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381. Dust 514 league 2016 - in General Discussions [original thread]
Panthrax Oblivion wrote: American football. Great now I have to put that up there Why they did not call it "Hand Ball" is beyond me. Aside from those goal kicks the "ball" is carried most of the time.
- by Fox Gaden - at 2016.07.27 13:05:00
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382. Rework ADS, HAVs require main gunner, LAV passengers can shoot, etc - in General Discussions [original thread]
Mobius Wyvern wrote: What I'm saying is we already had confirmed for us that Fighter weren't in Dust because the maps were too small. That and the design shown at FanFest 2012 both fairly clearly indicate that they were meant as Fixed-Wing onl...
- by Fox Gaden - at 2016.07.15 16:29:00
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383. Rework ADS, HAVs require main gunner, LAV passengers can shoot, etc - in General Discussions [original thread]
Mobius Wyvern wrote: Breakin Stuff wrote: A VTOL fighter doesn't have to have slow lateral movement. It can be fast. Make 'em fast, light and violent. For a jet, VTOL needs to be for landing only. We don't want some kind of multi-mode airc...
- by Fox Gaden - at 2016.07.15 12:12:00
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384. Rework ADS, HAVs require main gunner, LAV passengers can shoot, etc - in General Discussions [original thread]
Breakin Stuff wrote: I also don't want fire & forget missiles ever again. Why not? Is there a game with fighters that does not have fire and forget missiles? Can our experience with DUST really give us a fair impression of fire & fo...
- by Fox Gaden - at 2016.07.15 12:05:00
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385. Rework ADS, HAVs require main gunner, LAV passengers can shoot, etc - in General Discussions [original thread]
Mobius Wyvern wrote: Maken Tosch wrote: I still remember the debate between dropship pilots and swarm launcher players. It was nothing but constant back and forth bickering with no one willing to compromise on anything even if a single idea...
- by Fox Gaden - at 2016.07.14 18:34:00
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386. Rework ADS, HAVs require main gunner, LAV passengers can shoot, etc - in General Discussions [original thread]
DUST Fiend wrote: I just worry about that idea a lot since LAVs were already tremendously useless despite having potential to be useful additions to the battle. They're already paper trucks as is, so if kept similarly there would literally neve...
- by Fox Gaden - at 2016.07.14 16:06:00
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387. Rework ADS, HAVs require main gunner, LAV passengers can shoot, etc - in General Discussions [original thread]
Breakin Stuff wrote: Oh, and who said anything about a rifle being able to take advantage of a weakspot? If it's a weapon tagged to do full damage to that type of vehicle? Sure, weakspot. If it's some chucklef**k with a scrambler pistol? No ...
- by Fox Gaden - at 2016.07.14 15:43:00
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388. Rework ADS, HAVs require main gunner, LAV passengers can shoot, etc - in General Discussions [original thread]
DUST Fiend wrote: But literally every single player on the map then has AV. Without boosting vehicle HP a ton, how do vehicles not simply explode when moving past basically anywhere on the map? Automatic weapons can maintain damage at range ver...
- by Fox Gaden - at 2016.07.14 15:33:00
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389. Rework ADS, HAVs require main gunner, LAV passengers can shoot, etc - in General Discussions [original thread]
DUST Fiend wrote: Well as for dropsuits I think it's mostly that a dropsuit has flesh directly underneath it, where vehicles just have more layers of armor beneath them. Lets also not forget that from a purely gameplay point of view, it's a **...
- by Fox Gaden - at 2016.07.14 14:53:00
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390. Rework ADS, HAVs require main gunner, LAV passengers can shoot, etc - in General Discussions [original thread]
Derpty Derp wrote: Fox Gaden wrote: It seems a little odd to require specialized AV weapons to take out a jeep. That depends, a lot of comparisons here are using "real world" arguments... But in this fictional universe what if the LAV is...
