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561. Scouts have more CPU/PG than Assaults? - in General Discussions [original thread]
Scheneighnay McBob wrote: Because cloaks take a fuckton of CPU/PG That you get 75% reduction to... Then you may say, "Well Mr. Funkmaster, you nifty Assaults get fitting bonus to light weapons and sidearms!" At best, fitting something at co...
- by Funkmaster Whale - at 2014.03.30 18:45:00
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562. Scouts have more CPU/PG than Assaults? - in General Discussions [original thread]
So I've been kind of pissed at myself for going the inferior Assault for many reasons that I've pointed out in other threads. I did a thread comparing the Scout ck.0 vs Assault ck.0 bonuses and was appalled at how much better Scouts were in almost...
- by Funkmaster Whale - at 2014.03.30 18:37:00
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563. Assault Suits are Gimped - in General Discussions [original thread]
Bump
- by Funkmaster Whale - at 2014.03.29 21:32:00
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564. Are there any logistics out there enjoying the patch? - in General Discussions [original thread]
It's really stupid that Scouts and Heavies get distinctly unique and appropriate bonuses that apply despite how you choose to fit the suit (e.g scan bonus, stamina, hack speed, damage reduction). This allows them to utilize the suit however they w...
- by Funkmaster Whale - at 2014.03.29 21:24:00
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565. Are there any logistics out there enjoying the patch? - in General Discussions [original thread]
People called it and I didn't listen. 1.8 is Heavy/Scout 514. I have yet to see another proto Assault which makes my ck.0 feel like a snowflake. Learn to be aware of your surroundings, flanks, and constantly practice "back to a wall" mentality. ...
- by Funkmaster Whale - at 2014.03.29 21:18:00
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566. 1.8. (-_-) - in General Discussions [original thread]
A Wild Wall of Text appears! Use your Grammar Attack! It's not very effective. Wall of Text uses Induce Eye Bleeding! It's super effective!
- by Funkmaster Whale - at 2014.03.29 21:12:00
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567. Why do people run proto in pub matches? - in General Discussions [original thread]
Because when you have 250m+ ISK and have the necessary skills, there's no reason not to. Most of the time people running proto are pubstomping with a squad and going 20-0 in Ambush, so there's very little reason not to. And it's hilarious to see ...
- by Funkmaster Whale - at 2014.03.29 21:07:00
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568. [Suggestion] Rollback the Gallente Tactical Assault Rifle to 1.0 sta... - in Feedback/Requests [original thread]
Mobius Kaethis wrote: No. What you are asking for will lead to people with modded controllers spamming that weapon like it was going out of style, again. All it needs is a slight range buff (to just below the combat rifle's range) and it will b...
- by Funkmaster Whale - at 2014.03.29 20:50:00
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569. [Petition] Range - Forge Gun v.s. Rail Turret - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Funkmaster Whale wrote: **** off dude. Forge guns have been nerfed in every patch since 1.6. The last thing they need is something to make them even more useless. They don't even properly fire right now 90% of the ti...
- by Funkmaster Whale - at 2014.03.29 20:42:00
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570. Nerf the Forge Gun range to 199m. - in Feedback/Requests [original thread]
GVGMODE wrote: I encourage you to take a look at the following thread Range - Forge Guns v.s. Rail Turrets I encourage you to ignore it.
- by Funkmaster Whale - at 2014.03.29 20:36:00
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571. [Petition] Range - Forge Gun v.s. Rail Turret - in Feedback/Requests [original thread]
GVGISDEAD wrote: Jagganath88 wrote: So he pretty much wants FG's range nerfed to Railgun"s range... sounds like you lost some tanks to FG : p Not really I rarely loose tanks to FGs, maybe I am so silly for petitioning to CCP that a proto ...
- by Funkmaster Whale - at 2014.03.29 20:31:00
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572. [Petition] Range - Forge Gun v.s. Rail Turret - in Feedback/Requests [original thread]
**** off dude. Forge guns have been nerfed in every patch since 1.6. The last thing they need is something to make them even more useless. They don't even properly fire right now 90% of the time and you want to nerf their range? Cry more dude.
- by Funkmaster Whale - at 2014.03.29 20:27:00
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573. Nerf the Forge Gun range to 199m. - in Feedback/Requests [original thread]
The last thing the Forge Gun needs is more nerfs. It's been bashed, beaten, and broken for the past 3 patches. Hell, the current bug on the FG prevents it from even firing 90% of the time. It had its splash radius cut in 1.6, damage and charge ti...
- by Funkmaster Whale - at 2014.03.29 20:22:00
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574. Hard counter to Clacks! - in Feedback/Requests [original thread]
Shadow of War88 wrote: Funkmaster Whale wrote: I think this is a silly idea. Fluxes are single use, have a max of two grenades, a small radius, and make way more sense from a technical standpoint (electromagnetic distortion) in terms of why...
- by Funkmaster Whale - at 2014.03.29 20:10:00
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575. Hard counter to Clacks! - in Feedback/Requests [original thread]
I think this is a silly idea. Fluxes are single use, have a max of two grenades, a small radius, and make way more sense from a technical standpoint (electromagnetic distortion) in terms of why they should deactivate cloaks. Scanning on the other...
- by Funkmaster Whale - at 2014.03.29 20:03:00
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576. Idea:Logis/Assault stat swap - in Feedback/Requests [original thread]
Meee One wrote: You...don't even understand what you're commenting on?(see underlined) Well now you know how us logis feel,minus a sidearm and plus some very expensive EQ. Also,this idea is a possible balance to logis and assaults,not logi...
- by Funkmaster Whale - at 2014.03.29 17:14:00
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577. It seems like the mouse hits dont hit - in Feedback/Requests [original thread]
Jathniel wrote: [quote=Funkmaster Whale]So THATS been the problem? I thought I was the only one! At first, I'm like, "why the hell am i missing headshots like this?" I thought the magsec had too much kick, because it was going everywhere else...
- by Funkmaster Whale - at 2014.03.29 17:11:00
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578. I think 1.8 is the best DUST has ever been - in General Discussions [original thread]
Vitharr Foebane wrote: Amarr assault with ANY viziam rifle begs to differ on the useless comment I don't doubt it. The Amarr is arguably one of the only useful suit bonuses but there's still the issue of suit bonus disparity. IMO Laser weapon...
- by Funkmaster Whale - at 2014.03.29 17:05:00
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579. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
Why is it that Scouts and Heavies get suit bonuses that apply no matter how you fit the suit, while Assaults and Logis are pinholed into using specific equipment/weapons to make use of their bonuses? There's a distinct disparity between the suit ...
- by Funkmaster Whale - at 2014.03.29 16:59:00
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580. How to Beat a Scout - in General Discussions [original thread]
How to beat a Scout? Be a Scout. There's no reason not to unless you're a Heavy. Medium suits are pointless unless your goal is to rep/spam hives or uplinks.
- by Funkmaster Whale - at 2014.03.29 16:50:00
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