assumed that "dB" meant Decibels . That would explain why I can't pick up a tank even if it's moving close to me but not in my FoV: the sensors do not read noises around, they only pick "field distortions" generated by shields. S...
- by Ghermard-ol Dizeriois - at 2014.01.08 11:38:00
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230. [Request] Disable Heavy Suit from using LAV / HAV - in Feedback/Requests [original thread]
Preventing HVY from using every vehicle is plain ****. Yet, I agree they should be unable to get inside HAVs (they cannot jump, how are they supposed to climb to the top of a tank???) Galvan Nized wrote: Either create a 'enter/exit vehicle' ...
- by Ghermard-ol Dizeriois - at 2014.01.08 10:29:00
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231. Missing 12 days of dust items - in Technical Support/Bugs [original thread]
I received something, but honestly I thought rewards were given for each character, not PSN account. meh
- by Ghermard-ol Dizeriois - at 2014.01.08 10:25:00
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232. Payload delivery (TTK and weapon balance) [maths inside] - in General Discussions [original thread]
Kingseeker Kobra wrote: Cant take on multiple people with the SCR overheating during a fight is almost a guaranteed death Good luck killing a tanked out heavy before you overheat Otherwise yes it will tear you apart if they're up close, you'...
- by Ghermard-ol Dizeriois - at 2014.01.08 10:20:00
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233. On SISI right now, any questions? - in General Discussions [original thread]
The Robot Devil wrote: Patrick57 wrote: Any changes to the Assault skills? ... Skill at operating Caldari Assault dropsuits. Unlocks access to Caldari Assault dropsuits. Standard at lvl.1; advanced at lvl.3; prototype at lvl.5. Assau...
- by Ghermard-ol Dizeriois - at 2014.01.08 09:28:00
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234. [Screenshots from Singularity] I just chanced on the mother lode. - in General Discussions [original thread]
Aeon Amadi wrote: The dark cloud wrote: Is it just me or will the gallente assault have the highest possible amount of HP and the option to deal aswell most of the damage? cause of the tradition for damage mods+armor tanking. Technically,...
- by Ghermard-ol Dizeriois - at 2014.01.08 08:18:00
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235. I'm finally free from DUST. - in General Discussions [original thread]
Keri Starlight wrote: We all know that DUST has something intriguing and fascinating, something that keeps you playing even when you're screaming, swearing, smashing your DS3 or facepalming at the latest questionable decision from CCP. This ...
- by Ghermard-ol Dizeriois - at 2014.01.08 08:07:00
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236. [Screenshots from Singularity] I just chanced on the mother lode. - in General Discussions [original thread]
@Aeon: I think you should edit your first post and add Assault Armors Stats...
- by Ghermard-ol Dizeriois - at 2014.01.07 23:30:00
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237. repair tool - if they remove logistics passive repair - in Feedback/Requests [original thread]
I think CCP could consider a sub-model which has less repairing capacity but a part of the beam is directed toward who holds the Armor Repairer.
- by Ghermard-ol Dizeriois - at 2014.01.07 22:49:00
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238. [Screenshots from Singularity] I just chanced on the mother lode. - in General Discussions [original thread]
So much stuff... With so many changes which could eventually happen, I wonder if all the (already) existing armors' slots will be changed... On a side note, I see the Assault Armors will most likely become totally useless with all the Commandos s...
- by Ghermard-ol Dizeriois - at 2014.01.07 18:14:00
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239. TANK dB - in Technical Support/Bugs [original thread]
Grit Breather wrote: What you should keep in mind though, is something that was raised in a previous reply by Tch Tch. Most suits have a passive scan radius of 10m. Hell, even tanks have a passive scan range of 10m. A bit silly... But that's w...
- by Ghermard-ol Dizeriois - at 2014.01.07 15:12:00
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240. [Request] Add to the loyalty store basic frames dropsuits - in Feedback/Requests [original thread]
What about the standard Heavy Amarr ak.0 then? :P
- by Ghermard-ol Dizeriois - at 2014.01.07 00:12:00
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