- by Fox Gaden - at 2016.07.13 18:25:00
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391. Rework ADS, HAVs require main gunner, LAV passengers can shoot, etc - in General Discussions [original thread]
Derpty Derp wrote: Fox Gaden wrote: In Planetary Conquest I would like to see the MCC pilot skill added and the ability for one person to control the MCC in a logistical and strategic role. But setting that up would be a fair amount of work...
- by Fox Gaden - at 2016.07.13 18:17:00
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392. Rework ADS, HAVs require main gunner, LAV passengers can shoot, etc - in General Discussions [original thread]
Derpty Derp wrote: I'd suggest 0 damage to anything that isn't considered a weakpoint, take into account the size of vehicles compared to dropsuits, it would take a full on moron to miss a target that size... And stupidity should yield no rewar...
- by Fox Gaden - at 2016.07.13 18:02:00
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393. Rework ADS, HAVs require main gunner, LAV passengers can shoot, etc - in General Discussions [original thread]
DUST Fiend wrote: It's a god damn LAV.... Seriously, right ******* now, how many of you felt you had to be "skilled elite" to down one? It's a light vehicle that's ALREADY easy to kill, I'm offering suggestions to let every single player rega...
- by Fox Gaden - at 2016.07.13 14:48:00
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394. Rework ADS, HAVs require main gunner, LAV passengers can shoot, etc - in General Discussions [original thread]
Derpty Derp wrote: The balance was fine with LAVs. Clever infantry would not allow themselves to get run over, they would set traps and/or aim at the driver/gunner. The only time one or the other had an advantage was when one side was more stu...
- by Fox Gaden - at 2016.07.13 14:35:00
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395. Rework ADS, HAVs require main gunner, LAV passengers can shoot, etc - in General Discussions [original thread]
Derpty Derp wrote: it seems like a bad design decision to allow bullets aimed at the license plate to deal enough damage to disable the whole vehicle, even if it wasn't a super high tech, futuristic vehicle. I would be fine with the % damage...
- by Fox Gaden - at 2016.07.13 14:13:00
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396. Rework ADS, HAVs require main gunner, LAV passengers can shoot, etc - in General Discussions [original thread]
DUST Fiend wrote: But what I'm saying is that if you have 16 plus players on the field, where EVERY weapon deals distinct damage to vehicles, PLUS AV, Turrets, and other Vehicles, you've basically just removed any reason to call in LAVs what so...
- by Fox Gaden - at 2016.07.13 13:59:00
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397. Rework ADS, HAVs require main gunner, LAV passengers can shoot, etc - in General Discussions [original thread]
Scheneighnay McBob wrote: On the topic of MCCs: we really haven't said anything about those. Should they still exist? Should they stay an objective and nothing else? Really, it depends on what kind of FPS nova is going to be, but still. Like ...
- by Fox Gaden - at 2016.07.13 13:13:00
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398. Rework ADS, HAVs require main gunner, LAV passengers can shoot, etc - in General Discussions [original thread]
DUST Fiend wrote: Fox Gaden wrote: DUST Fiend wrote: Mobius Wyvern wrote: Yeah, something like an LAV should be vulnerable to small arms. I'm not saying the damage needs to be 1:1 with suits - which would make it nearly impossible to ...
- by Fox Gaden - at 2016.07.13 12:22:00
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399. Rework ADS, HAVs require main gunner, LAV passengers can shoot, etc - in General Discussions [original thread]
DUST Fiend wrote: Mobius Wyvern wrote: Yeah, something like an LAV should be vulnerable to small arms. I'm not saying the damage needs to be 1:1 with suits - which would make it nearly impossible to survive - but the native resistance needs...
- by Fox Gaden - at 2016.07.12 15:09:00
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400. Rework ADS, HAVs require main gunner, LAV passengers can shoot, etc - in General Discussions [original thread]
Breakin Stuff wrote: there is a vast gulf of difference between "Shouldn't need" and "should run faster." And no, LAVs were not the best-balanced vehicle in the game. The equivalent of an Army Hummvee required anti-tank weapons to kill, and co...
- by Fox Gaden - at 2016.07.12 14:57:00
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