Pages: 1 [2] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
401
|
Posted - 2013.02.19 00:20:00 -
[31] - Quote
Donkey Hawaii wrote:Why does my death cannon loose to a heavy with an AR? HMGs should be cutting people in half instead of spraying people down with these pathetic little pellets. Increase the HMG's firepower and maybe the CPU and PG usage to balance things out.
Dude wait until you see folks running four complex damage mods on an AR then you are going to see no heavies other than newbs or masochistic heavies that like dying.
|
SoTa PoP
Internal Error. Negative-Feedback
1772
|
Posted - 2013.02.19 00:23:00 -
[32] - Quote
Tech Ohm Eaven wrote:Donkey Hawaii wrote:Why does my death cannon loose to a heavy with an AR? HMGs should be cutting people in half instead of spraying people down with these pathetic little pellets. Increase the HMG's firepower and maybe the CPU and PG usage to balance things out. Dude wait until you see folks running four complex damage mods on an AR then you are going to see no heavies other than newbs or masochistic heavies that like dying. Is that so? I actually think 4 damage complex mods means your walking bait to us. You can kill us fast - sure - but we can still kill you just as fast and you're wearing some good gear to get to that point - where as Type-II is enough for us. |
Paran Tadec
Imperfects Negative-Feedback
902
|
Posted - 2013.02.19 00:27:00 -
[33] - Quote
HMG: nerf range, buff HP on suit. Problem solved. You're welcome. |
GeneralButtNaked
Burnwall Industries
54
|
Posted - 2013.02.19 00:29:00 -
[34] - Quote
Paran Tadec wrote:HMG: nerf range, buff HP on suit. Problem solved. You're welcome.
that would depend on how much each way.
Also, we talking base range nerf, or sharpshooter nerf? |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
401
|
Posted - 2013.02.19 00:55:00 -
[35] - Quote
SoTa PoP wrote:Tech Ohm Eaven wrote:Donkey Hawaii wrote:Why does my death cannon loose to a heavy with an AR? HMGs should be cutting people in half instead of spraying people down with these pathetic little pellets. Increase the HMG's firepower and maybe the CPU and PG usage to balance things out. Dude wait until you see folks running four complex damage mods on an AR then you are going to see no heavies other than newbs or masochistic heavies that like dying. Is that so? I actually think 4 damage complex mods means your walking bait to us. You can kill us fast - sure - but we can still kill you just as fast and you're wearing some good gear to get to that point - where as Type-II is enough for us.
Perhaps you FORGOT that I play a HEAVY??? Its getting common to see a GEK AR user with two damage mods win versus my HMG.
So all my skillpoints are going into SCOUT since trying heavy is ok at beginner levels but at more advanced levels its just no!!
If I really wanted to make a point of how bad it is then its lol fun to use four complex damage mods on an SMG versus a HMG. The SMG gets a headshot bonus and the HMG does not.
When I finish training scout then I will try out Logi if the new suits are a disgrace. |
Paran Tadec
Imperfects Negative-Feedback
902
|
Posted - 2013.02.19 00:57:00 -
[36] - Quote
Tech Ohm Eaven wrote:SoTa PoP wrote:Tech Ohm Eaven wrote:Donkey Hawaii wrote:Why does my death cannon loose to a heavy with an AR? HMGs should be cutting people in half instead of spraying people down with these pathetic little pellets. Increase the HMG's firepower and maybe the CPU and PG usage to balance things out. Dude wait until you see folks running four complex damage mods on an AR then you are going to see no heavies other than newbs or masochistic heavies that like dying. Is that so? I actually think 4 damage complex mods means your walking bait to us. You can kill us fast - sure - but we can still kill you just as fast and you're wearing some good gear to get to that point - where as Type-II is enough for us. Perhaps you FORGOT that I play a HEAVY??? Its getting common to see a GEK AR user with two damage mods win versus my HMG. So all my skillpoints are going into SCOUT since trying heavy is ok at beginner levels but at more advanced levels its just no!! If I really wanted to make a point of how bad it is then its lol fun to use four complex damage mods on an SMG versus a HMG. The SMG gets a headshot bonus and the HMG does not. When I finish training scout then I will try out Logi if the new suits are a disgrace.
