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Tectonic Fusion
1668
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Posted - 2014.05.18 20:34:00 -
[1] - Quote
The AR needs to have the kick of it's max kick at the beginning, shorter range, the RoF of a Balac's, and their pre-1.8 damage nerf to be balanced and to be a true Gallente weapon.
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Elitist Ultima
Ikomari-Onu Enforcement Caldari State
8
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Posted - 2014.05.18 20:45:00 -
[2] - Quote
I AM SCREAMING DRAMATICALLY!
"Meh."
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Tectonica Fusionus
Fraternity of St. Venefice Amarr Empire
7
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Posted - 2014.05.18 20:47:00 -
[3] - Quote
Elitist Ultima wrote:I AM SCREAMING DRAMATICALLY! GTFO!
TOTALLY not an ALT.
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Cat Merc
Ahrendee Mercenaries
9789
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Posted - 2014.05.18 20:50:00 -
[4] - Quote
I have sharpshooter IV and Gal Assault IV, my Duvolle can't hip fire as good as the combat rifle.
Combat Rifle makes the AR useless, it both outputs more damage, reloads faster, has tighter hipfire AND has more range. RR is saved from uselessness thanks to having higher range. SCR is on the border of useless since it's higher range, but the CR does more damage per burst, doesn't overheat, and can output as much damage in a clip as an SCR before it overheats. Only the CR can reload in 2.6 seconds and continue with the slaughter, while the SCR is locked for 6 seconds.
Feline overlord of all humans - CAT MERC
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Tectonic Fusion
1668
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Posted - 2014.05.18 20:58:00 -
[5] - Quote
Cat Merc wrote:I have sharpshooter IV and Gal Assault IV, my Duvolle can't hip fire as good as the combat rifle.
Combat Rifle makes the AR useless, it both outputs more damage, reloads faster, has tighter hipfire AND has more range. RR is saved from uselessness thanks to having higher range. SCR is on the border of useless since it's higher range, but the CR does more damage per burst, doesn't overheat, and can output as much damage in a clip as an SCR before it overheats. Only the CR can reload in 2.6 seconds and continue with the slaughter, while the SCR is locked for 6 seconds. Do you even read bro?
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Cat Merc
Ahrendee Mercenaries
9790
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Posted - 2014.05.18 21:02:00 -
[6] - Quote
Tectonic Fusion wrote:Cat Merc wrote:I have sharpshooter IV and Gal Assault IV, my Duvolle can't hip fire as good as the combat rifle.
Combat Rifle makes the AR useless, it both outputs more damage, reloads faster, has tighter hipfire AND has more range. RR is saved from uselessness thanks to having higher range. SCR is on the border of useless since it's higher range, but the CR does more damage per burst, doesn't overheat, and can output as much damage in a clip as an SCR before it overheats. Only the CR can reload in 2.6 seconds and continue with the slaughter, while the SCR is locked for 6 seconds. Do you even read bro? I have, I just want to make sure people understand the problems.
I honestly wouldn't mind the AR you described... 530 DPS, with more recoil so that my Gal Assault bonus isn't useless. Delicious.
Feline overlord of all humans - CAT MERC
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Tectonic Fusion
1668
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Posted - 2014.05.18 21:13:00 -
[7] - Quote
Cat Merc wrote:Tectonic Fusion wrote:Cat Merc wrote:I have sharpshooter IV and Gal Assault IV, my Duvolle can't hip fire as good as the combat rifle.
Combat Rifle makes the AR useless, it both outputs more damage, reloads faster, has tighter hipfire AND has more range. RR is saved from uselessness thanks to having higher range. SCR is on the border of useless since it's higher range, but the CR does more damage per burst, doesn't overheat, and can output as much damage in a clip as an SCR before it overheats. Only the CR can reload in 2.6 seconds and continue with the slaughter, while the SCR is locked for 6 seconds. Do you even read bro? I have, I just want to make sure people understand the problems. I honestly wouldn't mind the AR you described... 530 DPS, with more recoil so that my Gal Assault bonus isn't useless. Delicious. Hahaha. FIne 20% more damage, no recoil. 1 million years dungeon if the drawback. No trial.
