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ALT2 acc
The dyst0pian Corporation Zero-Day
33
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Posted - 2013.12.16 23:40:00 -
[31] - Quote
Jason Pearson wrote:ALT2 acc wrote:Jason Pearson wrote:Logi Bro wrote:I occasionally killed Madrugars with my Gunnlogi in 1.6, but everyone knows that Gunnlogi's were complete **** in HAV vs HAV combat back then. A few kills doesn't a balanced game make.
Also, I notice you said he took half your shields, and you didn't say he killed you. Maybe it was because even without a hardener you can move like an LAV and still instantly recharge your shields with a booster and you just ran away out of his range? Erm, so confused about your first paragraph and the relevance it has to this post. One volley of Swarms hit me, it took half my shields. The hardener doesn't affect your speed, it affects your resistances and that's the point I was making. thats the point of the gunlogi, only armor tanks need speed nerf What did you even post m8? Like, your point didn't make sense (ps3 char limit) no armor tanks are slow and tanky, shield tanks are fast, but weaker, even more so on cooldow |
Jason Pearson
3484
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Posted - 2013.12.16 23:43:00 -
[32] - Quote
ALT2 acc wrote:Jason Pearson wrote:ALT2 acc wrote:Jason Pearson wrote:Logi Bro wrote:I occasionally killed Madrugars with my Gunnlogi in 1.6, but everyone knows that Gunnlogi's were complete **** in HAV vs HAV combat back then. A few kills doesn't a balanced game make.
Also, I notice you said he took half your shields, and you didn't say he killed you. Maybe it was because even without a hardener you can move like an LAV and still instantly recharge your shields with a booster and you just ran away out of his range? Erm, so confused about your first paragraph and the relevance it has to this post. One volley of Swarms hit me, it took half my shields. The hardener doesn't affect your speed, it affects your resistances and that's the point I was making. thats the point of the gunlogi, only armor tanks need speed nerf What did you even post m8? Like, your point didn't make sense (ps3 char limit) no armor tanks are slow and tanky, shield tanks are fast, but weaker, even more so on cooldow
Perhaps that's the intention but it's not the case, especially here, due to the fact I got hit by missiles which do less damage to my Gunnlogi, if it hit a Madrugar it'd do a lot more.
King of the Forums // Vehicle Specialist for Hire.
Buffing or Debuffing Vehicles or AV will never fix anything.
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ALT2 acc
The dyst0pian Corporation Zero-Day
33
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Posted - 2013.12.16 23:51:00 -
[33] - Quote
^ 1 swarm shot took half my shields, if gunlogi loses speed i'll never use it again, also python's need at least double the acceleration |
Jason Pearson
3488
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Posted - 2013.12.16 23:54:00 -
[34] - Quote
ALT2 acc wrote:^ 1 swarm shot took half my shields, if gunlogi loses speed i'll never use it again, also python's need at least double the acceleration
Yeah? A Madrugar would lose half its armor (If it didn't have its buffer) and also, Madrugars are faster than Gunnlogis.
King of the Forums // Vehicle Specialist for Hire.
Buffing or Debuffing Vehicles or AV will never fix anything.
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KING CHECKMATE
Scions of Athra
3299
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Posted - 2013.12.16 23:56:00 -
[35] - Quote
Jason Pearson wrote:
So, I'm not a bad tanker? yay. The hardcap on vehicles is FIVE, just saying. Anyways I truly believe that if you look past the stuff you're seeing right now, the low prices, the tank spam and look for something like Webifiers and a limit to a single hardener (I roll solo, all I need.) you're going to enjoy the fact the limit is high, because these tanks won't be able to survive for a long time, and simply having a friend using a device that slows down the tank to a crawl so it cant escape will allow you to do what Taz did to me, but successfully. One shot takes off half my shields, so if someone has me moving at lets say 1/10th of my speed, he's gonna get those three off, no?
GÖª How should i know if you are a good or bad tanker.Never played you , at least not that i remember.I try to not judge if i dont know. GÖª Im pretty sure the Hard cap on Vahicles is MORE than 5.try 6 or 7. GÖª I CANT WAIT FOR WEBIFIERS. We need a solution NOW.
