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1. [REQUEST:] Hierarchic voice chat for corp battles - in Feedback/Requests [original thread]
Draco Cerberus wrote: Arramakaian Eka wrote: Great suggestion. I like Model 1 - simple and elegant. Here's a workaround with the current system. It relies heavily on keeping voice comms clear of chatter, but limits the # of people speaking ...
- by Geirskoegul - at 2013.06.08 15:10:00
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2. [Request] Change Dren Pistol/Swarm Launcher to tier 1 CPU/PG fitting cost - in Feedback/Requests [original thread]
I too have the elite pack, but this isn't really an issue. Train your fitting skills and learn that everything is a trade-off: do you want more offense or more utility? Know that carrying more equipment means less room for weapons, and vice versa....
- by Geirskoegul - at 2013.06.08 15:06:00
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3. [Feedback] Orbital Strikes and the exploitation of FriendlyFire=Disabled - in Feedback/Requests [original thread]
Thor McStrut wrote: Alaika Arbosa wrote: Geirskoegul wrote: Jathniel wrote: Well, you'd have to give a fck about random blueberries in a pub match to think it's a problem dropping an orbital on them. Which I don't... ...and I'm sure n...
- by Geirskoegul - at 2013.06.07 10:06:00
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4. [Feedback] Orbital Strikes and the exploitation of FriendlyFire=Disabled - in Feedback/Requests [original thread]
Pseudonym0 wrote: I can make a couple suggestions on the inherent problems with FF in pub matches, and they match pretty well with the overall game concept. Let's consider that we're all supposed to be mercenaries, in pubs we're hired by NPC c...
- by Geirskoegul - at 2013.06.06 20:35:00
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5. The campaign for campaigns - in Feedback/Requests [original thread]
BL4CK FRIAR wrote: The other day I was in alliance chat talking with some of our diplomats, FC's and pilots about the Minmatar war effort and what we as a Dust corp can do for the war effort and concluded that we could do little. The simplest s...
- by Geirskoegul - at 2013.06.06 16:08:00
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6. [Feedback] Orbital Strikes and the exploitation of FriendlyFire=Disabled - in Feedback/Requests [original thread]
*goes bump in the night*
- by Geirskoegul - at 2013.06.06 15:44:00
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7. Request: Timestamps on the CHAT - in Feedback/Requests [original thread]
Draco Cerberus wrote: Thanks for the updat Mintchip. How about a response on the boot from MCC for PC fix to AWOXing? How about learning to screen your bloody recruits. The role system will provide the only fix this needs: requiring some trus...
- by Geirskoegul - at 2013.06.06 15:23:00
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8. [Feedback] Passive Boosters - in Feedback/Requests [original thread]
EXASTRA INVICTAS wrote: Making the booster work like a PLEX is no issue to me, but I have a feeling it's one of those things where the Devs, again, are going to say "We don't have to follow EVE!!" It'd make more sense than the current queuin...
- by Geirskoegul - at 2013.06.05 19:32:00
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9. [Feedback] Passive Boosters - in Feedback/Requests [original thread]
EXASTRA INVICTAS wrote: Geirskoegul wrote: Sounds to me like a semantic quibble that just doesn't matter. You extend and it's consumed, ok, no problem, you wanted it anyway. Whichever the queue order, the total time would be the same. Sou...
- by Geirskoegul - at 2013.06.05 19:13:00
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10. [Feedback] Passive Boosters - in Feedback/Requests [original thread]
Bob Amarrley wrote: Driftward wrote: low genius wrote: EXASTRA INVICTAS wrote: I'm not sure if this has already been mentioned because the forum search is broken for me (I can't even find my own posts?) but here goes: I decided to buy...
- by Geirskoegul - at 2013.06.05 18:10:00
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11. [Feedback] Passive Boosters - in Feedback/Requests [original thread]
Sounds to me like a semantic quibble that just doesn't matter. You extend and it's consumed, ok, no problem, you wanted it anyway. Whichever the queue order, the total time would be the same. Sounds to me the only actual issue is that the messa...
- by Geirskoegul - at 2013.06.05 17:50:00
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12. [Request] Make remote repair modules more usuable - in Feedback/Requests [original thread]
Agent Overkill wrote: Remote repair modules are really tricky to use is dropships and not easy to use in LAVs. Having a lock-on radius around the vehicle in addition to the box would help with the issue. Something needs to be done to make it it...
- by Geirskoegul - at 2013.06.05 17:28:00
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13. [Request] Allow us time to reconnect to PSN after disconnect before kicking us - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: If its possible, yeah. That was my first thought as well; the game is using Sony's API to handle login/connection/authentication, so I'm not sure it would even be technically possible to separate the two. Fortunat...
- by Geirskoegul - at 2013.06.05 15:44:00
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14. [Request]FF in Pub matches? - in Feedback/Requests [original thread]
Draco Cerberus wrote: Rachoi wrote: i say leave FF off in the public matches. there is too much chance that some random person will run over a friendly in the stupid free Lav. too much chance of someone dropping a grenade on a friendly, and...
- by Geirskoegul - at 2013.06.05 15:41:00
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15. [Request] Dust API Code - in Feedback/Requests [original thread]
Draco Cerberus wrote: And why do we not have an unlike buttons in these forums yet? You CAN unlike a post, you can't DISLIKE a post, because all that does is get used to dislike the POSTER, not the POST. Bad enough the like button is abused t...
- by Geirskoegul - at 2013.06.03 18:48:00
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16. [Request] A Charged Jump - in Feedback/Requests [original thread]
Vyzion Eyri wrote: +1 I want to see ultimate leaps of faith into dropships. Leaps over LAVs. Leaps over tanks. Hell, why not make it only possible on a light dropsuit variant. God knows the light dropsuits need a selling point. Running ci...
- by Geirskoegul - at 2013.06.02 10:14:00
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17. [Request] Blueprint LAVs. - in Feedback/Requests [original thread]
Christian Spindler wrote: How it reads. You know, how it reads, is actually from the perspective of a person questioning "Damn, this is really good. And Cheap. Why is this really good and cheap and easy for me to dominate in?" And not "OMFG I...
- by Geirskoegul - at 2013.06.01 21:24:00
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18. Suggestion? Is Kill Cam like from CoD trademarked? - in Feedback/Requests [original thread]
Spirit Charm wrote: Geirskoegul wrote: TcuBe3 wrote: Geirskoegul wrote: TcuBe3 wrote: If there is one thing that COD creators are good at its showmanship. The kill cam is just another gimmic to get users wrapped up in the hype of th...
- by Geirskoegul - at 2013.06.01 21:18:00
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19. [Request] Blueprint LAVs. - in Feedback/Requests [original thread]
Christian Spindler wrote: You must be dry outta fuel then, cause this isn't a cry. I myself only die to being run over maybe once a day. That's not why I brought this up. Not how it reads, since militia LAVs die to one militia swarm with dam...
- by Geirskoegul - at 2013.06.01 21:14:00
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20. Custom Controls - in Feedback/Requests [original thread]
Please poeple, so many threads on this topic, and if you think it's bad on controller, try using keyboard and mouse. With KB/M the assinine and ******** layout is problem enough, but then made worse by several orders of magnitude by the radial men...
- by Geirskoegul - at 2013.06.01 21:06:00
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