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1181. What Is Your Quote When You Kill An Enemy? - in General Discussions [original thread]
If it was planned: "Goodbye" If I had a plan, but it didn't work and I still got the kill: "Uhhh... I'LL TAKE IT!" "...close enough..." If it wasn't planned: "How the **** did I get away with THAT?" "I don't know what just happened, but that ...
- by Garrett Blacknova - at 2014.01.15 08:23:00
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1182. So, are we gonna see some changes to matchmaking? - in General Discussions [original thread]
For public non-FW matches, consider taking a line from HEAPS of other games, and DON'T LOCK TEAMS UNTIL THE MATCH IS READY TO START. Queue up the players, THEN split them right before the battle starts. That way, squads can be evenly spread betw...
- by Garrett Blacknova - at 2014.01.15 08:10:00
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1183. Cloaking Field and Minmatar Scouts - in General Discussions [original thread]
The cloak field doesn't have a "range" stat. While it's active, the cloaked suit - whether Scout or not - is close to invisible from any range. There will be a "shimmer" effect which is present even when the cloaked suit is still, but this will ...
- by Garrett Blacknova - at 2014.01.15 07:51:00
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1184. CCP, are you changing any base stats for suits? - in General Discussions [original thread]
Cat Merc wrote: CCP = Caldari Master Race Caldari Caster Pace ????? IT WORKS!
- by Garrett Blacknova - at 2014.01.15 07:25:00
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1185. To all scouts out there unsatisfied with the new bonuses... - in General Discussions [original thread]
Gavr1lo Pr1nc1p wrote: I dont beleive that that is possible. Unless you have three damage mods, a shotgun does, at the most (at STD level) under 500 dmage with a 10% reduction to armor. considering that gallogis can have somewhere near 1000 arm...
- by Garrett Blacknova - at 2014.01.14 22:07:00
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1186. To all scouts out there unsatisfied with the new bonuses... - in General Discussions [original thread]
You guys want some logic to go with that vehicle hitbox thing? There are two reasons why vehicle hitboxes work better at high speed: 1. Size - larger hitboxes are easier to track accurately within the gameworld. 2. Moving parts. A tank - the veh...
- by Garrett Blacknova - at 2014.01.14 21:56:00
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1187. GÇÿExileGÇÖ Assault Rifle BPO Available on PSN Store? - in General Discussions [original thread]
Al the destroyer wrote: Garrett Blacknova wrote: The Exile AR BPO has identical stats to the Recruit AR you can get for having a friend invite you to play DUST. The recruit assault rifle only holds 48 bullets I don't own the Recruit AR m...
- by Garrett Blacknova - at 2014.01.14 21:41:00
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1188. Can't we be fast? - in General Discussions [original thread]
Fusion Commander wrote: Cody Sietz wrote: CCP said that any more speed and it would break the game. How would they know that if they didn't test it? It's been testing in multiple builds and proven that CCP can't make the netcode handle ...
- by Garrett Blacknova - at 2014.01.14 18:31:00
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1189. Would using Nova Knives de-cloak you - in General Discussions [original thread]
It's likely that weapons with variable charge levels will drain the cloak by a larger amount when charged more. This means the Knives could - on an UNCHARGED slash which won't instakill most targets, keep their cloak, but would probably break ste...
- by Garrett Blacknova - at 2014.01.14 18:27:00
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1190. Would using Nova Knives de-cloak you - in General Discussions [original thread]
From what I read, firing doesn't instantly decloak you with every weapon, it just accelerates the drain on the cloak field. That said, they've confirmed a single Sniper round will break your cloak, so presumably it's at least partly related to da...
- by Garrett Blacknova - at 2014.01.14 17:44:00
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1191. Stealth Suit FOTM bandwagon - in General Discussions [original thread]
I-Shayz-I wrote: I'm going to go total hipster here and say that I was using profile dampeners to make myself invisible before it was cool. I'll second that.
- by Garrett Blacknova - at 2014.01.14 16:50:00
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1192. stealth + re's = av that might actually work - in General Discussions [original thread]
Cloak, climb on top of turret, decloak to make the tank panic, THEN dump your REs all over it.
- by Garrett Blacknova - at 2014.01.14 16:31:00
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1193. Tanks are not OP - in General Discussions [original thread]
Tech Ohm Eaven wrote: Awesome Pantaloons wrote: plz dont nerf my op Iwinz button. Since when does MILITIA purchases require AURUM? Since when did the OP say the Aurum was spent on the fitting used in this example? Also, AUR could be us...
- by Garrett Blacknova - at 2014.01.14 13:52:00
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1194. whens the player market gonna happen? - in General Discussions [original thread]
It's getting to the point where MAYBEGäó is probably more accurate than SOONGäó for this one.
- by Garrett Blacknova - at 2014.01.14 13:48:00
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1195. Suit Tuning: The Scout - in General Discussions [original thread]
Dusters Blog wrote: read the rest here: http://tinyurl.com/kf86cg7 Or you could provide an ACTUAL link instead of using a site frequently used by hackers trying to cover where their links really lead. I don't trust tinyurl links. You could...
- by Garrett Blacknova - at 2014.01.14 13:28:00
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1196. Fire has started a blaze!!!! (Caldari scout pics inside) - in General Discussions [original thread]
Left one's head is curved. Right head is angular. Left one has flat plating on its upper back and two bulging plates on the lower back. Right one's back has the bulging plates on the upper and middle back rather than the lower part. Left one's v...
- by Garrett Blacknova - at 2014.01.14 13:22:00
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1197. GÇÿExileGÇÖ Assault Rifle BPO Available on PSN Store? - in General Discussions [original thread]
The Exile AR BPO has identical stats to the Recruit AR you can get for having a friend invite you to play DUST.
- by Garrett Blacknova - at 2014.01.14 13:13:00
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1198. this is probaly the first time some one has posted this. - in General Discussions [original thread]
dzizur wrote: hahahaha sooo how long did it take for people to change their AR514 sigs to TANK514? ;) A couple of days before 1.7 showed up.
- by Garrett Blacknova - at 2014.01.14 13:11:00
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1199. Official CCP Response on TTK (Time To Kill) - in General Discussions [original thread]
Cosgar wrote: [quote=Garrett Blacknova]Add damage multipliers when you attack someone's flank and rear. Problem solved. Basing TTK on builds before 1.4-1.5 only clutters up the issue because broken game mechanics, in this case hit detection com...
- by Garrett Blacknova - at 2014.01.14 13:10:00
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1200. this is probaly the first time some one has posted this. - in General Discussions [original thread]
Pretty sure this isn't the first thread asking for AR buff or nerf to other weapons to bring them into line with it.
- by Garrett Blacknova - at 2014.01.14 13:08:00
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