AV-TANK BALANCE = https://forums.dust514.com/default.aspx?g=posts&m=1612446#post1612446
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Galvan Nized
Deep Space Republic
396
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Posted - 2013.12.16 23:56:00 -
[36] - Quote
I do agree that eventually AV will get more tools to do their job like webifiers/EMP.
But waiting for that as a balancing factor is way too long to wait. If it's going to be 6+ months the playerbase will just give up.
Short term wise I think we can slow down tanks some, look at changing recall, and look at hardeners in an effort that a tank can't nearly run perma hardeners.
Other than that I think some AV should change. I think something should hit through hardeners bypassing the resistances. Proximities would be great for this, because currently they are worthless. AV nades are another possibility, but may have to reduce their throwing range a bit.
Defensive AV should be great at creating lines tanks are deterred from crossing even with hardeners. At least they should need infantry support...you know teamwork.
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Jason Pearson
3488
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Posted - 2013.12.17 00:01:00 -
[37] - Quote
KING CHECKMATE wrote:Jason Pearson wrote:
So, I'm not a bad tanker? yay. The hardcap on vehicles is FIVE, just saying. Anyways I truly believe that if you look past the stuff you're seeing right now, the low prices, the tank spam and look for something like Webifiers and a limit to a single hardener (I roll solo, all I need.) you're going to enjoy the fact the limit is high, because these tanks won't be able to survive for a long time, and simply having a friend using a device that slows down the tank to a crawl so it cant escape will allow you to do what Taz did to me, but successfully. One shot takes off half my shields, so if someone has me moving at lets say 1/10th of my speed, he's gonna get those three off, no?
GÖª How should i know if you are a good or bad tanker.Never played you , at least not that i remember.I try to not judge if i dont know. GÖª Im pretty sure the Hard cap on Vahicles is MORE than 5.try 6 or 7. GÖª I CANT WAIT FOR WEBIFIERS. We need a solution NOW.
Is defo 5 when I try, because 5 tanks rolling around and I'm unable to call another in so I can recall the one infront of me.
Join me in spamming the forums with Webifiers, drive it home that this is a good route to take and one Wolfman should get on for 1.8-1.9.
King of the Forums // Vehicle Specialist for Hire.
Buffing or Debuffing Vehicles or AV will never fix anything.
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ALT2 acc
The dyst0pian Corporation Zero-Day
33
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Posted - 2013.12.17 00:02:00 -
[38] - Quote
Jason Pearson wrote:ALT2 acc wrote:^ 1 swarm shot took half my shields, if gunlogi loses speed i'll never use it again, also python's need at least double the acceleration Yeah? A Madrugar would lose half its armor (If it didn't have its buffer) and also, Madrugars are faster than Gunnlogis. armor does not, and shield dont tank so they dont have a constant rep rate |
Jason Pearson
3488
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Posted - 2013.12.17 00:04:00 -
[39] - Quote
ALT2 acc wrote:Jason Pearson wrote:ALT2 acc wrote:^ 1 swarm shot took half my shields, if gunlogi loses speed i'll never use it again, also python's need at least double the acceleration Yeah? A Madrugar would lose half its armor (If it didn't have its buffer) and also, Madrugars are faster than Gunnlogis. armor does not, and shield dont tano so they dont have a constant rep rate
Armor does not what? lose half its armor? It does without the buffer, but is able to rep quickly, but then again the Gunnlogi can also rep just as quick..
"shield dont tank so they dont have a constant rep rate" Can you elaborate?..
King of the Forums // Vehicle Specialist for Hire.
Buffing or Debuffing Vehicles or AV will never fix anything.
|
ALT2 acc
The dyst0pian Corporation Zero-Day
33
|
Posted - 2013.12.17 00:04:00 -
[40] - Quote
Galvan Nized wrote:I do agree that eventually AV will get more tools to do their job like webifiers/EMP.
But waiting for that as a balancing factor is way too long to wait. If it's going to be 6+ months the playerbase will just give up.
