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581. De-cloak sound AFTER being shotgunned - in General Discussions [original thread]
Jenza's Pants wrote: Pathetic scrubs will say anything to defend their god mode. And why was I quoted about that? I don't use cloak. I do fine against other players - cloaked or not - without one of my own. I'm not defending MY anything by ...
- by Garrett Blacknova - at 2014.04.04 19:30:00
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582. Vehicles vs AV is almost balanced - in General Discussions [original thread]
Repair Tanking: I've agreed with this point since BEFORE THE HARDENER NERF. It was a problem then, and now that it's been indirectly sort-of-buffed by hardeners become less attractive, it's more of a problem than it was before. Blasters: The prob...
- by Garrett Blacknova - at 2014.04.04 19:20:00
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583. enemies are better then friends =D - in General Discussions [original thread]
calisk galern wrote: Garrett Blacknova wrote: So first enemies are better, THEN friends are? I don't understand your logic at all. Please explain in actual English instead of... uhhhh... whatever that was? fixed it up for you, didn't th...
- by Garrett Blacknova - at 2014.04.04 19:00:00
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584. enemies are better then friends =D - in General Discussions [original thread]
So first enemies are better, THEN friends are? I don't understand your logic at all. Please explain in actual English instead of... uhhhh... whatever that was?
- by Garrett Blacknova - at 2014.04.04 18:57:00
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585. De-cloak sound AFTER being shotgunned - in General Discussions [original thread]
McFurious wrote: Early this morning (like right after down time) I got into a ambush match and during the match I was damaged after a 1v1 with someone so I sat in a corner waiting for my shields and armor to rep. As I waited I watched a cloaked...
- by Garrett Blacknova - at 2014.04.04 18:43:00
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586. De-cloak sound AFTER being shotgunned - in General Discussions [original thread]
mats e wrote: Thanks for the constructive answer. I have to admit I'm not up to speed on the bugs etc. What I think happened (although it is possible there may have been other "cloakers" involved): On my own running along wall attempting to fl...
- by Garrett Blacknova - at 2014.04.04 18:36:00
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587. Can somebody explain to me how having vehicles in ambush is fun? - in General Discussions [original thread]
Ambush maps are too small. This was the problem all along. Trying to fix that by limiting vehicles isn't a solution. It makes the game mode less viable for less players. Removing vehicles makes AV less viable because bringing enough players to c...
- by Garrett Blacknova - at 2014.04.04 18:31:00
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588. Is this guy serious? - in General Discussions [original thread]
Dexter307 wrote: Rest in pieces He's got the Minnie avatar. That should be "rust in pieces"
- by Garrett Blacknova - at 2014.04.04 18:27:00
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589. am i the only one who is fed up of dying? - in General Discussions [original thread]
Maleficia Gabrielle wrote: how is anyone ever supposed to be able to play and learn and find out whats good for them if they start playing and are constantly slaughtered by players with far more power and experience... Post a thread kind of l...
- by Garrett Blacknova - at 2014.04.04 18:24:00
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590. Does anyone else find and kill scouts on a whim? - in General Discussions [original thread]
Not on a whim, no. It's my SOP. 1. Set up a flanking scenario for Scout. 2. Wait until about the time where I'd be pouncing on someone doing what I'm doing. 3. Turn and see if I'm proven right. 90% of the time, an enemy Scout dies. 99% of the t...
- by Garrett Blacknova - at 2014.04.04 18:11:00
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591. [Poll] General Consensus about Cloaks - in General Discussions [original thread]
Cotsy8 wrote: The same thing Cotsy always says. You know, you should probably go back to the thread where you tried to respond to me calling you out, and ACTUALLY DEFEND YOUR POSITION. Otherwise your repetition of the same already-debunked a...
- by Garrett Blacknova - at 2014.04.04 18:06:00
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592. De-cloak sound AFTER being shotgunned - in General Discussions [original thread]
LEGIT ANSWER: CCP haven't fixed all the glitches that let you stay cloaked without the cloak equipped. Glitcher exploiting a glitch. Problem isn't with cloak balance, it's with a glitch which legitimately needs fixing. ALTERNATIVE PLAUSIBLE AN...
- by Garrett Blacknova - at 2014.04.04 17:57:00
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593. Will AUR be unfair when the Player Market comes out? - in General Discussions [original thread]
Joseph Ridgeson wrote: alten hilt wrote: It seems like a lot of people don't understand your post. My take; Yes, Aurum gear will negatively impact the player manufacturing market for exactly the reasons you specified: It's a bypass of the ...
- by Garrett Blacknova - at 2014.04.04 16:40:00
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594. Is this guy serious? - in General Discussions [original thread]
Onesimus Tarsus wrote: Maybe he has a point? He does have a point. It's on the end of the Nova Knife has has to his own throat. He might have another point as well, but I have no idea what it is.
- by Garrett Blacknova - at 2014.04.04 16:37:00
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595. Will AUR be unfair when the Player Market comes out? - in General Discussions [original thread]
Joseph Ridgeson wrote: Garrett Blacknova wrote: My point was the the only VALUE in bypassing the player market by using AUR is to make more ISK. And there's a better, faster and more efficient method of doing that, which is to participate ...
- by Garrett Blacknova - at 2014.04.04 16:16:00
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596. Will AUR be unfair when the Player Market comes out? - in General Discussions [original thread]
Joseph Ridgeson wrote: I wasn't suggesting that you could throw money at the game and become super powerful. If anything, this game has a pretty fair model in regards to not being really "pay to win." It is "pay to be able to use stuff faster" ...
- by Garrett Blacknova - at 2014.04.04 16:01:00
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597. Will AUR be unfair when the Player Market comes out? - in General Discussions [original thread]
Joseph Ridgeson wrote: Takron Nistrom wrote: I think that would be a problem if Aurum items had the same stats as their ISK counterparts. The fact is, since Aurum items can be used sooner, that will make them more expensive than their ISK va...
- by Garrett Blacknova - at 2014.04.04 15:37:00
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598. every other combat game has.................. - in General Discussions [original thread]
Problem with this logic: Other games don't make vehicles into a dedicated role either. Also, Command and Conquer: Renegade has dedicated anti-vehicle loadouts instead of providing anti-vehicle weapons as secondary weapons on all loadouts. Only t...
- by Garrett Blacknova - at 2014.04.04 14:03:00
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599. SCRUBS - in General Discussions [original thread]
Thanjac wrote: What the heck are EWAR MODS EWAR = Electronic WARfare. Profile Dampeners, Precision Enhancers, Range Amplifiers, Active Scanners and Cloaks are the primary EWAR tools we currently have in DUST. EVE has a lot more, but there ar...
- by Garrett Blacknova - at 2014.04.04 13:20:00
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600. Will AUR be unfair when the Player Market comes out? - in General Discussions [original thread]
Joseph Ridgeson wrote: Which is the basis of PLEX's in EVE. However, does that work that well in DUST as it does in EVE? PLEX's can originally only be gotten through CCP and a secondary Player Market. If I buy a PLEX from CCP, I am not depriv...
- by Garrett Blacknova - at 2014.04.04 13:17:00
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