Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 |
481. How can you not say the active scanner is OP. - in General Discussions [original thread]
ratamaq doc wrote: Atheor Sindromer wrote: I agree with most people who found pretty creative ways to nerf the Active Scanner (which really is kind of OP in my opinion). These days it's like I spawn on any random droplink, be it up high or d...
- by Galvan Nized - at 2013.12.25 07:17:00
|
482. Stop blowing up your own **** morons - in General Discussions [original thread]
The OP and others have a point, once your tank is destroyed there is nothing an infantryman can do about the enemy tank. AV right now is far too weak to be a serious threat. Once a team has established tank supremacy you can hardly even get one ...
- by Galvan Nized - at 2013.12.24 13:51:00
|
483. Scout suit/Shotgun build - in General Discussions [original thread]
Bojo The Mighty wrote: It only has more low slots at proto level. So unless you are prepared to make that commitment.... While true the Gal Bonus is extremely useful. The Minnie bonus just lacks in comparison...not saying it's terrible but i...
- by Galvan Nized - at 2013.12.24 05:58:00
|
484. Buff RE's - in General Discussions [original thread]
It's a slight buff, don't see why it should be out of the question. Apply it at Pro level. Should carry 4 at ADV and get the damage buff at PRO. This creates an actual reason to use the higher tiers. Something needs to happen at higher tiers...e...
- by Galvan Nized - at 2013.12.24 05:44:00
|
485. Gallente should have really long passive scan range and precision - in General Discussions [original thread]
Cat Merc wrote: xxwhitedevilxx M wrote: Yet another Gallente buff? Next time they'll ask for passive armor hardener to fit in that jolly high slot... Seriously tho, Nerf Hammer should hit hard on Gallente medium frame. huhuh, get back to ...
- by Galvan Nized - at 2013.12.24 05:41:00
|
486. Yes!! [Toughest pistol duel in dust ever] - in General Discussions [original thread]
Not really a "duel" but cool nonetheless. Mine was fighting another scout near the underground supply depot in that map that I never remember the name of. We were both shotgun scouts and both realized it. Thus the line was drawn and pistols load...
- by Galvan Nized - at 2013.12.24 02:50:00
|
487. Props to the three R.E scouts - in General Discussions [original thread]
Ivy Zalinto wrote: Jason Pearson wrote: You were terrifying, thank you for that experience unknown R.E scouts, able to sprint past my blaster and continue being faster than my turret turning, ya'll placing R.Es on my tank was the worst thing...
- by Galvan Nized - at 2013.12.22 00:55:00
|
488. Weapon Jamming - in General Discussions [original thread]
Happened with my shotty a few times, run up to shoot somebody and nothing. Have a couple of seconds before I can fire, which is murder to my scout.
- by Galvan Nized - at 2013.12.22 00:48:00
|
489. Good job with the combat rifle CCP - in General Discussions [original thread]
lee corwood wrote: We keep talking about how all the new rifles are all OP over each other. Yet no one seems to care that there are over 10+ other weapons in this game that don't seem to f@#king matter Nobody cares about these weapons anymor...
- by Galvan Nized - at 2013.12.20 23:59:00
|
490. The Laser Rifle is dead. - in General Discussions [original thread]
mr musturd wrote: Galvan Nized wrote: Yep it is dead and buried. I have seen 1 since 1.7 went live. Better start digging the grave for these other weapons: Plasma Cannon (it's trying to be AV...but fails miserably) Mass Driver (good but st...
- by Galvan Nized - at 2013.12.20 22:58:00
|
491. The Laser Rifle is dead. - in General Discussions [original thread]
Yep it is dead and buried. I have seen 1 since 1.7 went live. Better start digging the grave for these other weapons: Plasma Cannon (it's trying to be AV...but fails miserably) Mass Driver (good but still the ARs are a better choice) Shotgun (lo...
- by Galvan Nized - at 2013.12.20 22:40:00
|
492. Yes, more tank QQ (copy & pasted from War Room) - in General Discussions [original thread]
8213 wrote: Alena Ventrallis wrote: Were hardeners up? Yeah, he should survive. Why? Should tanks just be 100% invincible to damage if they have a hardener activated? There should be some kind of AV that bypasses hardeners...but swar...
- by Galvan Nized - at 2013.12.20 09:41:00
|
493. Queuing for Gallente/Minmitar FW: - in General Discussions [original thread]
Yep, ques have shot up once people realized you can literally AFK a match in Gal/Min and have no problems gaining LPs. All those Corps that started in Cal/Amarr have left and moved to the other side. Now you have a huge consolidation of Corps in ...
- by Galvan Nized - at 2013.12.20 09:25:00
|
494. Is the heavy scary again...? - in General Discussions [original thread]
Yep those things have gotten scary, completely change how I fight a heavy with my shotgun. Have to throw the remote first while sneaking up on them then tickle them just enough so they stop to turn around...then hopefully blow the remote. Snuck ...
- by Galvan Nized - at 2013.12.20 09:10:00
|
495. Why caldari fails badly at fw. - in General Discussions [original thread]
TechMechMeds wrote: Its really sad people are playing purely for items, maybe they should play Pok+¬mon, they can collect and brood over that sht instead then lol. It is what it is. Most people would not play FW if not for the rewards...eit...
- by Galvan Nized - at 2013.12.20 03:14:00
|
496. Why caldari fails badly at fw. - in General Discussions [original thread]
FW has turned into a race to get LP rewards for the least amount of work. Those who originally took Cal FW serious have left going to Gal/Matari because gaining Gal/Min rewards isn't hard and is better than throwing yourself at the Cal wall for a...
- by Galvan Nized - at 2013.12.20 02:50:00
|
497. Whats wrong with tanks on the field? - in General Discussions [original thread]
Man who uses proximity mines anymore? They are virtually worthless. These should be much more effective than the currently are, to the point that tanks actually have to fear them. I suggest that these bypass hardeners, then they are worthwhile t...
- by Galvan Nized - at 2013.12.19 22:35:00
|
498. Isk payout! - in General Discussions [original thread]
It would be nice to better understand how Isk payouts work. Sometimes I make like 150k in a match I did great in and 200k+ in an average match. What variables come into play? Time? Suits I killed? Average equipment used across the two teams? But...
- by Galvan Nized - at 2013.12.19 21:29:00
|
499. Supply depots... - in General Discussions [original thread]
DUST Fiend wrote: Depots just need a wider radius of resupply. As it stands, on most maps I literally have to be sitting on top of the depot to resupply my dropship. Float just a few inches above it, no ammo, I have to actually touch it to get...
- by Galvan Nized - at 2013.12.19 20:01:00
|
500. To caldari faction war players... - in General Discussions [original thread]
Ivy Zalinto wrote: Quil Evrything wrote: Ivy Zalinto wrote: I have at most 5 players that I play with when they can be online, I just dont know enough people otherwise. At least none that actually keep in touch with me. You dont nee...
- by Galvan Nized - at 2013.12.19 19:51:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 |
First page | Previous page | Next page | Last page |