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21. Team killing-Item protection - in Feedback/Requests [original thread]
Mobius Kaethis wrote: Mahal Daj wrote: Counter-Suggestion: After a team kill you currently have the following options: [ignore] and punish. What if there was an [add bounty] type option after ANYONE killed you that would let you set amount...
- by Ghermard-ol Dizeriois - at 2014.02.24 00:00:00
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22. Team killing-Item protection - in Feedback/Requests [original thread]
Maken Tosch wrote: I have my doubts that CCP would ever consider this. People like you have asked for the same thing in Eve Online for eleven years and the most that CCP has ever done is implement kill rights and bounty system. That is preferab...
- by Ghermard-ol Dizeriois - at 2014.02.22 23:30:00
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23. Idea - Laser guided artillery - in Feedback/Requests [original thread]
Mmm... you're right stating that artillery is usually meant for long-range strikes, but sometimes even in short maps there are 1~2 enemy buildings you cannot reach even with tanks; or you could strike enemies hiding below the MCC... So, even now ...
- by Ghermard-ol Dizeriois - at 2014.02.22 15:41:00
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24. Idea - Laser guided artillery - in Feedback/Requests [original thread]
I like the idea, but there is a drawback which I don't really like... if I deploy my Howitzer, I MUST wait until someone gives me the firing coordinates, which could result in waiting for a very long time. I'd rather call the Artillery vehicle, a...
- by Ghermard-ol Dizeriois - at 2014.02.22 11:39:00
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25. [Request] Use morgan freeman to replace that chick that talks to us - in Feedback/Requests [original thread]
+1000
- by Ghermard-ol Dizeriois - at 2014.02.22 11:01:00
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26. Laser Range Finder in every sight. - in Feedback/Requests [original thread]
Yep, you might have to wait a few seconds before you get a reading but every weapon has a range-finder. Of course, each one is based on the weapon used: GåÆ the Shotgun has a very short LR GåÆ the Sniper Rifle has a very long LR So, if you can't ...
- by Ghermard-ol Dizeriois - at 2014.02.22 11:01:00
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27. [Grenade Idea] Destabilizers - in Feedback/Requests [original thread]
OP, your grenade looks really like an "all-purpose" weapon, with the lack of physical damage. While I like the idea, I think you should focus on one~two aspects, not everything... Is the primary task to disrupt charging weapons? Or the ones with ...
- by Ghermard-ol Dizeriois - at 2014.02.21 15:59:00
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28. Unfair SSD installed in PS3 Advantage - Specifically PC Battles - in Technical Support/Bugs [original thread]
TANDIcn TK wrote: I live in third world countries, my network is poor, the Ping 400~600, but I can kill u as a dogpÇé If you can do that then you don't really need a SSD.
- by Ghermard-ol Dizeriois - at 2014.02.21 13:16:00
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29. Another sad day... - in General Discussions [original thread]
Crimson Moon V wrote: lol @ all this talk about itsadrenalina protostomping. He joined internal error in closed beta and could outkill most imperfects with adv gear. He is better then 99% of the dust playerbase and he is playing on an itailian ...
- by Ghermard-ol Dizeriois - at 2014.02.21 13:11:00
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30. Another sad day... - in General Discussions [original thread]
Players leaving DUST due to OP tanks is never a good thing, it's pointless if they are old ones or newbies.
- by Ghermard-ol Dizeriois - at 2014.02.20 19:02:00
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31. Unfair SSD installed in PS3 Advantage - Specifically PC Battles - in Technical Support/Bugs [original thread]
Funniest. Thread. Ever. Dropping an Orbital Strike when a PC starts is fair, right? Using BPO and saving ton's of ISK if fair, right? Buying AUR items is not punished neighter restricted AFAIK. Right? Are you living in a third world country? Are ...
- by Ghermard-ol Dizeriois - at 2014.02.20 18:13:00
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32. [Grenade Idea] Destabilizers - in Feedback/Requests [original thread]
@OP: Nova Knives are charged weapons too: would they be affected by your grenade?
- by Ghermard-ol Dizeriois - at 2014.02.20 18:10:00
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33. Do I lose my character if the data on my PS3 is lost? - in Technical Support/Bugs [original thread]
Your soldiers are "recorded" into CCP servers, so an accidental loss of your PS3 data won't affect your game experience. Oh well, you might have to adjust volume levels again...
- by Ghermard-ol Dizeriois - at 2014.02.19 22:28:00
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34. CCP prefer to have an unbalanced game. - in General Discussions [original thread]
If you're in a need of more effective gear, there is a solid chance you'll buy AUR items, so CCP is right when they undirectly support old PRO players instead of the new ones, who are most likely the ones who'll buy something.
- by Ghermard-ol Dizeriois - at 2014.02.19 21:08:00
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35. [Grenade Idea] Destabilizers - in Feedback/Requests [original thread]
Archbot wrote: It's more oriented against anything that charges and overheats. The scrambler rifle won't be prevented the ability to charge, since in the description it only affects rails, plus even if it did it wouldn't be noticed since the sc...
- by Ghermard-ol Dizeriois - at 2014.02.19 12:19:00
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36. [Grenade Idea] Destabilizers - in Feedback/Requests [original thread]
According to the way you described this grenade, it is more oriented VS Amarr Scrambler Rifle: they would be VERY VERY STUPID to use this grenade against Scramble Rifles... Generally speaking, I like the idea but it should be more effective again...
- by Ghermard-ol Dizeriois - at 2014.02.18 20:17:00
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37. [Request] Incentivizing the Losing Team - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: I would also incentivize winning on a losing faction by the same percentage, so people won't just want to AFK farm the LP. Too many AFK farming on a losing enemy faction is already too appealing; guaranteed loss mea...
- by Ghermard-ol Dizeriois - at 2014.02.18 19:55:00
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38. Assault dropship costs are insane - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: A freshly bought unmodified assault dropship costs about as much as a decently fitted tank (certainly more than a very effective 70k tank). There is no reason why it should be so costly. Basic dropship 45k Assault...
- by Ghermard-ol Dizeriois - at 2014.02.18 12:44:00
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39. Dear Devs: TLAVs for Squad Play - in General Discussions [original thread]
Some ago I thought about the "missing" MAV, and I thought it could be a mine-sweeper AND a troop-carrier, kinda like the old APC or the newer Stryker. The mine-sweeper part was taken into consideration because all tanks are given an inside minefie...
- by Ghermard-ol Dizeriois - at 2014.02.18 12:03:00
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40. Heavy Sentinels Light Weapons - in Feedback/Requests [original thread]
The point is Heavy Suits are still missing some Heavy weapons: if among them there is at least one solid mid-range weapon I think it will become pointless to equip RR, ScR or AR with heavies... Discussion thread: More Heavy Weapons!!!
- by Ghermard-ol Dizeriois - at 2014.02.18 11:56:00
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