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301. The problem with Playstation MOVE as of right now, and how to fix it. - in Feedback/Requests [original thread]
This is the issue with all ps3 shooters with move support, and even Metroid on the Wii. The best solution is both a step forward and a step back: implement it like Metroid on the Gamecube. For the move control scheme, the stick would be turning an...
- by Geirskoegul - at 2012.07.07 20:52:00
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302. Enhansed immersion for console gamers - in Feedback/Requests [original thread]
While it'd be really cool, it would have a massive detrimental impact on performance, server load, bandwidth needs, and resulting code complexity. Based on what CCP said they're aiming for, they want to show EVE players combat visuals on the plan...
- by Geirskoegul - at 2012.07.07 20:36:00
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303. [Request] Jump Packs/Jet Packs - in Feedback/Requests [original thread]
I apologize for not reading the whole thread, but regardless of the merits, this is simply not the time for such a feature (and this ignores how it might fit into the lore, which should also be an important factor i choices: dust needs to fit eve ...
- by Geirskoegul - at 2012.07.07 20:13:00
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304. [Reguest] Please stop requesting things - in Feedback/Requests [original thread]
I confess, posting things in the wrong forum pisses me off too. Post your bugs and tech support issues in that forum. Post feedback and requests on this forum. Keep general discussion for just that: general discussion, like fits, tactics, and fun ...
- by Geirskoegul - at 2012.07.07 19:16:00
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305. Request - tank rotate in place. - in Feedback/Requests [original thread]
Skytt Syysch wrote: Geirskoegul wrote: Skytt Syysch wrote: Geirskoegul wrote: Pressing straight left or right That's exactly what it is. You can't be moving forward or backward at the time. Ok, so it's just not very responsive, a...
- by Geirskoegul - at 2012.07.07 19:00:00
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306. Request - tank rotate in place. - in Feedback/Requests [original thread]
Skytt Syysch wrote: Geirskoegul wrote: Pressing straight left or right That's exactly what it is. You can't be moving forward or backward at the time. Ok, so it's just not very responsive, and is really touchy, like with trying to stop...
- by Geirskoegul - at 2012.07.07 18:49:00
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307. Request - tank rotate in place. - in Feedback/Requests [original thread]
Templar Two wrote: What you want is a way to control each caterpillar with the sticks so if pull the analog sticks in opposite direction the tank rotates...or alternative using Forward & Reverse simultaneously does the same. Am I right? T...
- by Geirskoegul - at 2012.07.07 18:47:00
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308. Request - tank rotate in place. - in Feedback/Requests [original thread]
Paran Tadec wrote: Drake Tsuka wrote: i thought they already could? They can, OP just isnt doing it right. Then enlighten me, rather than being useless. Pressing straight left or right had zero effect on tank motion or facing. What's t...
- by Geirskoegul - at 2012.07.07 18:28:00
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309. Request - tank rotate in place. - in Feedback/Requests [original thread]
Drake Tsuka wrote: i thought they already could? If they can, the current cludgy ground vehicle controls make it very difficult and unintuitive. We really need forward and reverse buttons, and to have the stick only handle turning. In any cas...
- by Geirskoegul - at 2012.07.07 18:26:00
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310. Request - turret range of motion and facing indicator - in Feedback/Requests [original thread]
This is especially noticeable on the tanks. Your range of motion is determined by which turret you're in, the facing of the main turret, etc. It can significantly slow down aim and reactions when you run into the edges of the range of motion, but ...
- by Geirskoegul - at 2012.07.07 18:24:00
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311. Request - tank rotate in place. - in Feedback/Requests [original thread]
Please close the thread. After further testing, it does appear capable of rotating in place, though under certain situations it doesn't handle as it should. Once I narrow down what's causing the issues, I'll start an appropriate thread in the bug ...
- by Geirskoegul - at 2012.07.07 18:19:00
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312. Request: Compensation for paying to test the game. - in Feedback/Requests [original thread]
Speaking as a ps+ subscriber, an eve player of nearly a decade, a veteran of every major mmo from the first one with graohics (NWN as pay per hour on AOL in 1991) up until WoW destroyed the genre, and having participated in more betas than I can t...
- by Geirskoegul - at 2012.07.04 20:15:00
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