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Joel II X
Dah Gods O Bacon
2602
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Posted - 2014.05.18 21:15:00 -
[8] - Quote
Cat Merc wrote:Tectonic Fusion wrote:Cat Merc wrote:I have sharpshooter IV and Gal Assault IV, my Duvolle can't hip fire as good as the combat rifle.
Combat Rifle makes the AR useless, it both outputs more damage, reloads faster, has tighter hipfire AND has more range. RR is saved from uselessness thanks to having higher range. SCR is on the border of useless since it's higher range, but the CR does more damage per burst, doesn't overheat, and can output as much damage in a clip as an SCR before it overheats. Only the CR can reload in 2.6 seconds and continue with the slaughter, while the SCR is locked for 6 seconds. Do you even read bro? I have, I just want to make sure people understand the problems. I honestly wouldn't mind the AR you described... 530 DPS, with more recoil so that my Gal Assault bonus isn't useless. Delicious. I hope the PLASMA CANNON gets some love if the assault bonus doesn't change. |
Cat Merc
Ahrendee Mercenaries
9793
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Posted - 2014.05.18 21:20:00 -
[9] - Quote
Joel II X wrote:Cat Merc wrote:Tectonic Fusion wrote:Cat Merc wrote:I have sharpshooter IV and Gal Assault IV, my Duvolle can't hip fire as good as the combat rifle.
Combat Rifle makes the AR useless, it both outputs more damage, reloads faster, has tighter hipfire AND has more range. RR is saved from uselessness thanks to having higher range. SCR is on the border of useless since it's higher range, but the CR does more damage per burst, doesn't overheat, and can output as much damage in a clip as an SCR before it overheats. Only the CR can reload in 2.6 seconds and continue with the slaughter, while the SCR is locked for 6 seconds. Do you even read bro? I have, I just want to make sure people understand the problems. I honestly wouldn't mind the AR you described... 530 DPS, with more recoil so that my Gal Assault bonus isn't useless. Delicious. I hope the PLASMA CANNON gets some love if the assault bonus doesn't change. I want the accuracy bonus to make it shoot more straight.
Feline overlord of all humans - CAT MERC
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Scheneighnay McBob
T.R.I.A.D Ushra'Khan
5059
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Posted - 2014.05.18 21:28:00 -
[10] - Quote
Cat Merc wrote:I have sharpshooter IV and Gal Assault IV, my Duvolle can't hip fire as good as the combat rifle.
Combat Rifle makes the AR useless, it both outputs more damage, reloads faster, has tighter hipfire AND has more range. RR is saved from uselessness thanks to having higher range. SCR is on the border of useless since it's higher range, but the CR does more damage per burst, doesn't overheat, and can output as much damage in a clip as an SCR before it overheats. Only the CR can reload in 2.6 seconds and continue with the slaughter, while the SCR is locked for 6 seconds. A problem I've always seen from gamers is that they judge everything by it's 1v1 worth.
While CBRs are best 1v1, their ammo makes them less ideal for fighting multiple targets. This is also where shotguns are weak.
In every game with applicable weapons/classes, I always hear (essentially) "It killed me really fast! Nerf if even though my teammate/s stomped on it immediately afterwards!"
Observe the amount of f*cks given
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Cat Merc
Ahrendee Mercenaries
9793
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Posted - 2014.05.18 21:50:00 -
[11] - Quote
Scheneighnay McBob wrote:Cat Merc wrote:I have sharpshooter IV and Gal Assault IV, my Duvolle can't hip fire as good as the combat rifle.
Combat Rifle makes the AR useless, it both outputs more damage, reloads faster, has tighter hipfire AND has more range. RR is saved from uselessness thanks to having higher range. SCR is on the border of useless since it's higher range, but the CR does more damage per burst, doesn't overheat, and can output as much damage in a clip as an SCR before it overheats. Only the CR can reload in 2.6 seconds and continue with the slaughter, while the SCR is locked for 6 seconds. A problem I've always seen from gamers is that they judge everything by it's 1v1 worth. While CBRs are best 1v1, their ammo makes them less ideal for fighting multiple targets. This is also where shotguns are weak. In every game with applicable weapons/classes, I always hear (essentially) "It killed me really fast! Nerf if even though my teammate/s stomped on it immediately afterwards!" What does it matter that it can shoot for longer? You are dead anyway since you can't dispense enough damage to challenge those targets.
