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1041. Whats more important than player trading? - in General Discussions [original thread]
Especially given the starter pack, we need p2p trading ASAP. They put a band aid on the skill cap, now lets get a sloppy trading window ASAP, so we can pollute local into a bazaar/auction house until CCP can give us a real market. Lets get tho...
- by GeneralButtNaked - at 2013.02.21 05:52:00
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1042. BAN TANKS on ambush maps and limit vehivles on all maps to 3 per side at a time. - in Feedback/Requests [original thread]
ambush maybe, but you got to let people still LAV it up. Skirmish limit is a no go though. If you can afford it, you can bring it in
- by GeneralButtNaked - at 2013.02.20 03:25:00
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1043. It all will happen again - in General Discussions [original thread]
Moonracer2000 wrote: I chuckled at the battlefield 3 sounds video. I wouldn't be chuckling. BF3 is a good example of how a dev can crap all over their product, especially for the console market. Remember the coms in the BF beta? Crystal c...
- by GeneralButtNaked - at 2013.02.20 03:06:00
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1044. HMG needs a buff. - in General Discussions [original thread]
Paran Tadec wrote: HMG: nerf range, buff HP on suit. Problem solved. You're welcome. that would depend on how much each way. Also, we talking base range nerf, or sharpshooter nerf?
- by GeneralButtNaked - at 2013.02.19 00:29:00
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1045. How to handle Heavy w/ HMGs - in Rookie Training Grounds [original thread]
Mute Horse wrote: You don't. You run away screaming like a little girl. It's laughably easy-mode going for a heavy with HMG. I am. Whatever whoever says it's easy mode, period. I dominated the battlefield from the get go with SENTINEL militi...
- by GeneralButtNaked - at 2013.02.18 07:31:00
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1046. *THAT'S RACIST* - in General Discussions [original thread]
Someone should have taken away the mic before drunky made a fool of himself.
- by GeneralButtNaked - at 2013.02.17 05:09:00
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1047. Proto weapons and skill levels. - in General Discussions [original thread]
Just a nice way of filtering out those who can use the best salvage. 1 mill SP to use any of the meta 10 salvage, seems fair I think.
- by GeneralButtNaked - at 2013.02.17 03:54:00
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1048. Serious imbalance with ISK and OBs - in General Discussions [original thread]
Noc Tempre wrote: You sir have no concept of counterplay. There is no skill involved yet they are instant hard counters. Fail game design. You sir, have no sense of risk/reward. You want to call in that expensive tank to run a train on t...
- by GeneralButtNaked - at 2013.02.13 22:10:00
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1049. HMG proficiency or advanced suit? - in Rookie Training Grounds [original thread]
So with the reset in the skill cap, XP are going to be coming in nicely for the next two days. I just got HMG proficiency level 1, yesterday, have around 40k SP, so figure the cap plus two days of passive, I should have around 280k. Do I grind...
- by GeneralButtNaked - at 2013.02.13 16:18:00
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1050. One reason why Heavies beats everyone in combat - in General Discussions [original thread]
GBN PSA: Only you can stop feeding internet trolls. Heavies are fine BTW.
- by GeneralButtNaked - at 2013.02.11 15:54:00
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1051. To Ppl QQing About Skirmish Being "Pointless" After Capped - in General Discussions [original thread]
I never whined or cried, although I did reply to a thread stating that I would prefer it if I were able to accrue all my WP as SP once I get to the cap. You on the other hand made a nice diatribe to yell at the other screamers. Way to fail.
- by GeneralButtNaked - at 2013.02.11 14:28:00
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1052. Skirmish is pointless after hitting the cap - in General Discussions [original thread]
DUST Fiend wrote: Why are you complaining? Yea, I know all you want to do is farm, so Ambush becomes your "only" option once you've capped, but every game you play after you cap gets you further and further ahead of those of us that simply can'...
- by GeneralButtNaked - at 2013.02.10 04:29:00
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1053. Shields 514 - in General Discussions [original thread]
Jaiden Longshot wrote: and you wasted everyone's time by posting without reading..... His issue isn't with shields being OP....he simply feels as if armor tanking isn't a valid option at present. What the other guy was saying is that al...
- by GeneralButtNaked - at 2013.02.07 18:14:00
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1054. Clear the firing line! - in Rookie Training Grounds [original thread]
Please, everyone, do not step in front of the HMG whilst it is unloading downrange. You are costing me many rounds that would be better spent going into the enemy than into your shields. When FF comes in, I will not hesitate to cut you in two....
- by GeneralButtNaked - at 2013.02.07 17:02:00
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1055. Heavy HMG lifetime expectancy? - in Rookie Training Grounds [original thread]
Rynx Sinfar wrote: Also what are the advantages of the MH82? I've been focusing on Circuitry but I am about to put more into my defenses and I'm trying to decide how far to go there before I put some more in weapons. (Field mechanics just abo...
- by GeneralButtNaked - at 2013.02.04 22:35:00
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1056. Heavy HMG lifetime expectancy? - in Rookie Training Grounds [original thread]
On the subject of survivability, anybody drop some SP into rapid reload? Could I get a noticeable change from a level, or should I wait and throw three in a week or two, after investing in HMG sharpshooter first?
- by GeneralButtNaked - at 2013.02.04 16:11:00
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1057. VIDEO - MASS DRIVERS - How they own :D - in Rookie Training Grounds [original thread]
Come on Friendly Fire!
- by GeneralButtNaked - at 2013.02.04 15:37:00
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1058. If Heavies Are Supposed To Be Tanks, Limit the Number of Heavies Allowed in a Game - in General Discussions [original thread]
Wicked Glory wrote: GeneralButtNaked wrote: If the heavy can't slam dunk a face to face encounter, why even have it in the game? The problem is that while they should have an advantage in a head to head encounter they have too much of an ...
- by GeneralButtNaked - at 2013.02.04 01:19:00
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1059. If Heavies Are Supposed To Be Tanks, Limit the Number of Heavies Allowed in a Game - in General Discussions [original thread]
Wicked Glory wrote: Idk, when I tried heavy I didn't really notice a difference. It might be slower but the point is that it's generally not a detriment. The point in this situation is that as an assault against a heavy, with equal gun-skill...
- by GeneralButtNaked - at 2013.02.04 00:37:00
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1060. Heavy HMG lifetime expectancy? - in Rookie Training Grounds [original thread]
Iam Krogan wrote: Thanks for great advise. I'm sure it helps other noob heavies too. I think I figured it out now with some trial and error. Basically I was trying to play solo assault, because that's what I thought I had seen other heavies do...
- by GeneralButtNaked - at 2013.02.03 18:04:00
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