Pages: 1 2 3 [4] 5 6 7 8 9 10 |
61. Non-Corp PC battles - in Feedback/Requests [original thread]
Sebrone Jamleux wrote: It would be nice to have PC battles available even if the corp is not contracted. It should be listed under corp battles but maybe you should rename the folder to Planetary Conquest. It should work similar to normal PC f...
- by Geirskoegul - at 2013.06.01 13:05:00
|
62. [Request]FF in Pub matches? - in Feedback/Requests [original thread]
Cosgar's Alt wrote: I wanted them to turn on FF for everything so we can separate the scrubs from the pros since day one. But since people won't go for my idea, I'll have to settle for yours. We also need scrimmage modes where corps can practic...
- by Geirskoegul - at 2013.06.01 11:32:00
|
63. Request- isk refund for server drop on 6/1/13 - in Feedback/Requests [original thread]
Skywalker83 wrote: EXASTRA INVICTAS wrote: Skywalker83 wrote: you think the game is still in beta? This game is still in beta buddy, it doesn't matter what CCP officially calls it. I agree that is still feels like beta but it is supp...
- by Geirskoegul - at 2013.06.01 11:28:00
|
64. Minmintar shotgun should fire slugs! - in Feedback/Requests [original thread]
It's not what was intended with this thread, but it seems the appropriate place. I honestly would like to see the weapons in the game broken down more "properly" than by race. Instead of it being broken down by race, break it down by weapon type,...
- by Geirskoegul - at 2013.05.31 19:06:00
|
65. [Suggestion] Overheating for all weapons - in Feedback/Requests [original thread]
I confess to not having read the thread, but one thing I'd like to see put in, and would seem more appropriate here, would be the introduction of CoF bloom (PlanetSide1 style). This should be applied to all weapons for some factors (crouch/stand,...
- by Geirskoegul - at 2013.05.31 18:39:00
|
66. [Suggestion] Separate K/D number for non-weapon kills such as vehicle run-downs - in Feedback/Requests [original thread]
Cross Atu wrote: Geirskoegul wrote: Cross Atu wrote: KDR really is just a bad stat in Dust, it's bad because is too general to be meaningful. Did that kill actually cost a clone? Did that kill cost a fit, and did that fit cost more or le...
- by Geirskoegul - at 2013.05.31 18:25:00
|
67. [Feedback] Spawning - in Feedback/Requests [original thread]
Like the OP, don't like the area denial aspect. Now if they implemented a dedicated item that provides an umbrella where uplinks can't work (still let them deploy though, just don't let people spawn at them, and do have an indicator when you pull ...
- by Geirskoegul - at 2013.05.31 18:12:00
|
68. [REQUEST] Weekly Skill Point Cap - in Feedback/Requests [original thread]
bacon blaster wrote: Geirskoegul wrote: Easy: you don't catch up. Just as new players to EVE will never catch up. Thankfully, the skill and equipment systems work beautifully to level the playing field: a two month old player can match a te...
- by Geirskoegul - at 2013.05.31 18:01:00
|
69. [REQUEST] Weekly Skill Point Cap - in Feedback/Requests [original thread]
Krom Ganesh wrote: Why not just lift or reduce the skill point cap for people below a certain amount of sp? New players could more easily get to a competitive level of sp and the vets are still held back from gaining too much sp. Nothing wron...
- by Geirskoegul - at 2013.05.31 17:53:00
|
70. [Suggestion] Separate K/D number for non-weapon kills such as vehicle run-downs - in Feedback/Requests [original thread]
Cross Atu wrote: KDR really is just a bad stat in Dust, it's bad because is too general to be meaningful. Did that kill actually cost a clone? Did that kill cost a fit, and did that fit cost more or less than what was lost to accomplish it? Di...
- by Geirskoegul - at 2013.05.31 17:50:00
|
71. [Suggestion] Separate K/D number for non-weapon kills such as vehicle run-downs - in Feedback/Requests [original thread]
J Falcs wrote: As annoyed as I am with the LAV situation a kill is a kill and a death is a death. I think balancing the situation is a better approach. Now, how to do that... . It's very easy to do that: actually pull out AV and exercise so...
- by Geirskoegul - at 2013.05.31 17:28:00
|
72. remove npc turrets - in Feedback/Requests [original thread]
Pull out a HAV and kill it yourself. If you're whinging about installations now, just wait until we can actually call down more, which IS COMING.
- by Geirskoegul - at 2013.05.31 17:26:00
|
73. [REQUEST] Weekly Skill Point Cap - in Feedback/Requests [original thread]
Daedric Lothar wrote: Geirskoegul wrote: 1) Your argument is predicated on the idea that SP matters more than skill and experience, along with isk. None of the things that really matter are capped, and you can't gain any of them while logge...
- by Geirskoegul - at 2013.05.31 17:23:00
|
74. [REQUEST] Weekly Skill Point Cap - in Feedback/Requests [original thread]
TcuBe3 wrote: I agree that higher sp players are not gods, but this game rewards me more for putting the game down and building passive SP than it rewards me for actually playing the game. That is why I say this game isn't play to win, it is si...
- by Geirskoegul - at 2013.05.31 17:06:00
|
75. Suggestion? Is Kill Cam like from CoD trademarked? - in Feedback/Requests [original thread]
Spirit Charm wrote: Terry Webber wrote: Having killcams wouldn't make sense in the game universe's lore anyway. And it makes sense in CoD? your all missing the point. I mentioned that it would only exist in the basic Instant battles. But t...
- by Geirskoegul - at 2013.05.31 16:51:00
|
76. [REQUEST] Weekly Skill Point Cap - in Feedback/Requests [original thread]
Halador Osiris wrote: Geirskoegul wrote: Halador Osiris wrote: Daedric Lothar wrote: GVGISDEAD wrote: ---------------------SIDEBAR-------------------------- Hopefully those are just your alts characters ... Stuff that will probably...
- by Geirskoegul - at 2013.05.31 16:44:00
|
77. [REQUEST] Weekly Skill Point Cap - in Feedback/Requests [original thread]
Halador Osiris wrote: Daedric Lothar wrote: GVGISDEAD wrote: ---------------------SIDEBAR-------------------------- Hopefully those are just your alts characters ... Stuff that will probably end up getting me banned for trying to name an...
- by Geirskoegul - at 2013.05.31 14:34:00
|
78. [REQUEST] Weekly Skill Point Cap - in Feedback/Requests [original thread]
Daedric Lothar wrote: GVGISDEAD wrote: ---------------------SIDEBAR-------------------------- Hopefully those are just your alts characters ... Stuff that will probably end up getting me banned for trying to name and shame I don't get...
- by Geirskoegul - at 2013.05.31 14:30:00
|
79. [REQUEST] Weekly Skill Point Cap - in Feedback/Requests [original thread]
Rogue Saint wrote: The problem is game modes, throwing low SP teams against high SP stompers is the reason for QQ. CCP needs to balance the pub matches to be SP driven so people don't roflstomped every match. Doing so is unnecessary and would...
- by Geirskoegul - at 2013.05.31 14:27:00
|
80. Limit Medical Revives / possible exploit - in Feedback/Requests [original thread]
Adam Average wrote: I just personally think, that a death should only be counted if they have to respawn, and a kill should only be counted if they had to respawn, ensuring this exploit can't possibly happen, and enforce shooting the body upon ...
- by Geirskoegul - at 2013.05.31 11:40:00
|
Pages: 1 2 3 [4] 5 6 7 8 9 10 |
First page | Previous page | Next page | Last page |