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1081. [Feedback] Assault Bonuses - in Feedback/Requests [original thread]
Korvin Lomont wrote: I really think the assaults should get an offensiv bonus as this is their primary task. So in Eve the gals are all about dps so why not change the bonus to 2% (or 3%) hybrid weapon damage per level? I am not against that ...
- by Fox Gaden - at 2013.07.24 14:18:00
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1082. [Suggestion] To make AFKGÇÖing pointless - in Feedback/Requests [original thread]
Rather than having a bonus to passive skill point accumulation for being in a match, how about have a slightly higher passive bonus, but have it only last for 3 minutes after a trigger. Triggers should include: - Doing damage to an enemy player. ...
- by Fox Gaden - at 2013.07.24 13:39:00
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1083. [Feedback] Assault Bonuses - in Feedback/Requests [original thread]
The Assault Bonuses need to help Assault Suits on the frontline to make Assault Suits attractive: Caldari Assault: +2% to Shield Extenders per level (as of 1.3) This is much better than the old bonues. Minmitar Assault: +5% to Sidearm clip size ...
- by Fox Gaden - at 2013.07.24 12:38:00
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1084. [Request] MAVGÇÖs, Squad transport Please! - in Feedback/Requests [original thread]
In a loosely related note, donGÇÖt you wish you could hack those container transport trucks? I picture them as being slow, and only usable over flat ground. It would be nice to be able to move one into a defensive position so it could provide some...
- by Fox Gaden - at 2013.07.12 14:05:00
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1085. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: I now have the dubious honour of having a QQ thread about this. I, as a shield tanker with no ties to armour tanking, have posted in this thread suggesting that your thread is the gold standard on the debate on armou...
- by Fox Gaden - at 2013.07.02 15:56:00
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1086. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
I liked all the OPGÇÖs posts because of the very balanced approach he took to this problem. I expect CCP is reading this thread. If they have not responded to it, it is because they donGÇÖt want to corrupt a very good discussion with people who ...
- by Fox Gaden - at 2013.07.02 15:33:00
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1087. Clarification requested on MCC shield - in Feedback/Requests [original thread]
You had me at GÇ£or out ofGÇ¥.
- by Fox Gaden - at 2013.07.02 13:39:00
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1088. Clarification requested on MCC shield - in Feedback/Requests [original thread]
In the patch notes it says: GÇ£Manus Peak - fixed the issue where MCC shield would let bullets throughGÇ¥ Does this mean that people in the MCC can shoot out, but the enemy is prevented from returning fire? If so, that seems completely imbalance...
- by Fox Gaden - at 2013.07.02 12:23:00
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1089. [Request] Default Defend order - in Feedback/Requests [original thread]
Please apply the Defend order to the Squad Leader by default. If the Squad Leader puts defend on a heavy and the heavy gets killed, the defend order should automatically switch back to the Squad Leader. The only time the Defend order should not be...
- by Fox Gaden - at 2013.06.27 17:22:00
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1090. ===[Bring Back Skirmish 1.0]=== - in Feedback/Requests [original thread]
Skirmish 1.0 was gone before I started playing in the Closed Beta (It took a while to get a PS3), but that sounds like a really cool game mode.
- by Fox Gaden - at 2013.06.25 17:39:00
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1091. [Request] WP for stopping a virus upload. - in Feedback/Requests [original thread]
Master Jaraiya wrote: Fox Gaden wrote: 50 WP to hack a CRU/Turret/Supply Depot Divided by the time it takes to hack a CRU/Turret/Supply Depot Multiplied by the time it takes to Counter Hack an Objective Equals the amount of WP we should g...
- by Fox Gaden - at 2013.06.19 19:58:00
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1092. [Request] WP for stopping a virus upload. - in Feedback/Requests [original thread]
50 WP to hack a CRU/Turret/Supply Depot Divided by the time it takes to hack a CRU/Turret/Supply Depot Multiplied by the time it takes to Counter Hack an Objective Equals the amount of WP we should get for a Counter Hack. Round it to the neare...
- by Fox Gaden - at 2013.06.19 00:20:00
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1093. [Request] WP for stopping a virus upload. - in Feedback/Requests [original thread]
ZDub 303 wrote: It has to be equal to the number of points you get from waiting and hacking it back... or people are still incentivized to wait it out. Also... if you start counter hacking it should stop the transition timer so you don't enter...
- by Fox Gaden - at 2013.06.18 23:02:00
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1094. [Request] WP for stopping a virus upload. - in Feedback/Requests [original thread]
Stalken Pathfinder wrote: Fox Gaden wrote: Can anyone give me a good reason why the WP reward for Counter Hacking should be less than the WP for a normal Hack? This is a serious question, because I canGÇÖt figure out a good reason for it b...
- by Fox Gaden - at 2013.06.18 22:56:00
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1095. [Request] WP for stopping a virus upload. - in Feedback/Requests [original thread]
Can anyone give me a good reason why the WP reward for Counter Hacking should be less than the WP for a normal Hack? This is a serious question, because I canGÇÖt figure out a good reason for it being less, yet a lot of people are suggesting it ...
- by Fox Gaden - at 2013.06.18 15:04:00
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1096. [Request] WP for stopping a virus upload. - in Feedback/Requests [original thread]
It should be noted that while a Null cannon is being hacked it is still shooting at an MCC. So if you wait for the other teamGÇÖs hack to go through so you can get 100 WP to hack it back, then the whole time it is being hacked back it is shooting ...
- by Fox Gaden - at 2013.06.18 14:59:00
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1097. [Suggestion] Fix for PC. Making location tactically significant again - in Feedback/Requests [original thread]
Ah, yes. So no clone loss when an EVE player transports clones around the galaxy, but a DUST Corp can only deploy clones from where they are available. So you buy clones from the station closest to the district you want to attack. Since Alliances ...
- by Fox Gaden - at 2013.06.13 15:38:00
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1098. [Suggestion] Fix for PC. Making location tactically significant again - in Feedback/Requests [original thread]
Gregor stormwalker wrote: im not good with EVE lore, but could Genolution be banded from dust clone production outside of high sec also opening up eve dust connection. maybe by allowing corps to distribute clone from Genolution stations within...
- by Fox Gaden - at 2013.06.13 12:48:00
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1099. [Suggestion] Fix for PC. Making location tactically significant again - in Feedback/Requests [original thread]
When other planet types are introduced to PC, only Temperate planets should produce clones. All systems have planets, but not all systems have Temperate planets, so this would give systems with Temperate planets a strategic significance. It also ...
- by Fox Gaden - at 2013.06.13 12:29:00
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1100. Gathering your feedback, planetary conquest - in Feedback/Requests [original thread]
What if Genolution Clone packs had to be deployed from a High Sec Temperate Planet using the same Survival Rates as if you were deploying from your own district? Give them Surface Lab survival rates. It would mean that some areas in Molden Heath w...
- by Fox Gaden - at 2013.06.12 15:05:00
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