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2661. To: mouse users. simple question. - in General Discussions [original thread]
Mahal Daj wrote: This may be a silly suggestion, and I don't use KB/M... but you may want to turn the aim-assist off and try it then. You could be used to a more 'literal' aiming system than the one Dust514 uses. Mouse does not get Aim Assist.
- by Fox Gaden - at 2014.10.20 16:27:00
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2662. To: mouse users. simple question. - in General Discussions [original thread]
CommanderBolt wrote: The mouse outright sucks but for those of us who came from PC gaming, its the only option. Apart from the lack of sensitivity, the sluggishness and overall feel, its difficult to select spawn locations using KB/M at times,...
- by Fox Gaden - at 2014.10.20 16:16:00
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2663. To: mouse users. simple question. - in General Discussions [original thread]
Victor Moody Stahl wrote: Apothecary Za'ki wrote: there was a time it was dominant but ccp then artificially slowed down the movement on mouse to be more on par with joypad I've said it before- to you in fact- but KB/M has never been th...
- by Fox Gaden - at 2014.10.20 16:00:00
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2664. Petition for fitting folders - in General Discussions [original thread]
PARKOUR PRACTIONER wrote: In my personal experience, the key to running solo successfully is to be a jack-of-all-trades. I have every light weapon to one, and i have logi, assault, heavy. So i at least have 20 total fits. You have to specialize...
- by Fox Gaden - at 2014.10.20 15:16:00
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2665. Officer weapon fittings - in General Discussions [original thread]
Use them on Proto fits. Use them in situations where you have the squad members to support you in your role. I love my Officer HMG's. But I lost most of them in a PC match.
- by Fox Gaden - at 2014.10.20 15:07:00
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2666. so what benefit to the game are snipers really? - in General Discussions [original thread]
Coleman Gray wrote: Really? What help are they on the whole? Depends on whether you are talking about a real Sniper, who is on Coms relaying information to his squad, or you are talking about someone who uses a Sniper Rifle because they were...
- by Fox Gaden - at 2014.10.20 15:02:00
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2667. ADS Data - in General Discussions [original thread]
Impact damage when your flaming Dropship hits the Ground?
- by Fox Gaden - at 2014.10.20 14:55:00
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2668. Does anybody use damage mods - in General Discussions [original thread]
xavier zor wrote: I was thinking of putting a complex damage mod on my scout instead of a complex shield...but is it worth it? Is the extra 7% worth it? The point as a Scout is to kill them before they turn around. Damage Mods will help you...
- by Fox Gaden - at 2014.10.20 14:51:00
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2669. CCP If I buy more Sleeper Data Libraries can we have HAV? - in General Discussions [original thread]
I think the issue is that the Ammarian military refuses to allow their heavy assets to be sold to mercenaries.
- by Fox Gaden - at 2014.10.20 14:44:00
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2670. Assault Dropships: What's The Point? - in General Discussions [original thread]
DUST Fiend wrote: So, with Assault Dropships neutered, basic ships buffed for cheap easy suicides, and effortless AV repeatedly buffed, can someone please enlighten me as to what exactly the purpose is of Assault Dropships? Judge, what happene...
- by Fox Gaden - at 2014.10.20 14:39:00
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2671. Cloak Delay [1.9] - in General Discussions [original thread]
John Psi wrote: facepalm.jpg If Scouts and Assault were reversed on the current end of that graph, I would think we were right where we need to be. I think if the balance is done right the popularity of suits should go: Assault Scout Logi...
- by Fox Gaden - at 2014.10.19 20:18:00
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2672. Assault HMG (What is needed) - in Feedback/Requests [original thread]
Breakin Stuff wrote: Fox Gaden wrote: I only occasionally overheat the Militia HMG and I run it quite a lot. What I am proposing for the Standard HMG is 3.5 less heat buildup than the Militia HMG has now. I really donGÇÖt think it will be a ...
- by Fox Gaden - at 2014.10.19 14:05:00
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2673. Assault HMG (What is needed) - in Feedback/Requests [original thread]
I only occasionally overheat the Militia HMG and I run it quite a lot. What I am proposing for the Standard HMG is 3.5 less heat buildup than the Militia HMG has now. I really donGÇÖt think it will be a problem once people get used to it. The Mil...
- by Fox Gaden - at 2014.10.18 23:51:00
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2674. Assault HMG (What is needed) - in Feedback/Requests [original thread]
Breakin Stuff wrote: I was thinking the AR ranges would be sufficient. Plus it overheats. On second thought with the huge drum magazine keep the heat at standard level or so. Dropping it back might creste performance artifacting when compare...
- by Fox Gaden - at 2014.10.18 18:25:00
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2675. Assault HMG (What is needed) - in Feedback/Requests [original thread]
Stefan Stahl wrote: CommanderBolt wrote: Do we really need long range hmg`s though? I mean I hate the buggers but if you guys insist..... I don't play a heavy but I'd love to see a 'longish'-range HMG. If my purple G-1 can equip a longish-r...
- by Fox Gaden - at 2014.10.18 18:17:00
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2676. Assault HMG (What is needed) - in Feedback/Requests [original thread]
CommanderBolt wrote: Do we really need long range hmg`s though? I mean I hate the buggers but if you guys insist..... A Normal HMG is about as useful in Manus Peak Domination as a Swarm Launcher in the Research Facility Domination. It is a ...
- by Fox Gaden - at 2014.10.18 18:09:00
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2677. Assault HMG (What is needed) - in Feedback/Requests [original thread]
Jebus McKing wrote: I'd say drastically reduce dispersion first and see how it turns out. If it then still needs love you can buff range afterwards. Anyone know what the current Optimal and Effective range profile is on the Assault HMG? You ...
- by Fox Gaden - at 2014.10.18 12:36:00
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2678. Cloak Delay [1.9] - in General Discussions [original thread]
Magnus Amadeuss wrote: That is actually quite exceptional then. I am also happy to hear of more people doing the isf tech stuff, it makes me happy. I actually grabed an older 1080p monitor I had lying around and hooked it up to a spare PS3, a...
- by Fox Gaden - at 2014.10.18 12:33:00
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2679. Silence speaks volumes(?) - in General Discussions [original thread]
Yes, that probably required a bit of Dev time, since it would require some interface changes, but I expect they kept it simple. Keep in mind though that Faction Warfare was designed around the premise that we would be able to sell Salvage on the o...
- by Fox Gaden - at 2014.10.18 12:20:00
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2680. Silence speaks volumes(?) - in General Discussions [original thread]
da GAND wrote: The 1.9 update also kinda makes me wonder about a few things? This seems like a cool update but how much of the team worked on this? Are they still focused on Dust 514? How many people are working on Legion? Are they working on L...
- by Fox Gaden - at 2014.10.18 00:37:00
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