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5721. Missile turrets nerfed - in General Discussions [original thread]
Scheneighnay McBob wrote: Missiles obviously still aren't that bad. For a while, my methana (with a prototype blaster, best damage mod on the market, and good gunner) got all the infantry into hiding. Than along came an LAV with a missile lau...
- by Garrett Blacknova - at 2012.11.22 00:43:00
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5722. DUST 1.03 - in General Discussions [original thread]
4447 wrote: Haven't played a lot, But what everyone is crying about is they can't use a missiles now? So one weapon don't dominate now? Now the weapon that used to dominate is bordering on useless, and is basically where the other weapons had...
- by Garrett Blacknova - at 2012.11.22 00:06:00
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5723. The 7 Day PASSIVE Booster Up for Sale - in General Discussions [original thread]
Just tested the time, and confirmed it's 3.6 seconds. U used a stopwatch with several repeats of timing how long it took to get 10 SP points, then repeated a couple of times with larger amounts of SP - one at 20 and one at 40. In each case, when...
- by Garrett Blacknova - at 2012.11.22 00:00:00
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5724. Giving something back to DUST 514 and EVE Online - in General Discussions [original thread]
Tiel Syysch wrote: The Black Jackal wrote: I am a known entity by many I have no idea who you are, in-game or out. You have next to no post history on these forums that isn't in your recruitment thread. I second that, but will mention t...
- by Garrett Blacknova - at 2012.11.21 23:26:00
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5725. DUST 1.03 - in General Discussions [original thread]
Mavado V Noriega wrote: Garrett Blacknova wrote: Dispersion is something many players have asked for (and will continue to ask for) as a way to balance ARs better. ARs are fine tbqh Did I say they need fixing? I only said that it's part...
- by Garrett Blacknova - at 2012.11.21 23:22:00
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5726. Small blasters. - in General Discussions [original thread]
If you can AIM with a Blaster, they're mostly fine. But they are hoplelessly out-ranged by ARs, so that could use some work.
- by Garrett Blacknova - at 2012.11.21 23:09:00
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5727. The thing about tanks and AV - in General Discussions [original thread]
Jason Pearson wrote: WITH 6 MISSILES IN A SWARM LAUNCHER. What is with this community and their inability to read? It's bloody horrendous. I'm pretty sure a Swarm Launcher deals 1200HP at standard level. These are the basic stats on the Milit...
- by Garrett Blacknova - at 2012.11.21 23:06:00
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5728. Missile turrets nerfed - in General Discussions [original thread]
Phantom Cheshire wrote: gg if you get a serious kill using anything but missles in any situation. I've seen an AV Dropship with Railgun Turrets once. It worked pretty well, actually.
- by Garrett Blacknova - at 2012.11.21 22:42:00
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5729. Are heavys nurfed? - in General Discussions [original thread]
Lots of people returning with word of Missile QQ because of the nerfs, meaning their infantry actions are less suicidal. So that might be a cause for increase server stress, which in turn increases lag-related problems with hit detection.
- by Garrett Blacknova - at 2012.11.21 22:41:00
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5730. My take on the missile nerf - in General Discussions [original thread]
Scheneighnay McBob wrote: Sev Alcatraz wrote: my gunlogi use to wipe out all infantry like nothing, now i got to volley the target from close range 3 or 4 times just to make a noticeable difference. they over nerfd turrets, there missiles, ...
- by Garrett Blacknova - at 2012.11.21 22:37:00
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5731. The thing about tanks and AV - in General Discussions [original thread]
I've seen my "normal" Sica fit killed solo by a Militia Swarm Launcher when my shield rep was on cooldown and he managed to pop up from an unexpected direction. I've seen my pure-HP shield-tanked Sica killed by a couple of Militia Swarms a few tim...
- by Garrett Blacknova - at 2012.11.21 22:32:00
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5732. DUST 1.03 - in General Discussions [original thread]
m621 zma wrote: Garrett Blacknova wrote: Dispersion is a massive part of how Shotguns are balanced. Dispersion is something many players have asked for (and will continue to ask for) as a way to balance ARs better. Dispersion is only a pro...
- by Garrett Blacknova - at 2012.11.21 22:27:00
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5733. Small blasters. - in General Discussions [original thread]
I think range is the best thing to buff, and maybe heat buildup - at least slightly.
- by Garrett Blacknova - at 2012.11.21 22:25:00
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5734. Predictions: Turrets. - in General Discussions [original thread]
Tzaar Bomba wrote: There is no splash on blasters and minimal on rails. And that's EXACTLY why missiles need their splash radius back more than they need precision fire.
- by Garrett Blacknova - at 2012.11.21 22:21:00
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5735. Predictions: Turrets. - in General Discussions [original thread]
I like your ideas for the new turrets very much, but have to point out a few things where I disagree on the current weapons. Tzaar Bomba wrote: Railgun: is at the moment Perfect in my opinion. Slow tracking speed with high damage and a small s...
- by Garrett Blacknova - at 2012.11.21 22:14:00
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5736. Very bad fix - in General Discussions [original thread]
Very bad fix? Definitely not. Over-nerf of something that was legitimately quite obviously OP? Definitely so. I want missile splash radius back. Other than that, I'm mostly happy. A SMALL return of the splash damage might be nice as well, but l...
- by Garrett Blacknova - at 2012.11.21 22:07:00
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5737. Still complaining about vehicles? - in General Discussions [original thread]
Veigar Mordekaiser wrote: Oh man I love today! Yesterday "tanks are OP QQ nerf them to ****!" Today "WTF CCP!? Why did you nerf missle turrets so bad!? Now vehicles suck!" This comunity needs to make up it's mind about what it does and does not...
- by Garrett Blacknova - at 2012.11.21 22:03:00
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5738. I've played 4 games tonight... - in General Discussions [original thread]
Seriously, Scout or Assault with Drop Uplinks. Sprint like crazy out of the least-heavily-camped area, disappear for a while so the enemy stops worrying. Set up an Uplink while you're there. SOMEONE will spawn there, and you've started the breakou...
- by Garrett Blacknova - at 2012.11.21 21:46:00
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5739. DUST 1.03 - in General Discussions [original thread]
Dispersion is a massive part of how Shotguns are balanced. Dispersion is something many players have asked for (and will continue to ask for) as a way to balance ARs better. Dispersion is only a problem for Large Missile Turrets because it came ...
- by Garrett Blacknova - at 2012.11.21 21:37:00
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5740. Missile turrets nerfed - in General Discussions [original thread]
I'm posting in ALL the missile threads saying this, but... I like ALL the Missile nerfs except the splash radius reduction. If they did everything exactly as it is now, but bumped the splash radius of all missiles back to where they were, or at ...
- by Garrett Blacknova - at 2012.11.21 21:32:00
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