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61. Filling up the void. - in General Discussions [original thread]
As far as I can tell the Consoles are becoming more and more like PC's from a hardware and software perspective. By the time the PS5 rolls out it will just be a PC with less buttons. Conversion of PC games to run on consoles should become easier. ...
- by Fox Gaden - at 2017.06.16 14:44:00
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62. badasses using starter fits was a myth. - in General Discussions [original thread]
I will admit that although I ran Militia and Standard suits throughout most of the game, once they announced that the DUST Servers would be turned off I did my best to burn through the 100 million ISK I had saved up through years of being stingy.
- by Fox Gaden - at 2017.06.15 17:39:00
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63. [LORE] Civilian Warclone and Dropsuit Megathread - in General Discussions [original thread]
I thought Civilian Dropsuits were the ones that could be purchased by private security details and other civilian organizations that don't have military clearance. Used by security guards, and mall cops and such. I guess the same gear would proba...
- by Fox Gaden - at 2017.06.13 16:43:00
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64. HUD improvements I would like to see in Nova - in General Discussions [original thread]
Derpty Derp wrote: Fox Gaden wrote: What do you call the guy called 00000111100? 60. Touch+¬ But how long did it take you to figure that out, and would you have had time if you had just grouped with the guy for the first time and gon...
- by Fox Gaden - at 2017.06.13 11:58:00
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65. HUD improvements I would like to see in Nova - in General Discussions [original thread]
Here are some improvements I would like to see for the HUD in Nova: On the left side of your screen I would like to see your squad members listed by name, numbered, and with small health bars. On your mini map I would like to see little numbers...
- by Fox Gaden - at 2017.06.09 17:50:00
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66. Visual spotting mechanic - in General Discussions [original thread]
byte modal wrote: Fox Gaden wrote: Ok, that part where you say "if any joe running around randomly could just randomly ping a hidden red because of ...cross hairs." If the red is "hidden" then the mechanic would not tag them. It sounds li...
- by Fox Gaden - at 2017.06.09 17:08:00
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67. badasses using starter fits was a myth. - in General Discussions [original thread]
jane stalin wrote: I heard about it all the time but I never saw it. I call bullshit Once they released the Militia HMG I often ran an all Militia HMG Sentinel fit. Not a starter fit, but it was Militia.
- by Fox Gaden - at 2017.06.09 15:45:00
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68. Visual spotting mechanic - in General Discussions [original thread]
Mejt0 wrote: They already left vehicles behind. Leaving snipers behind would end their miserable existance Scans are already there to do the job. Feel free to take one with you. Or use modules. That's the whole point of Ewar, isn't it? @Fox...
- by Fox Gaden - at 2017.06.09 15:32:00
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69. 3D printing suits, solves a lot of logistical problems. - in General Discussions [original thread]
Moorian Flav wrote: Good point, Fox. Makes you wonder if Rattati stated this simply for lore to explain the game setup and/or if CCP is already thinking ahead to integration between EVE and Nova. I heavily doubted there would ever be integratio...
- by Fox Gaden - at 2017.06.09 15:27:00
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70. 3D printing suits, solves a lot of logistical problems. - in General Discussions [original thread]
DUST Fiend wrote: Didnt we never leave Molden Heath? In point of fact, only PC was limited to Molden Heath. Pub matches were in High Sec. I use to get a kick out of seeing that I was fighting in a system I remembered from back when I played EVE.
- by Fox Gaden - at 2017.06.09 15:17:00
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71. 3D printing suits, solves a lot of logistical problems. - in General Discussions [original thread]
Moorian Flav wrote: Even in EVE though, there are areas you cannot automatically clone jump to as there is not the facilities necessary to do so everywhere. In such case, I would see why clones would have to travel by ship. It would be cool in ...
- by Fox Gaden - at 2017.06.09 15:14:00
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72. Visual spotting mechanic - in General Discussions [original thread]
Since you referenced this post again, let me address it in detail. byte modal wrote: Idunno. There's a weakness either way. I mean, I could just ballerina twirl in a zone hoping my crosshairs randomly pass over someone who's hiding behind so...
- by Fox Gaden - at 2017.06.09 14:58:00
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73. 3D printing suits, solves a lot of logistical problems. - in General Discussions [original thread]
In DUST we could travel to the other end of the galaxy by having our minds transmitted to another planet and downloaded into a new generic clone body. But for RP purposes, and integration with EVE, there was always the question of how your gear go...
- by Fox Gaden - at 2017.06.09 14:11:00
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74. Visual spotting mechanic - in General Discussions [original thread]
deadpool lifetone wrote: . Different variables should go in to play....distance, reaction time, spotting time, dropsuit types, dampening, precision etc etc.... . Dude. Can you see the bloody suit or not? If you can tell someone using a mic w...
- by Fox Gaden - at 2017.06.09 13:05:00
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75. Visual spotting mechanic - in General Discussions [original thread]
One Eyed King wrote: Perhaps this could be something tied the the Sniper Rifle as opposed to anything else? Maybe even tied to a particular scope, or class of scopes so that it is an earned skill, and not simply something anyone picking up a ci...
- by Fox Gaden - at 2017.06.09 13:01:00
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76. Visual spotting mechanic - in General Discussions [original thread]
DeathwindRising wrote: I would've preferred this to be sniper specific. snipers really had nothing useful to offer unless you were on comms with them and they were calling/tracking targets verbally. But then language barriers often caused issu...
- by Fox Gaden - at 2017.06.09 12:57:00
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77. Visual spotting mechanic - in General Discussions [original thread]
Sergeant Sazu wrote: DiablosMajora wrote: In Planetside 2, if you tagged something you were looking at with "Q" they would remain on the tac-net until LOS was broken by (I believe) any/all players looking at them; if the spotted target then ...
- by Fox Gaden - at 2017.06.09 12:46:00
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78. Visual spotting mechanic - in General Discussions [original thread]
Derpty Derp wrote: Mejt0 wrote: Pokey Dravon wrote: Mejt0 wrote: You are not going to measure distance with a laser if the laser beam doesn't reflect back. You are not going to target something with echolocation if the object absorbs ...
- by Fox Gaden - at 2017.06.09 12:39:00
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79. Visual spotting mechanic - in General Discussions [original thread]
Mejt0 wrote: Pokey Dravon wrote: Mejt0 wrote: You are not going to measure distance with a laser if the laser beam doesn't reflect back. You are not going to target something with echolocation if the object absorbs the sound. Similarly y...
- by Fox Gaden - at 2017.06.09 12:15:00
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80. Visual spotting mechanic - in General Discussions [original thread]
byte modal wrote: @Fox: Are you speaking specifically to sniper roles? Or is this for general purpose, every-suit, tech? I think we all may be talking from two different points of view here. I am talking everyone. Snipers are just in a positi...
- by Fox Gaden - at 2017.06.09 12:08:00
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