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101. Limit Medical Revives / possible exploit - in Feedback/Requests [original thread]
Drake Manfield wrote: Please take a moment to re-read it. The guy reviving was a team mate. The guy killing was a enemy. I reread it, I stand by MY points (your solution is like cutting off an arm to cure a hangnail), but you have one as well...
- by Geirskoegul - at 2013.05.29 17:50:00
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102. [Request]Employment history - in Feedback/Requests [original thread]
Somin Krais wrote: I think this is a symptom of something else that people/corps will want: Dust API keys. They're coming. The CREST API works for both Dust and EVE. It's also the basis for how the Vita app will function. Most are assuming th...
- by Geirskoegul - at 2013.05.29 17:43:00
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103. [Request]Employment history - in Feedback/Requests [original thread]
Daedric Lothar wrote: Geirskoegul wrote: low genius wrote: eve characters can check employment history. you just need an eve account. A lot of us know that, as well as that its coming to Dust being an inevitability. I don't think it unr...
- by Geirskoegul - at 2013.05.29 17:40:00
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104. Limit Medical Revives / possible exploit - in Feedback/Requests [original thread]
Drake Manfield wrote: Not sure how to address this but.... I would like to see a limit to the number of revivals by a medic. Make it like ammo. Reason??? I ended up on a map that was 3 on 2 for most of the map and ended up getting ganked......
- by Geirskoegul - at 2013.05.29 17:36:00
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105. [Request]Employment history - in Feedback/Requests [original thread]
low genius wrote: eve characters can check employment history. you just need an eve account. A lot of us know that, as well as that its coming to Dust being an inevitability. I don't think it unreasonable to raise priority, though, if only to...
- by Geirskoegul - at 2013.05.29 17:30:00
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106. [Request - Future Feature] Inclusion of a camera system on the backs of dropsuits - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: KAGEHOSHI Horned Wolf wrote: I think a lot of people will be against this idea, but if its balanced correctly with the right fitting costs, then it would be a nice addition. I imagine it as an equipment that is activate...
- by Geirskoegul - at 2013.05.29 17:25:00
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107. [Request]Employment history - in Feedback/Requests [original thread]
TcuBe3 wrote: Not sure what AWOXING is Well from my experience I typically treat new people like I would any other player with an exception. That exception would be a probationary period where players are evaluated. Maturity, judgement and att...
- by Geirskoegul - at 2013.05.29 17:20:00
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108. Shield Resists in Vehicle Info - in Feedback/Requests [original thread]
Halador Osiris wrote: When viewing a vehicle fitting, off to the right you can see the armor damage percentages. However, there is no such thing for shields (as far as I'm aware). Could we get something like that? My corp mates will frequently ...
- by Geirskoegul - at 2013.05.29 16:46:00
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109. [Feedback] KB/M and Blaster Installations - in Feedback/Requests [original thread]
F54423 wrote: I'm finding it very difficult to rotate the Blaster Installation Turrets with the keyboard and mouse. It doesn't seem to rotate properly, causing me to sort of get stuck while trying to turn. Anyone else experiencing this? It's...
- by Geirskoegul - at 2013.05.29 16:42:00
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110. [Request - Future Feature] Inclusion of a camera system on the backs of dropsuits - in Feedback/Requests [original thread]
Stephen Rao wrote: Geirskoegul wrote: Stephen Rao wrote: I like this idea if the extra camera's gave you a third person view. While not everyone likes TPS, have it as an option to be skilled into for those that do. Absolutely no under ...
- by Geirskoegul - at 2013.05.29 16:11:00
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111. [Request]Employment history - in Feedback/Requests [original thread]
TcuBe3 wrote: Phoenix Archer 128 wrote: There are very valid reasons for a Director or CEO to be looking at corp history before accepting someone. Just because you don't think its a needed thing, or that it shouldn't be considered, doesn't ...
- by Geirskoegul - at 2013.05.29 16:06:00
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112. [Request - Future Feature] Inclusion of a camera system on the backs of dropsuits - in Feedback/Requests [original thread]
Stephen Rao wrote: I like this idea if the extra camera's gave you a third person view. While not everyone likes TPS, have it as an option to be skilled into for those that do. Absolutely no under any circumstance whatsoever, no exceptions. ...
- by Geirskoegul - at 2013.05.29 13:54:00
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113. [REQUEST:] Hierarchic voice chat for corp battles - in Feedback/Requests [original thread]
Model 1 looks perfect to me and would bring it up to speed with teamspeak 2 and mumble.
- by Geirskoegul - at 2013.05.29 11:11:00
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114. [Request - Future Feature] Inclusion of a camera system on the backs of dropsuits - in Feedback/Requests [original thread]
Heidoukan wrote: Bump for comments. Make it take up a light weapon slot, reduce shield, armour, PG and CPU by 50%, and it might not be horribly broken. Alternatively, you could exercise some basic SA and stop soloing; it's your battle buddy'...
- by Geirskoegul - at 2013.05.29 11:08:00
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115. [Feedback] Orbital Strikes and the exploitation of FriendlyFire=Disabled - in Feedback/Requests [original thread]
Jathniel wrote: Well, you'd have to give a fck about random blueberries in a pub match to think it's a problem dropping an orbital on them. Which I don't... ...and I'm sure no other vet playing this game does. If FF were on in pub matches, I ...
- by Geirskoegul - at 2013.05.29 09:35:00
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116. ways to balance vehicles vs. AV - in Feedback/Requests [original thread]
Rachoi wrote: Text Grant wrote: Everyone is looking to make LAV's immortal to the ground soldiers that don't have swarms or forge guns. AV grenades are built to do high damage to vehicles and only vehicles. Do not nerf a purpose built tool t...
- by Geirskoegul - at 2013.05.29 05:23:00
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117. [Feedback] Is the Omega Booster going to be popping up again? - in Feedback/Requests [original thread]
THE GREY CARDINAL wrote: I dare say this Omega booster was a tracer bullet to see how SP hungry the masses are. I think down the line we will get Omega actives and passives as an upper tier offering...and I'll probably bite hook line and sinker...
- by Geirskoegul - at 2013.05.29 05:17:00
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118. [Feedback] Is the Omega Booster going to be popping up again? - in Feedback/Requests [original thread]
Aeon Amadi wrote: Geirskoegul wrote: Aeon Amadi wrote: Geirskoegul wrote: Aeon Amadi wrote: You're missing the point -entirely-. It's the fact that this was a limited time booster that was provided for a -week-. Anyone with money ...
- by Geirskoegul - at 2013.05.29 05:15:00
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119. Kill the Bunnies - in Feedback/Requests [original thread]
VEXation Gunn wrote: Geirskoegul wrote: VEXation Gunn wrote: Dear OP when people jump in the air they are an easier target because you know their jump/flight path and landing point. Also when jumping its damn near impossible to aim/hit a...
- by Geirskoegul - at 2013.05.29 05:10:00
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120. Kill the Bunnies - in Feedback/Requests [original thread]
Daedric Lothar wrote: Geirskoegul wrote: You won't catch anyone, even the (honest) ones doing it, that will defend bunny hopping as a legitimate or desirable mechanic. I fully admit to doing it mysefl, because it WORKS Like you said. It...
- by Geirskoegul - at 2013.05.29 05:02:00
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