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261. [Request] DMR - Designated Marksman Rifle. - in Feedback/Requests [original thread]
So i just spent the last 15 minutes thoroughly destroying all of your failed and flawed points only to have the forums eat it, then save your quote as the new draft. Here are the highlights: No matter what you do, artillery do not work as anythin...
- by Geirskoegul - at 2012.07.09 18:57:00
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262. 3rd person toggle - in Feedback/Requests [original thread]
Quite simply, no. It's bad enough that vehicles allow third-person view, third-person on infantry is absolutely unacceptable. You may not have magical 360 degree SA and the ability to look around corners without exposing yourself. This is not SOCO...
- by Geirskoegul - at 2012.07.09 18:25:00
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263. [request] Jetpacks - in Feedback/Requests [original thread]
No, for the reasons I laid out here: https://forums.dust514.com/default.aspx?g=posts&t=25385&find=unread Maybe later, but it doesn't seem like it'd fit into EVE lore well.
- by Geirskoegul - at 2012.07.09 18:20:00
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264. COLOR-CODED foe assessment - in Feedback/Requests [original thread]
Bones1182 wrote: On topic I suppose. If a squad mate has eyes on target there should be away to know what kind of armor it is but not just popping up on the overview. But really it just needs to be easier to tell which is which. Perhaps going...
- by Geirskoegul - at 2012.07.09 07:11:00
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265. [Request] DMR - Designated Marksman Rifle. - in Feedback/Requests [original thread]
Ronin Odachi wrote: Geirskoegul wrote: Ok, I thought that might be what you were saying. That's freaking r-tarded (goddamned censor). You're basically saying to completely ignore all the characteristics of those weapon types just so that ea...
- by Geirskoegul - at 2012.07.09 07:01:00
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266. [Request] DMR - Designated Marksman Rifle. - in Feedback/Requests [original thread]
Ronin Odachi wrote: Geirskoegul wrote: Uhhh, no, I'm not... lol How am I saying that just because Race X makes it, it completely changes the nature, behavior, and stats of the weapon type? Pulse lasers have longer range and less damage tha...
- by Geirskoegul - at 2012.07.08 21:38:00
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267. COLOR-CODED foe assessment - in Feedback/Requests [original thread]
RolyatDerTeufel wrote: There should be ways for scouts to relay this intel with right moduels and other stuff talked about in Roles on the battlefield at fanfest. Armour type at the absolute most, and I already addressed that earlier in the t...
- by Geirskoegul - at 2012.07.08 21:30:00
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268. COLOR-CODED foe assessment - in Feedback/Requests [original thread]
Nate Silverley wrote: Geirskoegul wrote: I shot this down the last time it came up. There's no logical reason you would have this information, there's no logical reason to display it, and it overly complicates things. Use the MAG example, yo...
- by Geirskoegul - at 2012.07.08 21:19:00
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269. [Request] DMR - Designated Marksman Rifle. - in Feedback/Requests [original thread]
Ronin Odachi wrote: Geirskoegul wrote: They could, and it would be a rail and a sniper, not a baster and af. Just as the gallente can have the same. Furthermore, plenty of good railfits for gallente. You're conflating aspects and stats and ...
- by Geirskoegul - at 2012.07.08 21:14:00
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270. [Request] DMR - Designated Marksman Rifle. - in Feedback/Requests [original thread]
Ronin Odachi wrote: Geirskoegul wrote: You keep repeating the same mistake. There are no "caldari hybrids," or "gallente hybrids," there ar just hybrids. They come in blaster and rail form. Caldari would also use blasters for rapid fire weap...
- by Geirskoegul - at 2012.07.08 20:05:00
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271. COLOR-CODED foe assessment - in Feedback/Requests [original thread]
I shot this down the last time it came up. There's no logical reason you would have this information, there's no logical reason to display it, and it overly complicates things. Use the MAG example, you only getspecial icons for a short time when s...
- by Geirskoegul - at 2012.07.08 19:59:00
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272. [Request] DMR - Designated Marksman Rifle. - in Feedback/Requests [original thread]
Ronin Odachi wrote: Geirskoegul wrote: Again, no. You're describing the difference between blasters and rails, both of which are hybrids, both of which are used by both caldari and gallente. Caldari ships usually receive more range bonuses, ...
- by Geirskoegul - at 2012.07.08 19:52:00
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273. [Feedback] Economics, The Hidden Balancer - in Feedback/Requests [original thread]
My, that's a nice Sagarissssssssss you have there, ssssssshame if something were to happen to it...
- by Geirskoegul - at 2012.07.08 19:43:00
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274. [Request] DMR - Designated Marksman Rifle. - in Feedback/Requests [original thread]
Ronin Odachi wrote: Geirskoegul wrote: You realize, of course, that gallente and caldari both use hybrid weapons, right? Lasers would provide the middle ground between long and short range. I do. The difference is that the Caldari launch ...
- by Geirskoegul - at 2012.07.08 19:34:00
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275. [Request] DMR - Designated Marksman Rifle. - in Feedback/Requests [original thread]
More importantly, TARs don't fall under the sniper skills. The idea is to give snipers a mid-long range rifle, semi-auto, with fair damage and an ok scope, so that when the tactical situation demands more mobility or a front-line role, they can do...
- by Geirskoegul - at 2012.07.08 19:11:00
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276. [Request] DMR - Designated Marksman Rifle. - in Feedback/Requests [original thread]
Ronin Odachi wrote: I was just thinking yesterday, the current line of AR's are Gallente, which uses a technology that doesn't have the best range. I'll bet you that when the Caldari AR's come out, they'll have a greater range than the current ...
- by Geirskoegul - at 2012.07.08 19:06:00
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277. Request - turret range of motion and facing indicator - in Feedback/Requests [original thread]
Ronin Odachi wrote: Geirskoegul wrote: This is especially noticeable on the tanks. Your range of motion is determined by which turret you're in, the facing of the main turret, etc. It can significantly slow down aim and reactions when you ru...
- by Geirskoegul - at 2012.07.08 18:48:00
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278. ppt as an alternative??? - in Feedback/Requests [original thread]
Why would we want MS PowerPoint? Fix the title and post (it's "ptt," push-to-talk") and then i support this.
- by Geirskoegul - at 2012.07.08 18:45:00
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279. HAV gunner position - in Feedback/Requests [original thread]
Rafgas first wrote: Also, id like turret turning speeds to be higher, and for secondary gunners, both in the HAV, LAV and drop ship, they need to be seriously higher imo. And like someone said, eve technology has stealth and faster than speed ...
- by Geirskoegul - at 2012.07.08 18:24:00
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280. Request - turret range of motion and facing indicator - in Feedback/Requests [original thread]
Mobius Wyvern wrote: I realize this is somewhat off-topic, but I'd also be curious to know why the turret-top secondary turrets can now only fire to the right of where the main turret is facing, where they had full 360 motion before. Post tha...
- by Geirskoegul - at 2012.07.08 17:43:00
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