As prophacized two weeks ago in ever Heavy/HMG QQ thread. |
SoTa PoP
Internal Error. Negative-Feedback
1772
|
Posted - 2013.02.19 01:00:00 -
[37] - Quote
Tech Ohm Eaven wrote:SoTa PoP wrote:Tech Ohm Eaven wrote:Donkey Hawaii wrote:Why does my death cannon loose to a heavy with an AR? HMGs should be cutting people in half instead of spraying people down with these pathetic little pellets. Increase the HMG's firepower and maybe the CPU and PG usage to balance things out. Dude wait until you see folks running four complex damage mods on an AR then you are going to see no heavies other than newbs or masochistic heavies that like dying. Is that so? I actually think 4 damage complex mods means your walking bait to us. You can kill us fast - sure - but we can still kill you just as fast and you're wearing some good gear to get to that point - where as Type-II is enough for us. Perhaps you FORGOT that I play a HEAVY??? Its getting common to see a GEK AR user with two damage mods win versus my HMG. So all my skillpoints are going into SCOUT since trying heavy is ok at beginner levels but at more advanced levels its just no!! If I really wanted to make a point of how bad it is then its lol fun to use four complex damage mods on an SMG versus a HMG. The SMG gets a headshot bonus and the HMG does not. When I finish training scout then I will try out Logi if the new suits are a disgrace. Forgot? I don't even know you lol If you're asking me to remember you from other posts - then I'd have to remember everyone. One man can't handle all that :O
In theory AR Heavies are very versatile - but the end of the last build showed me my mistake. Without the fire power to back being unable to retreat we'll find a lot of very bad situations. The only viable way to be AR heavy is to put massive SP into it - which was possible up until last build.
And let me know how that scout things go - I've been wanting to try that myself. |
C20H25N30
Neko Inc.
3
|
Posted - 2013.02.19 01:06:00 -
[38] - Quote
The only thing I think heavyset need is a longer wind up time for the HMG. If they even have one |
Scalesdini
Universal Allies Inc.
57
|
Posted - 2013.02.19 01:10:00 -
[39] - Quote
Anyone losing heavy suits one on one to anything besides lasers at range, snipers, or other heavies is doing it wrong. GEK/Duvolle users with damage mods are just target practice with high rewards vs Type II heavy with complex extender, complex regulator and complex armor repairer. This assumes there's no horribad lag going on, which puts a heavy at an instant disadvantage to literally everything else.
As far as AR heavies taking you out OP, get better. I run AR heavy, and unless the situation is in my favor or the heavy is flat out bad, I'm going to lose 65-70% of the time. |
Elijah Sol' Dzusaki
Onward Defrosted Tuna Team
485
|
Posted - 2013.02.19 01:24:00 -
[40] - Quote
I use an AR with my heavy and in close quarters the Heavy with the HMG will kill me, but if you are one of those Idiots who use militia Heavy with a standard HMG and expect to Kill everything, I have to tell you that will not happen. |
|
Jotun Hiem
Sanmatar Kelkoons Minmatar Republic
411
|
Posted - 2013.02.19 01:27:00 -
[41] - Quote
C20H25N30 wrote:The only thing I think heavyset need is a longer wind up time for the HMG. If they even have one Giving the designated room-clearing weapon a wind up time would kill it.
With fire.
This is a bad idea. |
Gelan Corbaine
BetaMax.
103
|
Posted - 2013.02.19 01:28:00 -
[42] - Quote
C20H25N30 wrote:The only thing I think heavyset need is a longer wind up time for the HMG. If they even have one
You seriously want to kill the HMG. Wind up = All Heavies switching to AR's . |
fred orpaul
Tritan-Industries Legacy Rising
211
|
Posted - 2013.02.19 09:20:00 -
[43] - Quote
Icy Tiger wrote:Dude. Guys go 40-5 with HMG's. They're not UP.
they go 40 and 5 becuase people are stupid and run at them head on
and
Ive seen my room mate, who goes one on one with exmaple on a regular basis, do significantly better on a regular basis with a free AR assualt build.
also on a type 2 with AR I can go 40-5 with ease
so your reasoning is stupid. |
DJINN Marauder
Hellstorm Inc League of Infamy
254
|
Posted - 2013.02.19 10:30:00 -
[44] - Quote
I hope you guys realize that if they nerf the HMG.. It won't be a slight one... It'll be like beating it with a sledgehammer, setting it on fire and throwing over a cliff.