The CR can dispense it's damage quickly, reload with one of the fastest reloads of any weapon, and come back into the action dealing even more absurd amounts of damage.
Feline overlord of all humans - CAT MERC
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Galvan Nized
Deep Space Republic
979
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Posted - 2014.05.18 21:53:00 -
[12] - Quote
Cat Merc wrote:Scheneighnay McBob wrote:Cat Merc wrote:I have sharpshooter IV and Gal Assault IV, my Duvolle can't hip fire as good as the combat rifle.
Combat Rifle makes the AR useless, it both outputs more damage, reloads faster, has tighter hipfire AND has more range. RR is saved from uselessness thanks to having higher range. SCR is on the border of useless since it's higher range, but the CR does more damage per burst, doesn't overheat, and can output as much damage in a clip as an SCR before it overheats. Only the CR can reload in 2.6 seconds and continue with the slaughter, while the SCR is locked for 6 seconds. A problem I've always seen from gamers is that they judge everything by it's 1v1 worth. While CBRs are best 1v1, their ammo makes them less ideal for fighting multiple targets. This is also where shotguns are weak. In every game with applicable weapons/classes, I always hear (essentially) "It killed me really fast! Nerf if even though my teammate/s stomped on it immediately afterwards!" What does it matter that it can shoot for longer? You are dead anyway since you can't dispense enough damage to challenge those targets. The CR can dispense it's damage quickly, reload with one of the fastest reloads of any weapon, and come back into the action dealing even more absurd amounts of damage.
Plus has the best fitting requirements in the game, even beats some sidearms. Ammo consumption is not a real negative in a game where ammo flows easily. And that is the ONLY real negative to the CR.
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BL4CKST4R
WarRavens Final Resolution.
2695
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Posted - 2014.05.18 22:14:00 -
[13] - Quote
Agree with most of this except shorter range on the AR, this game is incredibly dictated by range so much so that even a slight increase in range to the ion pistol could actually fix it and that weapon is garbage. So no to the range reduction.
Markdown:
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Sequal Rise
Les Desanusseurs
18
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Posted - 2014.05.18 22:17:00 -
[14] - Quote
Scheneighnay McBob wrote:Cat Merc wrote:I have sharpshooter IV and Gal Assault IV, my Duvolle can't hip fire as good as the combat rifle.
Combat Rifle makes the AR useless, it both outputs more damage, reloads faster, has tighter hipfire AND has more range. RR is saved from uselessness thanks to having higher range. SCR is on the border of useless since it's higher range, but the CR does more damage per burst, doesn't overheat, and can output as much damage in a clip as an SCR before it overheats. Only the CR can reload in 2.6 seconds and continue with the slaughter, while the SCR is locked for 6 seconds. A problem I've always seen from gamers is that they judge everything by it's 1v1 worth. While CBRs are best 1v1, their ammo makes them less ideal for fighting multiple targets. This is also where shotguns are weak. In every game with applicable weapons/classes, I always hear (essentially) "It killed me really fast! Nerf if even though my teammate/s stomped on it immediately afterwards!"
You are perfectly right.
People dont understand that it's a teamplay game. If someone shoots you very fast with a CR at close-mid range but then dies because of your allies, he was better than you when killing you (with a more efficient weapon for close combat) but its weapon didnt give him the ammo to kill your allies as well! In the end, he lost his suit just as you.
So it's normal that the CR is very efficient at close-mid range and 1v1, it's what it's meant for! Try to shoot someone with a CR from over 50m. He will **** you with a RR in 2 seconds.
Players in this game must understand that if someone is killing everybody it's not always (not always) because he's laggy or because he uses an OP weapon. Some players are just better than others and that's absolutely normal. |
Tectonic Fusion
1668
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Posted - 2014.05.18 22:31:00 -
[15] - Quote
I personally get more kills with the Rail Rifle than the Scrambler Rifle or the Combat Rifle because I can go longer with my ammo and the range allows me to kill helpless people who don't have my range.
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