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5701. My take on the missile nerf - in General Discussions [original thread]
Aellar Dae wrote: emotional post Sorry. Dropships aren't meant to be Gunships. Small Missile Turrets could use some improvement, just like the other Small Turrets, but not enough to turn Dropships back into near-invulnerable destructive weap...
- by Garrett Blacknova - at 2012.11.23 13:55:00
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5702. My take on the missile nerf - in General Discussions [original thread]
Small Missiles, as of the update, are ALMOST where they should be. The nerf has brought them in line with the other Small Turrets - which means they're marginally underpowered for where I think they should be - and I usually run AV, not tanks, so...
- by Garrett Blacknova - at 2012.11.23 13:49:00
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5703. Shotguns as a Sub-weapon - in General Discussions [original thread]
Specifically making Shotguns a Sidearm? No way. That would make them insanely OP. A Dropsuit type with dual Light Weapon slots, though... maybe. Would have to be carefully balanced to avoid making it OP.
- by Garrett Blacknova - at 2012.11.23 13:31:00
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5704. Giving something back to DUST 514 and EVE Online - in General Discussions [original thread]
The Black Jackal wrote: Taking a sliver of a statement and placing emphasis on it... nice trick. I AM a known entity by many... clearly not AS many as one would clearly prefer to see. Many =/= All, and I respect that many will not know me. I ...
- by Garrett Blacknova - at 2012.11.23 13:21:00
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5705. Swarm launchers suck - in General Discussions [original thread]
Sinboto Simmons wrote: O.o I've had no problem taking out dropships lately maybe because I haven't been using militia or perhaps new players using them who knows Missiles have limited range now, which means Dropship pilots have to fly closer...
- by Garrett Blacknova - at 2012.11.23 13:05:00
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5706. Mechanics - in General Discussions [original thread]
Where are you looking? The "more info" page for your armour doesn't show the changes. On the fitting screen, select the suit you want and look at the "armour" stat. It should show the actual armour value. In-game numbers where you can see your ar...
- by Garrett Blacknova - at 2012.11.23 13:04:00
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5707. The thing about tanks and AV - in General Discussions [original thread]
Ludvig Enraga wrote: Garrett Blacknova wrote: Jason Pearson wrote: WITH 6 MISSILES IN A SWARM LAUNCHER. What is with this community and their inability to read? It's bloody horrendous. I'm pretty sure a Swarm Launcher deals 1200HP at stan...
- by Garrett Blacknova - at 2012.11.23 12:53:00
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5708. First railguns... - in General Discussions [original thread]
I'm another one who agrees Missiles were OP before, but it needs to be said that the nerf was too much - particularly on Large Turrets.
- by Garrett Blacknova - at 2012.11.23 12:39:00
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5709. Blasters are OP - in General Discussions [original thread]
Large Missiles have horrible spread AND small splash. Small Missiles have small splash, and can be used effectively if you have a competent gunner. After the nerf, Missiles need a (slight) buff, and Railguns and Blasters both still need slight b...
- by Garrett Blacknova - at 2012.11.23 12:38:00
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5710. Charging Forge Guns & Hacking Restarts? - in General Discussions [original thread]
In the E3 build, occasional laggy matches would result in my hacking resetting intermittently. Since Codex, this hadn't happened again... until the update. After the update, I've only played a handful of games, but have had this problem multiple ...
- by Garrett Blacknova - at 2012.11.23 12:35:00
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5711. Well didnt see anthoer thread so HAPPY THANKSGIVING! - in General Discussions [original thread]
All of our thanks are belong to America? Eat turkey, not Turkey. That would cause a diplomatic incident at best, and another world war at worst. I don't like this idea, so... don't do that, ok?
- by Garrett Blacknova - at 2012.11.23 12:31:00
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5712. The 7 Day PASSIVE Booster Up for Sale - in General Discussions [original thread]
VK deathslaer wrote: passive isk booster=pay to win Pay to get more SP Gëá pay to win. If there was a CAP on how much SP players could ever have, and AUR boosters could put you above that level, then you'd have a point. Beyond that, it's not...
- by Garrett Blacknova - at 2012.11.22 01:33:00
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5713. Will have sex for ISK - in General Discussions [original thread]
You're doing it wrong. There's a reason Starter Fits exist. If you have AUR, you can BPO yourself up for some slightly better alt fittings than the defaults. If not, you can use the Starters as a base for some pretty good cheap setups. Spending...
- by Garrett Blacknova - at 2012.11.22 01:31:00
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5714. My take on the missile nerf - in General Discussions [original thread]
Mavado V Noriega wrote: Vassteel Rydex wrote: who uses tanks in CQC ? 75% of the lolmissile tankers did they played careless, no thought process, charged right in and blew evryone up because they know they can kill a grp of ppl alot qui...
- by Garrett Blacknova - at 2012.11.22 01:26:00
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5715. CCP: ETA on Assault & Blast packs!?! - in General Discussions [original thread]
I already have a Merc Pack. Don't really want another when I was hoping to diversify my characters. New packs with their own awesome stuff of awesome would be very much appreciated. +1
- by Garrett Blacknova - at 2012.11.22 01:23:00
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5716. Very bad fix - in General Discussions [original thread]
Goat of Dover wrote: Garrett Blacknova wrote: DJINN leukoplast wrote: It's a dropship, not a gunship. The pilots of Dust 514 will eventually be getting some seriously badass flying machines designed to attack and dominate... but remember ...
- by Garrett Blacknova - at 2012.11.22 01:14:00
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5717. Missile turrets nerfed - in General Discussions [original thread]
Genova cell SIN wrote: In my latest experience with rockets i went 4 and 2 and we were in the air for most of the match until our ship was forged to the ground. The missiles have been way over nerfed not only has the blast radius been shrunk if...
- by Garrett Blacknova - at 2012.11.22 01:12:00
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5718. My take on the missile nerf - in General Discussions [original thread]
semperfi1999 wrote: KAGEHOSHI Horned Wolf wrote: Garrett Blacknova wrote: Range limit? Awesome. Damage nerf? Awesome. Splash radus nerf? Too far. Nerfing EVERYTHING was too much. Range was the main issue. Damage wasn't a major problem, b...
- by Garrett Blacknova - at 2012.11.22 00:53:00
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5719. Why Tanks - in General Discussions [original thread]
Shijima Kuraimaru wrote: The 80GJ Particle Cannon. Base stats are 1644.5 damage, 2.0 sec fire interval, 0.8 sec charge time. Plus they have "Scope mode" for pinpoint accuracy. Someone who uses these can add in the attribute mods from skills and...
- by Garrett Blacknova - at 2012.11.22 00:46:00
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5720. Very bad fix - in General Discussions [original thread]
DJINN leukoplast wrote: It's a dropship, not a gunship. The pilots of Dust 514 will eventually be getting some seriously badass flying machines designed to attack and dominate... but remember that the dropship isn't supposed to play that role. ...
- by Garrett Blacknova - at 2012.11.22 00:44:00
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