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1281. To all scouts out there unsatisfied with the new bonuses... - in General Discussions [original thread]
shaman oga wrote: CCP Remnant wrote: Well, the thinking was to give the second EQP slot to GA, CA, AM suits and leave the Minmatar with one EQP slot and its sidearm. Still debating that one though. Why not both? Type A and type B, like in...
- by Garrett Blacknova - at 2014.01.13 12:42:00
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1282. Do you consider the game beta still? - in General Discussions [original thread]
The "Rogue Drones" PvE content was promised before release. That hasn't happened yet, therefore the game isn't released. MTACs were due to be added before release. That hasn't happened yet, therefore the game isn't released. Early Merc Pack adop...
- by Garrett Blacknova - at 2014.01.13 12:33:00
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1283. Defending Points as a scout - in General Discussions [original thread]
Awesome. I've done similar a few times, but not quite as effectively as this. Usually I can hold the point for long enough to see backup arrive though.
- by Garrett Blacknova - at 2014.01.13 12:07:00
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1284. CCP Remnant confirms scouts will lose a sidearm but gain an equipment - in General Discussions [original thread]
My favourite Scout fitting is currently equipped with Repair Tool, Shotgun and SMG. I can happily drop the SMG if it lets me vanish.
- by Garrett Blacknova - at 2014.01.13 10:18:00
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1285. we have a new dropsuit skill! - in General Discussions [original thread]
The basic version of the skill is NEW? Weird. I had forum speculation profiency at level 5 back in closed beta. It was always my first investment after each reset.
- by Garrett Blacknova - at 2014.01.13 10:14:00
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1286. Being a logi now is so EASY. - in General Discussions [original thread]
I remember playing the Logi role in a Scout suit. You were missing out on speed? I wasn't. You couldn't pick enemies up at long range? I could. You had a Repair Tool, Nanohives and a Nanite Injector on the same fitting? I... only had a Repair Too...
- by Garrett Blacknova - at 2014.01.11 19:03:00
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1287. AH... I get it now! what has many of you worried! - in General Discussions [original thread]
True Adamance wrote: Cat Merc wrote: It's a free kill. A kill must be earned is how I think about it. If there is an option for a free kill, that item or weapon needs to be nerfed until you actually have to work for that. Thale's included....
- by Garrett Blacknova - at 2014.01.11 11:13:00
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1288. Why Shouldn't Tanks Be Soloed? - in General Discussions [original thread]
1 AV player, alone, should be able to negate the value of one player in a tank. Given the difference in price between a cheap tank and a cheap AV fit (minimum of 70,000 ISK vs. minimum of NOTHING AT ALL FREE STARTER FIT), as well as the differenc...
- by Garrett Blacknova - at 2014.01.11 10:20:00
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1289. Eureka! A fix for the redline! - in General Discussions [original thread]
I've seen a few proposals like this one in the past, but I think this is one of the more fleshed-out suggestions, and probably slightly better than the usual alternatives people have offered up. In the past, the idea I've supported was to have th...
- by Garrett Blacknova - at 2014.01.11 10:09:00
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1290. Re: Cloaks - in General Discussions [original thread]
mollerz wrote: You are inventing coding issues that don't exist. I'm not one to fall for that kind of stuff. Bring it back to being a sandbox game, as you are want to say. I'm pretty sure nobody said it's a coding issue. The problem is that ...
- by Garrett Blacknova - at 2014.01.11 10:04:00
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1291. A little problem with cloaks maybe? possibly? - in General Discussions [original thread]
I hope the Logi bonus for equipment becomes a bonus to DEPLOYABLE equipment instead - Scanner and Cloak would therefore not be included. If they change Scanners to use your suit's Scan Precision to determine their effectiveness, then Scouts will e...
- by Garrett Blacknova - at 2014.01.11 09:44:00
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1292. Assault Dropships are NOT OP, and here's why. - in General Discussions [original thread]
Michael Epic wrote: Really? Like, really really? Then why on SKIM JUNCTION domination map do the following things happen: #1. Assault Dropship sits directly over the NULL objective and hovers? #2. 3 Swarm launcher equipped mercenaries are sh...
- by Garrett Blacknova - at 2014.01.10 22:46:00
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1293. Operation Disregard CCP's Event - in General Discussions [original thread]
If you wanted to actively disregard the event, you should only use Nova Knives on your Medium Frame (or Heavy) suits, and use other weapons as a Scout.
- by Garrett Blacknova - at 2014.01.10 18:17:00
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1294. So How Many Scouts Out There Are Thinking... - in General Discussions [original thread]
My main is a Scout. I don't use Knives. I'm looking forward to seeing how I do.
- by Garrett Blacknova - at 2014.01.10 18:13:00
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1295. CCP really hates scouts do they? - in General Discussions [original thread]
I play Scout. I don't use Nova Knives. This will be FUN.
- by Garrett Blacknova - at 2014.01.10 14:16:00
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1296. New Forum Icons - in General Discussions [original thread]
Fox Gaden wrote: Guinevere Bravo wrote: Can we please, please, please have a black writing on a white background.. So it looks like im still doing work :) How about an At Work mode? An option that makes it Black on white, and no images. ...
- by Garrett Blacknova - at 2014.01.10 13:43:00
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1297. What's your limit? - in General Discussions [original thread]
1 Gunnlogi, 1 Sica. Or 2 - 3 Sicas, depending on the match. In a few cases, when it's close to the end of a match and I think it might help tip the balance in our favour, I might call an extra one - only likely if I'm confident in its survival t...
- by Garrett Blacknova - at 2013.12.22 11:19:00
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1298. DS blaster turret: attn CCP - in General Discussions [original thread]
Blasters are anti-infantry on land vehicles, but because of more movement variation in aerial combat, they're less capable of tracking small targets on the ground from a Dropship. As such, they're best used in an air-to-air role against other Dro...
- by Garrett Blacknova - at 2013.12.22 11:17:00
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1299. CCP - CHANGE VEHICLE RESTRICTIONS - in General Discussions [original thread]
Monkey MAC wrote: Tanks are pretty much immune to all but three infantry weapons, by percentage wise infantry should be immune to the same percentage of tank weapons. If your talking about equipment that the same as your active modules, im tal...
- by Garrett Blacknova - at 2013.12.22 10:39:00
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1300. Swarms dont stop shields from recharging - in General Discussions [original thread]
Spkr4theDead wrote: You're obviously not good enough to use the plasma cannon. All fire and forget for you, and your face goes red when your swarms don't 2-shot a shield tank, no matter what the fit is, or who is piloting it. you know full we...
- by Garrett Blacknova - at 2013.12.22 10:19:00
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