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861. [Request] New Equipment Item: Spawn Jammer - in Feedback/Requests [original thread]
Ideas similar to this have been proposed in the past and it's a solid idea. I think OP's goal is better achieved with more competent matchmaking but the idea is great for E-War. I've always pictured a jammer that lengthens spawn timer on uplinks,...
- by Galvan Nized - at 2013.10.20 08:03:00
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862. AFK is now "fixed" - in General Discussions [original thread]
bonkersfox wrote: my r1 stuck one time, so I took the pad apart and couldn't get it back 100% the r2 l2 now feel like triggers and when it rumbles I turn left, had to get a new 1 I've taken my controller apart a couple times, the R2 & ...
- by Galvan Nized - at 2013.09.03 13:15:00
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863. Amarr Logi and Reactive Plates - in General Discussions [original thread]
Reactives are silly especially for the Amarr logi. Better to run enhanced/Pro plates with a Complex Repper. If you only have 1 slot left best to go extra armor plate. As has been stated 1 complex rep gives you over 7.8hp/s plus logi bonus so 12.8....
- by Galvan Nized - at 2013.09.03 11:15:00
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864. [Request] Reposition modules - in Feedback/Requests [original thread]
Agreed on CPU/PG enhancers, been suggesting this for ages as it is a thorn in the armor v shields debate.
- by Galvan Nized - at 2013.09.03 11:03:00
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865. Looking for your Scout centered Equipment ideas - in Feedback/Requests [original thread]
Well definitely anything related to E-War so EMP, webifiers, are all great ideas. EMP to kill tacnet and webifiers to halt or slow movement. I'll add spawn scramblers to the list. Equipment with a large range that adds time to uplink spawns so r...
- by Galvan Nized - at 2013.09.03 10:52:00
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866. The Remote Explosives are legit, - in General Discussions [original thread]
Remotes are so much fun, especially fun once you move away from cannon terminal and CRU placements and toward the trap variety. Cannon and CRUs are the easiest kills but leave your opponent thinking "cheap kill" or "my stupid death." Corner kills...
- by Galvan Nized - at 2013.09.03 10:30:00
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867. Bothered by 1.4 loss of passive scan - in Feedback/Requests [original thread]
Kuroiokami Tsukinaku wrote: Problem as I see it, is that there is no practical alternative way to provide details about what's going on. There's no coordinate system ("LAV at B13"). No highlight system ("let me laze it"). No high variety of dis...
- by Galvan Nized - at 2013.09.03 10:16:00
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868. [Request] TEAM DEPLOY! TEAM DEPLOY! TEAM DEPLOY! - in Feedback/Requests [original thread]
Lt Royal wrote: SirManBoy wrote: Lt Royal wrote: No. How can someone with so many likes received be so wrong? I said no because it defies the whole point of experimental fittings (e.g. fitting vehicles with CRUGÇÖs) which this game ...
- by Galvan Nized - at 2013.09.02 13:40:00
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869. Possible way to buff Scout dropsuits - in Feedback/Requests [original thread]
lithkul devant wrote: To the scout players, you honestly do not need a buff on the proto scout suits, at least on the Caldari scout, I have seen those with shields over 300 or 400, this combined with the fact, that shotguns, even the milita gra...
- by Galvan Nized - at 2013.08.29 14:02:00
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870. CCP progess since fan fest announcements - in General Discussions [original thread]
Fanfest is just a way to get fans excited, it has no substance. All it included was content. It is basically if they could make dreams a reality this is what would be in game. Look to other older Fanfest vids and you will see the content that no...
- by Galvan Nized - at 2013.08.29 12:06:00
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871. [Feedback] Dust 514 on PC, please. - in Feedback/Requests [original thread]
Agreed, this game is terrible on consoles and has committed the worst of mistakes when it comes to console gaming. It should have been a PC exclusive as that is where the player base actually lies. Plus PC gamers are much patient when it comes t...
- by Galvan Nized - at 2013.08.29 11:54:00
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872. Murder Taxis and Mass Drivers, Proximity Explosives - in Feedback/Requests [original thread]
Yes buff the proxies. They are virtually useless as it takes 5+ to even wound a logi lav. But man do I love when I actually get a kill with these, I mean it usually takes the LAV doing donuts to actually hit all the proxies but it is still satisfy...
- by Galvan Nized - at 2013.08.29 05:05:00
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873. Why CoD Ghost, Destiny and BF4 will be good for Dust - in General Discussions [original thread]
Fargen Icehole wrote: After reading thru most of the posts, I must say, the delusional Dust fan boys REALLY are delusional. 1. If Dust loses more players, it's dead. 2. To the statement regarding 3mil merc, I'd be VERY surprised if those merc...
- by Galvan Nized - at 2013.08.26 10:42:00
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874. [REQUEST] Uplink Limit? - in Feedback/Requests [original thread]
I can get behind this but it feels like the easy way out. I really like the radius idea as the "interference" really provides a solid lore background without killing use. Also am a fan of spawn "scramblers/inhibitors." Something that delays res...
- by Galvan Nized - at 2013.08.26 10:01:00
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875. [Request] Passive armor repair for all suits - in Feedback/Requests [original thread]
This gets a no from me. First off, dual tanking is its own beast and is easy for Armor AND shields if your talking about true dual tanking and not the use of a single mod. Remove Ferros if you want to they do nothing for armor tankers. Second...
- by Galvan Nized - at 2013.08.26 09:43:00
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876. Only 4,804 play this game World Wide - in General Discussions [original thread]
Vallud Eadesso wrote: That's consistent across all time zones, fluctuating up and down depending on where and when. So 4000 - 5000 concurrent permanently implies around 15,000 active players. That's not bad for a game with so much competition....
- by Galvan Nized - at 2013.08.21 12:11:00
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877. [Request/Feedback/Suggestion] DUST Maps Lack a Great Amount of Creativity and St... - in Feedback/Requests [original thread]
Agreed that null cannons could be more spread out in some maps but not to the point it will kill CQB. A very good map for the spread of null cannons is Ashland. The cannons are everywhere and little of that map goes unused but still promotes CQB. ...
- by Galvan Nized - at 2013.08.21 11:51:00
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878. [Request] add some land mines on anything that works like that - in Feedback/Requests [original thread]
Proxies do not do a lot of damage -pretty much 800 per. This may sound like a lot but will take 5+ to kill a decent LAV or tank. It's just too hard to stack that many on a char and get more than 1 kill and then be empty. Their drawbacks also read...
- by Galvan Nized - at 2013.08.21 11:37:00
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879. [Feedback] The problem with the Gallente assault - in Feedback/Requests [original thread]
Ya the Gal Assault just does not compare with the Caldari Assault because of the bonus to Assault favoring Caldari (though not completely useless to any of them). The Logis themselves really lend themselves to Armor tanking just because of the bo...
- by Galvan Nized - at 2013.08.21 11:27:00
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880. What map do you hate the most? - in General Discussions [original thread]
Manus peak, giant open bowl.
- by Galvan Nized - at 2013.08.21 11:05:00
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