Previous nerfings prove this |
XeroTheBigBoss
Pink Fluffy Bounty Hunterz RISE of LEGION
30
|
Posted - 2013.02.19 10:54:00 -
[45] - Quote
I think HMG needs huge range nerf. Their big HMG should not be as accurate if not more accurate as my 15lb AR. If you are only gonna SLIGHTLY nerf their range than it should have crazy spray from mid-long range.
Try using Scout than tell me you're at a disadvantage in Heavy suit. |
trollface dot jpg
Destined 4 Biomass
24
|
Posted - 2013.02.19 11:05:00 -
[46] - Quote
Lance 2ballzStrong wrote:BL4CKST4R wrote:HMG are actually pretty OP tbh, you sir probably lack the skill to use them properly. OP? Shut up...please.
fred orpaul wrote:Icy Tiger wrote:Dude. Guys go 40-5 with HMG's. They're not UP. they go 40 and 5 becuase people are stupid and run at them head on and Ive seen my room mate, who goes one on one with exmaple on a regular basis, do significantly better on a regular basis with a free AR assualt build. also on a type 2 with AR I can go 40-5 with ease so your reasoning is stupid.
Hold on...
Just a sec...
....almost there....
Alright! My funnel is in place! Time for my plan....
Step 1: Bottle HMG nerf tears
Step 2: Market HMG nerf tears
Step 3: ????
Step 4: Profit
wait....... I THINK I KNOW STEP 3 THIS TIME!!!!! |
SoTa PoP
Internal Error. Negative-Feedback
1772
|
Posted - 2013.02.19 11:07:00 -
[47] - Quote
trollface dot jpg wrote:Lance 2ballzStrong wrote:BL4CKST4R wrote:HMG are actually pretty OP tbh, you sir probably lack the skill to use them properly. OP? Shut up...please. Hold on... Just a sec... ....almost there.... Alright! My funnel is in place! Time for my plan.... Step 1: Bottle HMG nerf tears Step 2: Market HMG nerf tears Step 3: ???? Step 4: Profit wait....... I THINK I KNOW STEP 3 THIS TIME!!!!! Share with us this revelation of yours. What is step 3? |
trollface dot jpg
Destined 4 Biomass
24
|
Posted - 2013.02.19 11:10:00 -
[48] - Quote
SoTa PoP wrote:trollface dot jpg wrote:Lance 2ballzStrong wrote:BL4CKST4R wrote:HMG are actually pretty OP tbh, you sir probably lack the skill to use them properly. OP? Shut up...please. Hold on... Just a sec... ....almost there.... Alright! My funnel is in place! Time for my plan.... Step 1: Bottle HMG nerf tears Step 2: Market HMG nerf tears Step 3: ???? Step 4: Profit wait....... I THINK I KNOW STEP 3 THIS TIME!!!!! Share with us this revelation of yours. What is step 3? I... think...it's.... gah, I lost it.... my brain meats could not keep hold of it's awesomeness for long... |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
|
Posted - 2013.02.19 11:10:00 -
[49] - Quote
HMGs being UP ? They're fine. Except for their insta-max accuracy and insta firing when they should take 1-2 sec to start spinning and firing |
XeroTheBigBoss
Pink Fluffy Bounty Hunterz RISE of LEGION
30
|
Posted - 2013.02.19 11:13:00 -
[50] - Quote
Laurent Cazaderon wrote:HMGs being UP ? They're fine. Except for their insta-max accuracy and insta firing when they should take 1-2 sec to start spinning and firing
I agree with this, also PLEASE nerf their accuracy! I don't care how much you lift you are not gonna hold a heavy gun that size to shoot as accurate as a guy holds a 15 lb AR! |
|
|
|
|
Pages: 1 [2] :: one page |
First page | Previous page | Next page | Last page |