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3981. Can we get more infomation from CCP Z about the skill progression - in General Discussions [original thread]
This is an idea I came up with today while listening to the Biomassed PodCast. I think it has relevance in this thread as well. Fox Gaden wrote: The most difficult balance in developing a skill system for Legion is finding the balance betwee...
- by Fox Gaden - at 2014.05.12 19:12:00
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3982. [Solution] How does our gear get to the battle? - in General Discussions [original thread]
Zdub 303, I think we are on the same page. Evolution-7, that idea had crossed my mind as well. Also, some of that stuff might survive the explosion. Loot pinata!
- by Fox Gaden - at 2014.05.12 19:07:00
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3983. CCP ZGÇÖs Item Progression as an overlay? (Two interfaces?) - in General Discussions [original thread]
@ George Moros, I have addressed those concerns in a letter I sent to the CPM members and copied in this post: Item Progression and the loss of the 5 Level Skill System
- by Fox Gaden - at 2014.05.12 18:49:00
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3984. Item Progression and the loss of the 5 Level Skill System - in The Council's Chamber [original thread]
This is an idea I came up with today while listening to the Biomassed PodCast. Vrain, I think we are both following the same line of reasoning with this. Fox Gaden wrote: The most difficult balance in developing a skill system for Legion is ...
- by Fox Gaden - at 2014.05.12 18:21:00
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3985. [Election 2014] Poll - in The Council's Chamber [original thread]
Because several early CPM1 candidates have pulled out of the rase, and because some strong CPM1 candidates have been relegated to page two, due to joining the race a little later, I intend to recreate this thread in the new CPM Election forum when...
- by Fox Gaden - at 2014.05.12 18:16:00
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3986. BIOMASSED - new live Dust / Legion podcast - in The Council's Chamber [original thread]
Good guests, good information, good discussion. This is shaping up to be a very good Podcast.
- by Fox Gaden - at 2014.05.12 18:12:00
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3987. CCP ZGÇÖs Item Progression as an overlay? (Two interfaces?) - in General Discussions [original thread]
The most difficult balance in developing a skill system for Legion is finding the balance between making it easy for new players to figure out, while making it complex and flexible enough to keep veteran players interested. Some of the criticism ...
- by Fox Gaden - at 2014.05.12 16:39:00
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3988. [Solution] How does our gear get to the battle? - in General Discussions [original thread]
Ender Storm wrote: Well, in the end its the same thing. So I think whats proposed by the OP is more like a back history to how the background logistics works on the battlefield than a pratical thing to use as a gameplay device. It is true tha...
- by Fox Gaden - at 2014.05.12 14:30:00
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3989. [Solution] How does our gear get to the battle? - in General Discussions [original thread]
jerrmy12 kahoalii wrote: Or just teleport our gear to warbarge... That would be stretching jump gate technology a bit too far. Maybe over a limited range that would make seance, but not half way across the galaxy. If we could teleport stuff ...
- by Fox Gaden - at 2014.05.12 14:03:00
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3990. Project Legion brainstorming - in The Council's Chamber [original thread]
We download our consciousness into a clone half way across the galaxy to fight battles, but how does the rest of our stuff get there? I propose that the items you own are stored in an automated inventory system at your home station. They donGÇÖt ...
- by Fox Gaden - at 2014.05.12 14:01:00
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3991. [Solution] How does our gear get to the battle? - in General Discussions [original thread]
We download our consciousness into a clone half way across the galaxy to fight battles, but how does the rest of our stuff get there? I propose that the items you own are stored in an automated inventory system at your home station. They donGÇÖt ...
- by Fox Gaden - at 2014.05.12 13:54:00
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3992. Adelia Lafayette for CPM1 - in The Council's Chamber [original thread]
As far as service to the community, I can confirm that Adelia Lafayette was one of my Instructors when I was Director of Education at DUST University. He was also head of the DUST University R&D department for a while, until he voluntarily ste...
- by Fox Gaden - at 2014.05.12 12:42:00
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3993. Planetary Conquest in Legion, Open World PVP - in The War Room [original thread]
bigolenuts wrote: Take this to the Legion room. As you can tell from the responses, no really gives a **** in here. The main thread is in the Legion Room. But since it was a proposal for how Planetary Conquest should work in Legion, I thoug...
- by Fox Gaden - at 2014.05.12 12:25:00
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3994. [Proposed Mechanic] Planetary Conquest in Legion - in General Discussions [original thread]
Covert Ops Warbarge : The Covert Ops Warbarge is designed for raiding behind enemy lines. Its speed, manoeuverability and stealth allow it to slip in and drop of mercs for a quick raid, and then slip out again. However, due to a limited clone ca...
- by Fox Gaden - at 2014.05.12 12:20:00
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3995. [Proposed Mechanic] Planetary Conquest in Legion - in General Discussions [original thread]
Joseph Tasun wrote: You have to realise that unlike EVE, DUST/Legion does not have the capacity for open world gameplay. Because of this, reinforcement timers for any DCC whatsoever will not begin on damage. -Didn't actually read most of it. ...
- by Fox Gaden - at 2014.05.12 12:00:00
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3996. Planetary Conquest in Legion, Open World PVP - in The War Room [original thread]
I believe that if we want Legion to be more of a sandbox MMO, that Planetary Conquest in Legion should have a more open world feel, rather than the rather arbitrary tournament style system we have now. Planetary Conquest districts should be handle...
- by Fox Gaden - at 2014.05.11 18:04:00
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3997. [Proposed Mechanic] Planetary Conquest in Legion - in General Discussions [original thread]
Warbarge: A Warbarge is a large ship, larger than a Battleship, more like the size of an Orca or Freighter. A Warbarge has the unique ability to become a fixed orbital structure. Warbarges are used to transport clones, MCC's and everything else n...
- by Fox Gaden - at 2014.05.11 16:22:00
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3998. CCP what about the heavy weapons - in General Discussions [original thread]
I think that these particular items will actually be added to DUST 514.
- by Fox Gaden - at 2014.05.11 01:16:00
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3999. [Legion Idea] Planetary Conquest - in Feedback/Requests [original thread]
ADAM-OF-EVE wrote: Nice ideas but im against any mechanic that makes us owners instead of mercs for hire. This is the issue of the current system. Those who want to fight get nothing while those who want to own get heavily rewarded. i also di...
- by Fox Gaden - at 2014.05.11 01:09:00
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4000. [Proposed Mechanic] Planetary Conquest in Legion - in General Discussions [original thread]
Poultryge1st wrote: My god man very impressive! While I find some of the numbers may need to be tweaked I still find the idea incredibly awesome! I hope that CCP does something like this for planetary conquest! Thanks. I am sure my ideas coul...
- by Fox Gaden - at 2014.05.11 01:03:00
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