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221. [Suggestion] Add footstep sounds that depend on the dropsuit size - in Feedback/Requests [original thread]
Would it be better to link the sound level to suit profile? You could do something similar with vehicles too. A black ops tank should be able to nudge you in the back of the head with its turret before you hear it.
- by Garth Mandra - at 2013.11.25 02:55:00
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222. [BUG] Equipment deployable in midair - in Technical Support/Bugs [original thread]
RKKR wrote: Garth Mandra wrote: You can email [email protected] or Go here http://dust514.com/user/bugs/ Actually, support redirects you over here and my bug reports are still 'unfiltered' after almost a year of sitting there. R...
- by Garth Mandra - at 2013.11.23 04:33:00
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223. Request: East South and West - in Feedback/Requests [original thread]
I agree. I'd also like to see the map screen always orientated with N up. That'd mean either rotating the maps or always having N in the same direction. Either is fine with me.
- by Garth Mandra - at 2013.11.22 05:00:00
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224. A Plea for Mouse/Keyboard Raw Input - in General Discussions [original thread]
Didn't the mouse and the DS3 have aim friction in Chromosome and early Uprising? Not having friction anymore is what makes CQC horrible for mouse users (well for me anyway...). At range the precision of the mouse can almost compete with aim assis...
- by Garth Mandra - at 2013.11.22 02:38:00
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225. [Request] Battleserver in Hawaii/Midway - in Feedback/Requests [original thread]
The Asian server is located in Singapore I think. The Oceanic one may be in Adelaide or Sydney.
- by Garth Mandra - at 2013.11.22 01:46:00
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226. (Feedback) Fitting Kinetic Catalyzers on a Matari scout - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Would prefer if light frames got a CPU/PG buff This. Light frames need work in general. Fix them and fitting kin cats may not be an issue.
- by Garth Mandra - at 2013.11.21 02:38:00
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227. [BUG] Equipment deployable in midair - in Technical Support/Bugs [original thread]
You can email [email protected] or Go here http://dust514.com/user/bugs/
- by Garth Mandra - at 2013.11.21 02:34:00
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228. Active Scanners from a New(ish) player's perspective - in General Discussions [original thread]
I think a scout should only need to put in a little effort to hide from proto scanners. No effort should be required to hide from advanced and basic scanners with max skills. The proto precision scanner should take a little more effort. -Somethin...
- by Garth Mandra - at 2013.11.20 09:41:00
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229. Active Scanners from a New(ish) player's perspective - in General Discussions [original thread]
For the math stuff. -Profile dampeners do not mention a stacking penalty but they have one anyway. -As with all 'number decreasing' bonuses the stacking penalty is applied in the incorrect order. Evidence: -Medium suit (50dB) -Profile dampeni...
- by Garth Mandra - at 2013.11.20 05:42:00
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230. [Suggestion] Base splash damage on signature radius - in Feedback/Requests [original thread]
I would much rather see some kind of splash damage falloff. So the explosion would deal maximum damage for a direct hit and as the target gets further towards the edge of the radius the damage drops to zero. This would obviously require changes ...
- by Garth Mandra - at 2013.11.19 00:05:00
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231. Its official, the ScR is OP and FOTM. - in General Discussions [original thread]
How do damage mods even come into these discussions? All weapons are affected equally by damage mods. Same goes for proficiency. Except for the poor shotgun of course.
- by Garth Mandra - at 2013.11.15 06:34:00
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232. Catching up: Proposals surrounding the SP cap. - in Feedback/Requests [original thread]
echo47 wrote: No skill point cap at all. Whats the point? If a player earns 2500 WPs he should get 2500 WPs. with no cap we may see player count rise. I think we would have fewr players playing just to cap out each week The thought behind th...
- by Garth Mandra - at 2013.11.15 04:16:00
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233. I am dissatisfied with the Minmatar Assault bonus. - in General Discussions [original thread]
I'd like to see all assault suits get a not quite direct damage boost to their racial weapons (laser heat build up, projectile clip size, plasma reload?, rail range?). And then add in another assault type suit with a generic bonus (shield amount?...
- by Garth Mandra - at 2013.11.15 00:10:00
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234. So, The scrambler rifle has recoil. - in General Discussions [original thread]
As for real science, photons do have momentum. We can even make an estimate of the number of photons by looking at the recoil of the SR, making some guess and MATH! If the SR was in space and fired a single shot I estimate that it would fly back...
- by Garth Mandra - at 2013.11.14 23:59:00
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235. CCP, do the initial spawn in like how BF3 does it - in General Discussions [original thread]
Marston VC wrote: Garth Mandra wrote: Isn't this what the warbarge is for? Or at least it was until they nuked the timer. No not really. The problem is when you initially load the map onto your screen. Normally your frame rate drops consi...
- by Garth Mandra - at 2013.11.14 11:35:00
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236. Oceania Server has gone again. - in Technical Support/Bugs [original thread]
Oceania is still AWOL. No sign of it since the previous post. Answers would be nice.
- by Garth Mandra - at 2013.11.14 09:59:00
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237. Useless Scanner - in Technical Support/Bugs [original thread]
I may have been experiencing something like this. The weird stuff I noticed with scanners seemed more prevalent when I was fiddling with the controller instead of my usual Kb/M.
- by Garth Mandra - at 2013.11.14 07:05:00
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238. CCP, do the initial spawn in like how BF3 does it - in General Discussions [original thread]
Isn't this what the warbarge is for? Or at least it was until they nuked the timer.
- by Garth Mandra - at 2013.11.14 07:01:00
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239. Shotgun Nostalgia - in General Discussions [original thread]
I remember. Back then, thanks to aim friction I think, I was actually able to hit people with my shotgun in CQC with my M/Kb. Towards the end of Chromosome I was training up my accuracy with the breach. I remember hearing on comms, "Watch out! T...
- by Garth Mandra - at 2013.11.14 05:53:00
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240. Catching up: Proposals surrounding the SP cap. - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Solution: give ME the SP without having to play for it. I'm just going to AFK farm anyway and hit the cap, so just give it to me and save me all the trouble. Should only apply to only my characters. In all serio...
- by Garth Mandra - at 2013.11.14 03:31:00
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