Short term wise I think we can slow down tanks some, look at changing recall, and look at hardeners in an effort that a tank can't nearly run perma hardeners.
Other than that I think some AV should change. I think something should hit through hardeners bypassing the resistances. Proximities would be great for this, because currently they are worthless. AV nades are another possibility, but may have to reduce their throwing range a bit.
Defensive AV should be great at creating lines tanks are deterred from crossing even with hardeners. At least they should need infantry support...you know teamwork.
swarms need a damage buff by 20 maybe, then raise base shield vehicles shields by 200, done |
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ALT2 acc
The dyst0pian Corporation Zero-Day
33
|
Posted - 2013.12.17 00:07:00 -
[41] - Quote
Jason Pearson wrote:ALT2 acc wrote:Jason Pearson wrote:ALT2 acc wrote:^ 1 swarm shot took half my shields, if gunlogi loses speed i'll never use it again, also python's need at least double the acceleration Yeah? A Madrugar would lose half its armor (If it didn't have its buffer) and also, Madrugars are faster than Gunnlogis. armor does not, and shield dont tano so they dont have a constant rep rate Armor does not what? lose half its armor? It does without the buffer, but is able to rep quickly, but then again the Gunnlogi can also rep just as quick.. "shield dont tank so they dont have a constant rep rate" Can you elaborate?.. since im no noob, i have 1 rep 1 hardener, i dont get half armor gone, but i lose alot, but not half, otherwise tanks would be TOO vurlnerable |
Jason Pearson
3488
|
Posted - 2013.12.17 00:09:00 -
[42] - Quote
ALT2 acc wrote:Jason Pearson wrote:ALT2 acc wrote:Jason Pearson wrote:ALT2 acc wrote:^ 1 swarm shot took half my shields, if gunlogi loses speed i'll never use it again, also python's need at least double the acceleration Yeah? A Madrugar would lose half its armor (If it didn't have its buffer) and also, Madrugars are faster than Gunnlogis. armor does not, and shield dont tano so they dont have a constant rep rate Armor does not what? lose half its armor? It does without the buffer, but is able to rep quickly, but then again the Gunnlogi can also rep just as quick.. "shield dont tank so they dont have a constant rep rate" Can you elaborate?.. since im no noob, i have 1 rep 1 hardener, i dont get half armor gone, but i lose alot, but not half, otherwise tanks would be TOO vurlnerable
When you have 0 shields and no hardener, how much would a proto swarm do?
King of the Forums // Vehicle Specialist for Hire.
Buffing or Debuffing Vehicles or AV will never fix anything.
|
ALT2 acc
The dyst0pian Corporation Zero-Day
33
|
Posted - 2013.12.17 00:12:00 -
[43] - Quote
Jason Pearson wrote:ALT2 acc wrote:Jason Pearson wrote:Jason Pearson wrote:ALT2 acc wrote:^ 1 swarm shot took half my shields, if gunlogi loses speed i'll never use it again, also python's need at least double the acceleration Yeah? A Madrugar would lose half its armor (If it didn't have its buffer) and also, Madrugars are faster than Gunnlogis. armor does not, and shield dont tank so they dont have a constant rep rate Armor does not what? lose half its armor? It does without the buffer, but is able to rep quickly, but then again the Gunnlogi can also rep just as quick.. "shield dont tank so they dont have a constant rep rate" Can you elaborate?.. since im no noob, i have 1 rep 1 hardener, i dont get half armor gone, but i lose alot, but not half, otherwise tanks would be TOO vurlnerable
When you have 0 shields and no hardener, how much would a proto swarm do?[/quote] 1500? idk 25% armor? i dont remember |
Garth Mandra
The Southern Legion The Umbra Combine
260
|
Posted - 2013.12.17 00:50:00 -
[44] - Quote
At the start of 1.7 I was killing a fair number of tanks. It required proto AV but wasn't too difficult.
Now however the pilots have wisened up. I've caught numerous tanks with their pants downs (no hardeners as far as I can tell and in a tight spot) and still been unable to kill them with 3 proto grenades and a full clip of swarms. |
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