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601. The Laser Rifle is dead. - in General Discussions [original thread]
Yep it is dead and buried. I have seen 1 since 1.7 went live. Better start digging the grave for these other weapons: Plasma Cannon (it's trying to be AV...but fails miserably) Mass Driver (good but still the ARs are a better choice) Shotgun (lo...
- by Galvan Nized - at 2013.12.20 22:40:00
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602. Yes, more tank QQ (copy & pasted from War Room) - in General Discussions [original thread]
8213 wrote: Alena Ventrallis wrote: Were hardeners up? Yeah, he should survive. Why? Should tanks just be 100% invincible to damage if they have a hardener activated? There should be some kind of AV that bypasses hardeners...but swar...
- by Galvan Nized - at 2013.12.20 09:41:00
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603. Queuing for Gallente/Minmitar FW: - in General Discussions [original thread]
Yep, ques have shot up once people realized you can literally AFK a match in Gal/Min and have no problems gaining LPs. All those Corps that started in Cal/Amarr have left and moved to the other side. Now you have a huge consolidation of Corps in ...
- by Galvan Nized - at 2013.12.20 09:25:00
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604. Is the heavy scary again...? - in General Discussions [original thread]
Yep those things have gotten scary, completely change how I fight a heavy with my shotgun. Have to throw the remote first while sneaking up on them then tickle them just enough so they stop to turn around...then hopefully blow the remote. Snuck ...
- by Galvan Nized - at 2013.12.20 09:10:00
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605. Why caldari fails badly at fw. - in General Discussions [original thread]
TechMechMeds wrote: Its really sad people are playing purely for items, maybe they should play Pok+¬mon, they can collect and brood over that sht instead then lol. It is what it is. Most people would not play FW if not for the rewards...eit...
- by Galvan Nized - at 2013.12.20 03:14:00
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606. Why caldari fails badly at fw. - in General Discussions [original thread]
FW has turned into a race to get LP rewards for the least amount of work. Those who originally took Cal FW serious have left going to Gal/Matari because gaining Gal/Min rewards isn't hard and is better than throwing yourself at the Cal wall for a...
- by Galvan Nized - at 2013.12.20 02:50:00
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607. Whats wrong with tanks on the field? - in General Discussions [original thread]
Man who uses proximity mines anymore? They are virtually worthless. These should be much more effective than the currently are, to the point that tanks actually have to fear them. I suggest that these bypass hardeners, then they are worthwhile t...
- by Galvan Nized - at 2013.12.19 22:35:00
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608. Isk payout! - in General Discussions [original thread]
It would be nice to better understand how Isk payouts work. Sometimes I make like 150k in a match I did great in and 200k+ in an average match. What variables come into play? Time? Suits I killed? Average equipment used across the two teams? But...
- by Galvan Nized - at 2013.12.19 21:29:00
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609. Supply depots... - in General Discussions [original thread]
DUST Fiend wrote: Depots just need a wider radius of resupply. As it stands, on most maps I literally have to be sitting on top of the depot to resupply my dropship. Float just a few inches above it, no ammo, I have to actually touch it to get...
- by Galvan Nized - at 2013.12.19 20:01:00
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610. To caldari faction war players... - in General Discussions [original thread]
Ivy Zalinto wrote: Quil Evrything wrote: Ivy Zalinto wrote: I have at most 5 players that I play with when they can be online, I just dont know enough people otherwise. At least none that actually keep in touch with me. You dont nee...
- by Galvan Nized - at 2013.12.19 19:51:00
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611. [Request] Fix the scout killer that is the spawn system please - in Feedback/Requests [original thread]
Sgt Buttscratch wrote: Listen I have hacked a CRU ans 2 seconds later watched a red spawn in. I have killed an uplink, same again. The game allows pending spawns that are staggered by the 5 second long 0secs to complete, even after spawn point...
- by Galvan Nized - at 2013.12.19 18:00:00
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612. Should the Cloak be a Module, Equipment Slot, or a Light Weapon. Discuss. - in General Discussions [original thread]
I like it in the grenade slot. I dislike it in the equipment slot because the wheel is cumbersome. Also logis get a bonus to equipment and should not have an easier time putting on a cloak. The grenade slot makes for easy activation with L2 and...
- by Galvan Nized - at 2013.12.18 09:38:00
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613. Should the Minmatar have an extra module slot? - in General Discussions [original thread]
As the guy above me said they get inherent armor regen something no other race gets, it's not much but it does make them unique. Amarr assaults seem to have the worse of it. Though their bonus is way cooler than the other Assaults and goes perfec...
- by Galvan Nized - at 2013.12.18 00:45:00
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614. There so much Complaining about the Scout - in General Discussions [original thread]
stlcarlos989 wrote: I've been using a dragonfly scout with a dren' AR, shield extender, armor plate, and basic armor repair and its been a blast. i'm averaging 20 kills at match and 5 deaths. Its a way different play style then my logi, Its all...
- by Galvan Nized - at 2013.12.17 23:10:00
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615. Cloaks for scouts only. - in General Discussions [original thread]
I like cloaks in the grenade slot. Using the equipment wheel is stupidly cumbersome while the nade slot already has easy activation. Tie it to stamina or timer or whatever. Needs massive requirements for non-scouts. Putting it in the grenade slo...
- by Galvan Nized - at 2013.12.17 00:52:00
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616. Hardeners and Speed - in General Discussions [original thread]
I do agree that eventually AV will get more tools to do their job like webifiers/EMP. But waiting for that as a balancing factor is way too long to wait. If it's going to be 6+ months the playerbase will just give up. Short term wise I think we ...
- by Galvan Nized - at 2013.12.16 23:56:00
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617. The Commando and Plasma Cannon will never be viable in PC - in General Discussions [original thread]
Lot of things are not viable in PC right now... Scouts HMGs Anything Light that is not AR,ScR,RR,CR Commando Possibly the Minnie Assault
- by Galvan Nized - at 2013.12.16 20:42:00
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618. TTK, HEAD SHOTS and YOU - in General Discussions [original thread]
The multiplier for headshot dmg is only 1.5 unless you using a scrambler pistol. So that 100 hp shot is 150 dmg or 450 for a scrambler pistol. That's how it should be. It's a skill shot, or extreme luck, and skill like that should be greater than...
- by Galvan Nized - at 2013.12.16 17:35:00
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619. So i set out as AV infantry today - in General Discussions [original thread]
Ghosts Chance wrote: Mike Ox Bigger wrote: Shotty Go Bang hit me with the RE to the car the other day. I tried it once but unfortunately the tank was looking at me when I drove up. A couple of shots and I went boom. As far as playing AV, I ...
- by Galvan Nized - at 2013.12.16 08:19:00
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620. at least give the losing faction some standing points - in General Discussions [original thread]
Shooty Dangerman wrote: I think 5 standing points for 500 WP is the best idea. It could apply to winners and losers with a cap at 20 or 25. When you know your team is gonna lose the match there is really no incentive to keep playing, but a chan...
- by Galvan Nized - at 2013.12.15 09:48:00
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